Difference between revisions of "Magic"

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(Normal spellbook)
(Ancient spellbook)
 
(29 intermediate revisions by 7 users not shown)
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! scope="col" | Description
 
! scope="col" | Description
 
|-
 
|-
|[[File:Home_Teleport_icon.png]]||[[Home teleport]] || Teleportation spell || None ||1||0|| Teleports you to your [[Home teleport|home location]]
+
|[[File:Home_Teleport_2021.png|center]]||[[Home teleport]] || Teleportation spell || None ||1||0|| Teleports you to your [[Home teleport|home location]]
 
|-
 
|-
|[[File:Wind_Strike_icon.png]]||Wind strike || Weak combat spell || 1 Air, 1 Mind || 1 || 80 ||  
+
|[[File:Wind_Strike_icon_2021.png|center]]||Wind strike || Weak combat spell || 1 Air, 1 Mind || 1 || 80 ||  
 
|-
 
|-
|[[File:Confuse_icon.png]]||Confuse || Combat status spell || 3 Water, 2 Earth, 1 Body|| 3 || 75|| Reduces target's [[Attack]] by 5%
+
|[[File:Confuse_2021.png|center]]||Confuse || Combat status spell || 3 Water, 2 Earth, 1 Body|| 3 || 75|| Reduces target's [[Attack]] by 5%
 
|-
 
|-
|[[File:Water_Strike_icon.png]]||Water strike || Weak combat spell || 1 Water, 1 Air, 1 Mind || 5 ||80||  
+
|[[File:Water_Strike_2021.png|center]]||Water strike || Weak combat spell || 1 Water, 1 Air, 1 Mind || 5 ||80||  
 
|-
 
|-
|[[File:Enchant_level_1_jewellery_icon.png]]||[[Lvl-1 Enchant]]|| Enchantment spell || 1 Air, 1 Cosmic|| 7 ||0|| Enchants [[Jewellery|Sapphire jewelry]] and [[Bolts]]
+
|[[File:Lvl-1_Enchant_2021.png|center]]||[[Lvl-1 Enchant]]|| Enchantment spell || 1 Air, 1 Cosmic|| 7 || 18 || Enchants [[Jewellery|Sapphire jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Earth_Strike_icon.png]]||Earth strike || Weak combat spell || 2 Earth, 1 Air, 1 Mind || 9 ||80||  
+
|[[File:Earth_Strike_2021.png|center]]||Earth strike || Weak combat spell || 2 Earth, 1 Air, 1 Mind || 9 ||80||  
 
|-
 
|-
|[[File:Weaken_icon.png]]||Weaken || Combat status spell || 3 Water, 2 Earth, 1 Body|| 11 || 97|| Reduces target's [[Strength]] by 5%
+
|[[File:Weaken_2021.png|center]]||Weaken || Combat status spell || 3 Water, 2 Earth, 1 Body|| 11 || 97|| Reduces target's [[Strength]] by 5%
 
|-
 
|-
|[[File:Fire_Strike_icon.png]]||Fire strike || Weak combat spell || 3 Fire, 2 Air, 1 Mind || 13 ||80||  
+
|[[File:Fire_Strike.png|center]]||Fire strike || Weak combat spell || 3 Fire, 2 Air, 1 Mind || 13 ||80||  
 
|-
 
|-
|[[File:Wind_Bolt_icon.png]]||Wind bolt || Combat spell || 2 Air, 1 Chaos|| 17||80||  
+
|[[File:Wind_Bolt_2021.png|center]]||Wind bolt || Combat spell || 2 Air, 1 Chaos|| 17||80||  
 
|-
 
|-
|[[File:Curse_icon.png]]||Curse || Combat status spell || 2 Water, 3 Earth, 1 Body|| 19|| 123||Reduces target's [[Defence]] by 5%  
+
|[[File:Curse_2021.png|center]]||Curse || Combat status spell || 2 Water, 3 Earth, 1 Body|| 19|| 123||Reduces target's [[Defence]] by 5%  
 
|-
 
|-
|[[File:Bind_icon.png]]||Bind|| Combat status spell || 3 Water, 3 Earth, 2 Nature|| 20|| 80|| Binds your target for 10 seconds
+
|[[File:Bind_2021.png|center]]||Bind|| Combat status spell || 3 Water, 3 Earth, 2 Nature|| 20|| 80|| Binds your target for 10 seconds
 
|-
 
|-
|[[File:Low_level_alchemy_icon.png]]||Low Level Alchemy || Alchemy spell || 3 Fire, 1 Nature|| 21 ||312|| Convert an item into gold
+
|[[File:Low_Level_Alchemy_2021.png|center]]||Low Level Alchemy || Alchemy spell || 3 Fire, 1 Nature|| 21 ||312|| Convert an item into gold
 
|-
 
|-
|[[File:Water_Bolt_icon.png]]||Water bolt || Combat spell || 2 Water, 2 Air, 1 Chaos|| 23||80||  
+
|[[File:Water_Bolt_2021.png|center]]||Water bolt || Combat spell || 2 Water, 2 Air, 1 Chaos|| 23||80||  
 
|-
 
|-
|[[File:Varrock_Teleport_icon.png]]||Varrock teleport || Teleportation spell || 3 Air, 1 Fire, 1 Law|| 25||25|| Teleports you to [[Varrock]] square
+
|[[File:Varrock_Teleport_2021.png|center]]||Varrock teleport || Teleportation spell || 3 Air, 1 Fire, 1 Law|| 25||25|| Teleports you to [[Varrock]] square
 
|-
 
|-
|[[File:Enchant_level_2_jewellery_icon.png]]||[[Lvl-2 Enchant]]|| Enchantment spell || 3 Air, 1 Cosmic|| 27 ||37|| Enchants [[Jewellery|Emerald jewelry]] and [[Bolts]]
+
|[[File:Lvl-2_Enchant_2021.png|center]]||[[Lvl-2 Enchant]]|| Enchantment spell || 3 Air, 1 Cosmic|| 27 ||37|| Enchants [[Jewellery|Emerald jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Earth_Bolt_icon.png]]||Earth bolt || Combat spell || 3 Earth, 2 Air, 1 Chaos|| 29||80||  
+
|[[File:Earth_Bolt_2021.png|center]]||Earth bolt || Combat spell || 3 Earth, 2 Air, 1 Chaos|| 29||80||  
 
|-
 
|-
|[[File:Lumbridge_Teleport_icon.png]]||Lumbridge teleport || Teleportation spell || 1 Air, 3 Earth, 1 Law|| 31||25|| Teleports you to [[Lumbridge]] castle
+
|[[File:Lumbridge_Teleport_2021.png|center]]||Lumbridge teleport || Teleportation spell || 1 Air, 3 Earth, 1 Law|| 31||25|| Teleports you to [[Lumbridge]] castle
 
|-
 
|-
|[[File:Fire_Bolt_icon.png]]||Fire bolt || Combat spell || 4 Fire, 1 Air, 1 Chaos|| 35||80||  
+
|[[File:Fire_Bolt_2021.png|center]]||Fire bolt || Combat spell || 4 Fire, 1 Air, 1 Chaos|| 35||80||  
 
|-
 
|-
|[[File:Falador_Teleport_icon.png]]||Falador teleport || Teleportation spell || 1 Water, 3 Air, 1 Law|| 37||25|| Teleports you to [[Falador]] square
+
|[[File:Falador_Teleport_2021.png|center]]||Falador teleport || Teleportation spell || 1 Water, 3 Air, 1 Law|| 37||25|| Teleports you to [[Falador]] square
 
|-
 
|-
|[[File:Crumble_Undead_icon.png]]||Crumble undead || Combat spell || 2 Earth, 2 Air, 1 Chaos|| 39||80|| Effective against all [[Undead monsters]], can be autocast with [[Slayer's staff]]
+
|[[File:Crumble_Undead_2021.png|center]]||Crumble undead || Combat spell || 2 Earth, 2 Air, 1 Chaos|| 39||80|| Effective against all [[Undead monsters]], can be autocast with [[Slayer's staff]]
 
|-
 
|-
|[[File:Teleport_to_House_icon.png]]|| Teleport to house || Teleportation spell || 1 Earth, 3 Wind, 1 Law|| 40||0|| Teleports you to your house
+
|[[File:Teleport_to_House_2021.png|center]]|| Teleport to house || Teleportation spell || 1 Earth, 3 Wind, 1 Law|| 40||0|| Teleports you to your house
 
|-
 
|-
|[[File:Wind Blast icon.png]]||Wind blast || High combat spell || 3 Air, 1 Death|| 41||80||  
+
|[[File:Wind_Blast_2021.png|center]]||Wind blast || High combat spell || 3 Air, 1 Death|| 41||80||  
 
|-
 
|-
|[[File:Superheat_item_icon.png]]||[[Superheat item]] || Skill spell || 4 Fire, 1 Nature|| 43||173|| [[Smithing|Smelting]] bars and [[Rune essence]] without a furnace
+
|[[File:Superheat_Item_2021.png|center]]||[[Superheat item]] || Skill spell || 4 Fire, 1 Nature|| 43||173|| [[Smithing|Smelting]] bars and [[Rune essence]] without a furnace
 
|-
 
|-
|[[File:Camelot_Teleport_icon.png]]||Camelot teleport || Teleportation spell || 3 Air, 1 Law|| 45||25|| Teleports you to [[Camelot]]
+
|[[File:Camelot_Teleport.png|center]]||Camelot teleport || Teleportation spell || 3 Air, 1 Law|| 45||25|| Teleports you to [[Camelot]]
 
|-
 
|-
|[[File:Water_Blast_icon.png]]||Water blast || High combat spell || 3 Water, 3 Air, 1 Death|| 47||80||  
+
|[[File:Water_Blast_2021.png|center]]||Water blast || High combat spell || 3 Water, 3 Air, 1 Death|| 47||80||  
 
|-
 
|-
|[[File:Enchant_level_3_jewellery_icon.png]]||[[Lvl-3 Enchant]]|| Enchantment spell || 5 Fire, 1 Cosmic|| 49||59|| Enchants [[Jewellery|Ruby jewelry]] and [[Bolts]]
+
|[[File:Lvl-3_Enchant_2021.png|center]]||[[Lvl-3 Enchant]]|| Enchantment spell || 5 Fire, 1 Cosmic|| 49||59|| Enchants [[Jewellery|Ruby jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Iban_Blast_icon.png]]|| Iban blast || Combat spell || 5 Fire, 1 Death|| 50|||| Requires [[Iban's staff]] to cast and autocast
+
|[[File:Iban_Blast_2021.png|center]]|| Iban blast || Combat spell || 5 Fire, 1 Death|| 50|||| Requires [[Iban's staff]] to cast and autocast
 
|-
 
|-
|[[File:Snare_icon.png]] || Snare || Combat status spell || 4 Earth, 4 Water, 3 Nature || 50 ||80|| Binds your target for 15 seconds and does some damage, experience based on 1 damage point
+
|[[File:Snare_2021.png|center]] || Snare || Combat status spell || 4 Earth, 4 Water, 3 Nature || 50 ||80|| Binds your target for 15 seconds and does some damage, experience based on 1 damage point
 
|-
 
|-
|[[File:Magic_Dart_icon.png]]|| Magic dart || Combat spell || 4 Mind, 1 Death|| 50|||| Requires [[Slayer's staff]] to cast and autocast
+
|[[File:Magic_Dart_2021.png|center]]|| Magic dart || Combat spell || 4 Mind, 1 Death|| 50|||| Requires [[Slayer's staff]] to cast and autocast
 
|-
 
|-
|[[File:Ardougne_Teleport_icon.png]]||Ardougne teleport || Teleportation spell || 2 Water, 2 Law|| 51||25|| Teleports you to [[Ardougne]] square
+
|[[File:Ardougne_Teleport_2021.png|center]]||Ardougne teleport || Teleportation spell || 2 Water, 2 Law|| 51||25|| Teleports you to [[Ardougne]] square
 
|-
 
|-
|[[File:Earth_Blast_icon.png]]|| Earth blast || High combat spell || 4 Earth, 3 Air, 1 Death|| 53||80||  
+
|[[File:Earth_Blast_2021.png|center]]|| Earth blast || High combat spell || 4 Earth, 3 Air, 1 Death|| 53||80||  
 
|-
 
|-
|[[File:High_Level_Alchemy_icon.png]]|| High Level Alchemy || Alchemy spell || 5 Fire, 1 Nature|| 55||736|| Convert an item into more gold
+
|[[File:High_Level_Alchemy_2021.png|center]]|| High Level Alchemy || Alchemy spell || 5 Fire, 1 Nature|| 55||736|| Convert an item into more gold
 
|-
 
|-
|[[File:Enchant_Level_4_Jewellery_icon.png]]||[[Lvl-4 Enchant]]|| Enchantment spell || 10 Earth, 1 Cosmic|| 57||67|| Enchants [[Jewellery|Diamond jewelry]] and [[Bolts]]
+
|[[File:Lvl-4_Enchant_2021.png|center]]||[[Lvl-4 Enchant]]|| Enchantment spell || 10 Earth, 1 Cosmic|| 57||67|| Enchants [[Jewellery|Diamond jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Fire_Blast_icon.png]]|| Fire blast || High combat spell || 4 Fire, 3 Air, 1 Death|| 59||80||  
+
|[[File:Fire_Blast_2021.png|center]]|| Fire blast || High combat spell || 4 Fire, 3 Air, 1 Death|| 59||80||  
 
|-
 
|-
|[[File:BonesToPeaches.png]]|| Bones to peaches|| Survival spell || 2 Nature, 4 Water, 4 Earth|| 60||92|| Turns any kind of [[Bones (disambiguation)|bones]] into peaches.
+
|[[File:Bones_to_Peaches_2021.png|center]]|| Bones to peaches|| Survival spell || 2 Nature, 4 Water, 4 Earth|| 60||92|| Turns any kind of [[Bones (disambiguation)|bones]] into peaches.
 
|-
 
|-
|[[File:Saradomin_Strike_icon.png]]|| Saradomin strike || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Saradomin staff]] to cast, cannot be autocast
+
|[[File:Saradomin_Strike_2021.png|center]]|| Saradomin strike || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Saradomin staff]] to cast, cannot be autocast
 
|-
 
|-
|[[File:Claws_of_Guthix_icon.png]]|| Guthix claws || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Guthix staff]] to cast, cannot be autocast
+
|[[File:Claws_of_Guthix_2021.png|center]]|| Guthix claws || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Guthix staff]] to cast, cannot be autocast
 
|-
 
|-
|[[File:Flames_of_Zamorak_icon.png]]|| Zamorak flames || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Zamorak staff]] to cast, cannot be autocast
+
|[[File:Flames_of_Zamorak_2021.png|center]]|| Zamorak flames || Combat spell || 4 Fire, 1 Air, 2 Blood|| 60|||| Requires [[Zamorak staff]] to cast, cannot be autocast
 
|-
 
|-
|[[File:Trollheim_Teleport_icon.png]]|| Trollheim teleport ||Teleportation spell || 2 Fire, 2 Law ||61||0|| Teleports you to [[Trollheim]]
+
|[[File:Trollheim_Teleport_2021.png|center]]|| Trollheim teleport ||Teleportation spell || 2 Fire, 2 Law ||61||0|| Teleports you to [[Trollheim]]
 
|-
 
|-
|[[File:Wind_Wave_icon.png]]||Wind wave || Very high combat spell ||5 Air, 1 Blood|| 62||80||  
+
|[[File:Wind_Wave_2021.png|center]]||Wind wave || Very high combat spell ||5 Air, 1 Blood|| 62||80||  
 
|-
 
|-
|[[File:Vulnerability_icon.png]]|| Vulnerability || Combat status spell || 5 Water, 5 Earth, 1 Soul|| 66|| 303||Reduces target's Defence by 10%  
+
|[[File:Vulnerability_2021.png|center]]|| Vulnerability || Combat status spell || 5 Water, 5 Earth, 1 Soul|| 66|| 303||Reduces target's Defence by 10%  
 
|-
 
|-
|[[File:Water_Wave_icon.png]]||Water wave || Very high combat spell ||7 Water, 5 Air, 1 Blood|| 65||80||  
+
|[[File:Water_Wave_2021.png|center]]||Water wave || Very high combat spell ||7 Water, 5 Air, 1 Blood|| 65||80||  
 
|-
 
|-
|[[File:Enchant_Level_5_Jewellery_icon.png]]||[[Lvl-5 Enchant]]|| Enchantment spell || 15 Water, 15 Earth, 1 Cosmic|| 66||78|| Enchants [[Jewellery|Dragonstone jewelry]] and [[Bolts]]
+
|[[File:Lvl-5_Enchant_2021.png|center]]||[[Lvl-5 Enchant]]|| Enchantment spell || 15 Water, 15 Earth, 1 Cosmic|| 66||78|| Enchants [[Jewellery|Dragonstone jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Earth_Wave_icon.png]]|| Earth wave || Very high combat spell ||7 Earth, 5 Air, 1 Blood|| 70||80||  
+
|[[File:Earth_Wave_2021.png|center]]|| Earth wave || Very high combat spell ||7 Earth, 5 Air, 1 Blood|| 70||80||  
 
|-
 
|-
|[[File:Enfeeble_icon.png]]||Enfeeble|| Combat status spell || 8 Water, 8 Earth, 1 Soul|| 73|| 337||Reduces target's Strength by 10%  
+
|[[File:Enfeeble_2021.png|center]]||Enfeeble|| Combat status spell || 8 Water, 8 Earth, 1 Soul|| 73|| 337||Reduces target's Strength by 10%  
 
|-
 
|-
|[[File:Teleother_Lumbridge_icon.png]]|| Tele-other Lumbridge || Teleportation spell || 1 Earth, 1 Soul, 1 Law|| 74||0|| Teleports your target to [[Lumbridge]] castle, target has to accept it first
+
|[[File:Teleother_Lumbridge_2021.png|center]]|| Tele-other Lumbridge || Teleportation spell || 1 Earth, 1 Soul, 1 Law|| 74||0|| Teleports your target to [[Lumbridge]] castle, target has to accept it first
 
|-
 
|-
|[[File:Fire_Wave_icon.png]]|| Fire wave || Very high combat spell ||7 Fire, 5 Air, 1 Blood|| 75||80||  
+
|[[File:Fire_Wave_2021.png|center]]|| Fire wave || Very high combat spell ||7 Fire, 5 Air, 1 Blood|| 75||80||  
 
|-
 
|-
|[[File:Entangle_icon.png]]||Entangle|| Combat status spell || 5 Water, 5 Earth, 4 Nature|| 79|| 80|| Binds your target for 20 seconds and deals some damage, experience based on 1 damage point
+
|[[File:Entangle_2021.png|center]]||Entangle|| Combat status spell || 5 Water, 5 Earth, 4 Nature|| 79|| 80|| Binds your target for 20 seconds and deals some damage, experience based on 1 damage point
 
|-
 
|-
|[[File:Stun_icon.png]]|| Stun || Combat status spell || 12 Water, 12 Earth, 1 Soul|| 80|| 411||Reduces target's Attack by 10%  
+
|[[File:Stun_2021.png|center]]|| Stun || Combat status spell || 12 Water, 12 Earth, 1 Soul|| 80|| 411||Reduces target's Attack by 10%  
 
|-
 
|-
|[[File:Wind_Surge_icon.png]]|| Wind Surge || Very high combat spell || 7 Wind, 2 Death, 2 Blood|| 81||80||
+
|[[File:Wind_Surge_2021.png|center]]|| Wind Surge || Very high combat spell || 7 Wind, 2 Death, 2 Blood|| 81||80||
 
|-
 
|-
|[[File:Charge_icon.png]]||Charge|| Combat status spell || 3 Fire, 3 Air, 3 Blood|| 80|| 159||Temporarily increases the power of the 3 God spells for 20 minutes
+
|[[File:Charge_2021.png|center]]||Charge|| Combat status spell || 3 Fire, 3 Air, 3 Blood|| 80|| 159||Temporarily increases the power of the 3 God spells for 20 minutes
 
|-
 
|-
|[[File:Teleother_Falador_icon.png]]|| Tele-other Falador|| Teleportation spell || 1 Water, 1 Soul, 1 Law|| 82||0|| Teleports your target to [[Falador]] square, target has to accept it first
+
|[[File:Teleother_Falador_2021.png|center]]|| Tele-other Falador|| Teleportation spell || 1 Water, 1 Soul, 1 Law|| 82||0|| Teleports your target to [[Falador]] square, target has to accept it first
 
|-
 
|-
|[[File:Tele_Block_icon.png]]|| Teleblock || Combat status spell || 1 Chaos, 1 Death, 1 Law|| 85|| 33|| Blocks your target from teleporting for 5 minutes: only works in [[PvP]]
+
|[[File:Tele_Block_2021.png|center]]|| Teleblock || Combat status spell || 1 Chaos, 1 Death, 1 Law|| 85|| 33|| Blocks your target from teleporting for 5 minutes: only works in [[PvP]]
 
|-
 
|-
|[[File:Water_Surge_icon.png]]|| Water Surge || Very high combat spell || 10 Water, 7 Wind, 2 Death, 2 Blood|| 86||80||
+
|[[File:Water_Surge_2021.png|center]]|| Water Surge || Very high combat spell || 10 Water, 7 Wind, 2 Death, 2 Blood|| 86||80||
 
|-
 
|-
|[[File:Enchant_Level_6_Jewellery_icon.png]]|| [[Lvl-6 Enchant]]|| Enchantment spell || 20 Earth, 20 Fire, 1 Cosmic|| 87||178|| Enchants [[Onyx|Onyx jewelry]] and [[Bolts]]
+
|[[File:Lvl-6_Enchant_2021.png|center]]|| [[Lvl-6 Enchant]]|| Enchantment spell || 20 Earth, 20 Fire, 1 Cosmic|| 87||178|| Enchants [[Onyx|Onyx jewelry]] and [[Bolts]]
 
|-
 
|-
|[[File:Earth_Surge_icon.png]]|| Earth Surge || Very high combat spell || 10 Earth, 7 Wind, 2 Death, 2 Blood|| 89||80||
+
|[[File:Earth_Surge_2021.png|center]]|| Earth Surge || Very high combat spell || 10 Earth, 7 Wind, 2 Death, 2 Blood|| 89||80||
 
|-
 
|-
|[[File:Teleother_Camelot_icon.png]]|| Tele-other Camelot|| Teleportation spell || 2 Soul, 1 Law|| 90||0|| Teleports your target to [[Camelot]], target has to accept it first
+
|[[File:Teleother_Camelot_2021.png|center]]|| Tele-other Camelot|| Teleportation spell || 2 Soul, 1 Law|| 90||0|| Teleports your target to [[Camelot]], target has to accept it first
 
|-
 
|-
|[[File:Fire_Surge_icon.png]]|| Fire Surge || Very high combat spell || 10 Fire, 7 Wind, 2 Death, 2 Blood|| 93||80||
+
|[[File:Fire_Surge_2021.png|center]]|| Fire Surge || Very high combat spell || 10 Fire, 7 Wind, 2 Death, 2 Blood|| 93||80||
 
|}
 
|}
  
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==Ancient spellbook==
 
==Ancient spellbook==
 
Players can switch their current spellbook to the [[Ancient spellbook]] by talking to the [[Dark mage]] in [[Draynor village]] or in [[Edgeville]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.<br>
 
Players can switch their current spellbook to the [[Ancient spellbook]] by talking to the [[Dark mage]] in [[Draynor village]] or in [[Edgeville]]. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.<br>
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and all of them have additional effects other than the damage they deal (if the effect is successful the spell will display an extra animation effect around the target). The [[Ancient staff]], sold by [[Zaff's Superior Staffs!]], and the [[Elemental staff]] are the only staves that you can use to autocast Ancient combat spells.
+
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and all of them have additional effects other than the damage they deal (if the effect is successful the spell will display an extra animation effect around the target).
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
Line 161: Line 161:
 
! scope="col" | Description
 
! scope="col" | Description
 
|-
 
|-
| ||Smoke rush || Weak combat spell || 1 Fire, 1 Air, 2 Chaos, 2 Death|| 50 || 80 ||Poisons the target with 2 damage if successful
+
|[[File:Home_Teleport_2021.png|center]] || [[Home teleport]] || Teleportation spell || None ||1||0|| Teleports you to your [[Home teleport|home location]]
 
|-
 
|-
| ||Shadow rush || Weak combat spell || 1 Soul, 1 Air, 2 Chaos, 2 Death|| 50 ||80|| Reduces your target's prayer points by 2% of your hit
+
|[[File:Smoke_Rush_2021.png|center]]||Smoke rush || Weak combat spell || 1 Fire, 1 Air, 2 Chaos, 2 Death|| 50 || 80 ||Poisons the target with 2 damage if successful
 
|-
 
|-
| ||Paddewa teleport ||Teleportation spell || 1 Fire, 1 Air, 2 Law|| 54||43||Teleports you to [[Edgeville]]
+
|[[File:Shadow_Rush_2021.png|center]]||Shadow rush || Weak combat spell || 1 Soul, 1 Air, 2 Chaos, 2 Death|| 50 ||80|| Reduces your target's prayer points by 2% of your hit
 
|-
 
|-
| ||Blood rush || Weak combat spell || 1 Blood, 2 Chaos, 2 Death|| 56 ||80|| Heals you for 5% of your damage dealt if successful
+
|[[File:Paddewwa_Teleport_2021.png|center]]||Paddewa teleport ||Teleportation spell || 1 Fire, 1 Air, 2 Law|| 54||43||Teleports you to [[Edgeville]]
 
|-
 
|-
| ||Ice rush || Weak combat spell || 2 Water, 2 Chaos, 2 Death|| 58 ||80||May freeze your target for 5 seconds
+
|[[File:Blood_Rush_2021.png|center]]||Blood rush || Weak combat spell || 1 Blood, 2 Chaos, 2 Death|| 56 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| ||Senntisten teleport ||Teleportation spell || 1 Soul, 2 Law|| 60||56||Teleports you to [[Canifis]]
+
|[[File:Ice_Rush_2021.png|center]]||Ice rush || Weak combat spell || 2 Water, 2 Chaos, 2 Death|| 58 ||80||May freeze your target for 5 seconds
 
|-
 
|-
| ||Smoke burst || Multi-combat spell || 2 Fire, 2 Air, 4 Chaos, 2 Death|| 62 ||80||Poisons the target(s) with 4 damage if successful
+
|[[File:Senntisten_Teleport_2021.png|center]]||Senntisten teleport ||Teleportation spell || 1 Soul, 2 Law|| 60||56||Teleports you to [[Canifis]]
 
|-
 
|-
| ||Shadow burst || Multi-combat spell || 2 Soul, 4 Chaos, 2 Death|| 64 ||80|| Reduces your target's prayer points by 4% of your hit
+
|[[File:Smoke_Burst_2021.png|center]]||Smoke burst || Multi-combat spell || 2 Fire, 2 Air, 4 Chaos, 2 Death|| 62 ||80||Poisons the target(s) with 4 damage if successful
 
|-
 
|-
| ||Kharyrll teleport ||Teleportation spell || 2 Blood, 2 Law|| 66||63||Teleports you near [[Varrock slayer dungeon]]
+
|[[File:Shadow_Burst_2021.png|center]]||Shadow burst || Multi-combat spell || 2 Soul, 4 Chaos, 2 Death|| 64 ||80|| Reduces your target's prayer points by 4% of your hit
 
|-
 
|-
| ||Blood burst || Multi-combat spell || 2 Blood, 4 Chaos, 2 Death|| 68 ||80|| Heals you for 5% of your damage dealt if successful
+
|[[File:Kharyrll_Teleport_2021.png|center]]||Kharyrll teleport ||Teleportation spell || 2 Blood, 2 Law|| 66||63||Teleports you near [[Varrock slayer dungeon]]
 
|-
 
|-
| ||Ice burst || Multi-combat spell || 4 Water, 4 Chaos, 2 Death|| 70 ||80||May freeze your target for 10 seconds
+
|[[File:Blood_Burst_2021.png|center]]||Blood burst || Multi-combat spell || 2 Blood, 4 Chaos, 2 Death|| 68 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| ||Lassar teleport ||Teleportation spell || 4 Water, 2 Law|| 72|| 64  ||Teleports you near [[Dark warriors' fortress]]
+
|[[File:Ice_Burst_2021.png|center]]||Ice burst || Multi-combat spell || 4 Water, 4 Chaos, 2 Death|| 70 ||80||May freeze your target for 10 seconds
 
|-
 
|-
| ||Smoke blitz|| High combat spell || 2 Fire, 2 Air, 2 Death, 2 Death|| 74||80||Poisons the target(s) with 6 damage if successful
+
|[[File:Lassar_Teleport_2021.png|center]]||Lassar teleport ||Teleportation spell || 4 Water, 2 Law|| 72|| 64  ||Teleports you near [[Dark warriors' fortress]]
 
|-
 
|-
| ||Shadow blitz|| High combat spell || 2 Soul, 2 Air, 2 Death, 2 Death|| 76||80|| Reduces your target's prayer points by 6% of your hit
+
|[[File:Smoke_Blitz_2021.png|center]]||Smoke blitz|| High combat spell || 2 Fire, 2 Air, 2 Death, 2 Death|| 74||80||Poisons the target(s) with 6 damage if successful
 
|-
 
|-
| ||[[Dareeyak teleport]] ||Teleportation spell || 3 Fire, 2 Air, 2 Law|| 78||64||Teleports you east in the [[Wilderness]], level 21
+
|[[File:Shadow_Blitz_2021.png|center]]||Shadow blitz|| High combat spell || 2 Soul, 2 Air, 2 Death, 2 Death|| 76||80|| Reduces your target's prayer points by 6% of your hit
 
|-
 
|-
| ||Blood blitz|| High combat spell || 2 Death, 4 Blood|| 80 ||80|| Heals you for 5% of your damage dealt if successful
+
|[[File:Dareeyak_Teleport_2021.png|center]]||[[Dareeyak teleport]] ||Teleportation spell || 3 Fire, 2 Air, 2 Law|| 78||64||Teleports you east in the [[Wilderness]], level 21
 
|-
 
|-
| ||Ice blitz|| High combat spell || 3 Water, 2 Death, 4 Blood|| 82 ||||May freeze your target for 10 seconds
+
|[[File:Blood_Blitz_2021.png|center]]||Blood blitz|| High combat spell || 2 Death, 4 Blood|| 80 ||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| ||Cardanian teleport ||Teleportation spell || 2 Soul, 2 Law|| 84||78||Teleports you to high [[Wilderness]], at the [[Mage arena]]
+
|[[File:Ice_Blitz_2021.png|center]]||Ice blitz|| High combat spell || 3 Water, 2 Death, 4 Blood|| 82 ||||May freeze your target for 15 seconds
 
|-
 
|-
| ||Smoke barrage|| High multi-combat spell || 4 Fire, 4 Air, 4 Death, 2 Blood|| 86 ||80||Poisons the target(s) with 8 damage if successful
+
|[[File:Cardanian_Teleport_2021.png|center]]||Cardanian teleport ||Teleportation spell || 2 Soul, 2 Law|| 84||78||Teleports you to high [[Wilderness]], at the [[Mage arena]]
 
|-
 
|-
| ||Shadow barrage|| High multi-combat spell || 3 Soul, 4 Air, 4 Death, 2 Blood|| 88||80|| Reduces your target's prayer points by 8% of your hit
+
|[[File:Smoke_Barrage_2021.png|center]]||Smoke barrage|| High multi-combat spell || 4 Fire, 4 Air, 4 Death, 2 Blood|| 86 ||80||Poisons the target(s) with 8 damage if successful
 
|-
 
|-
| ||Abyss teleport ||Teleportation spell || 2 Blood, 2 Law|| 90||93||Teleports you to the [[Abyss]]
+
|[[File:Shadow_Barrage_2021.png|center]]||Shadow barrage|| High multi-combat spell || 3 Soul, 4 Air, 4 Death, 2 Blood|| 88||80|| Reduces your target's prayer points by 8% of your hit
 
|-
 
|-
| ||Blood barrage|| High multi-combat spell || 1 Soul, 4 Death, 4 Blood|| 92||80|| Heals you for 5% of your damage dealt if successful
+
|[[File:Abyss_Teleport_2021.png|center]]||Abyss teleport ||Teleportation spell || 2 Blood, 2 Law|| 90||93||Teleports you to the [[Abyss]]
 
|-
 
|-
| ||Ice barrage|| High multi-combat spell || 6 Water, 4 Death, 2 Blood|| 94 ||80||May freeze your target for 10 seconds
+
|[[File:Blood_Barrage_2021.png|center]]||Blood barrage|| High multi-combat spell || 1 Soul, 4 Death, 4 Blood|| 92||80|| Heals you for 5% of your damage dealt if successful
 
|-
 
|-
| ||Ghorrock teleport ||Teleportation spell || 2 Soul, 2 Law|| 96||||Teleports you to the smokey well in the [[Kharidian desert]], the entrance of the [[Smoke dungeon]]. Members only.
+
|[[File:Ice_Barrage_2021.png|center]]||Ice barrage|| High multi-combat spell || 6 Water, 4 Death, 2 Blood|| 94 ||80||May freeze your target for 20 seconds
 +
|-
 +
|[[File:Ghorrock_Teleport_2021.png|center]]||Ghorrock teleport ||Teleportation spell || 2 Soul, 2 Law|| 96||||Teleports you to the smokey well in the [[Kharidian desert]], the entrance of the [[Smoke dungeon]].
 
|}
 
|}
  
 
==Lunar spellbook==
 
==Lunar spellbook==
  
The Lunar spellbook contains only spells directed at skills and teleportation spells. There are a few spells that can affect combat, like Vengeance and Potion share, but they do not directly inflict damage.<br>
+
The [[Lunar spellbook]] contains only spells directed at skills and teleportation spells. There are a few spells that can affect combat, like Vengeance and Potion share, but they do not directly inflict damage.<br>
 
Every Lunar spell requires some [[Astral rune]]s, special runes that cannot be bought or created in the common ways. <br>
 
Every Lunar spell requires some [[Astral rune]]s, special runes that cannot be bought or created in the common ways. <br>
 
You can change your current spellbook to the Lunar spellbook by talking to [[Meteora]] in [[Al-Kharid]], [[Falador]] or [[Edgeville]].  
 
You can change your current spellbook to the Lunar spellbook by talking to [[Meteora]] in [[Al-Kharid]], [[Falador]] or [[Edgeville]].  
Line 219: Line 221:
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
! scope="col" | Image
 
! scope="col" | Spell
 
! scope="col" | Spell
 
! scope="col" | Type
 
! scope="col" | Type
Line 226: Line 229:
 
! scope="col" | Description
 
! scope="col" | Description
 
|-
 
|-
| Monster examine || Support spell || 1 Cosmic, 1 Mind, 1 Astral|| 66 ||732||Displays [[Combat level]], [[Hitpoints]] and max hit of a creature. Interface resets when you move or open another tab.
+
|[[File:Home_Teleport_2021.png|center]] || [[Home teleport]] || Teleportation spell || None || 1 || 0 || Teleports you to your [[Home teleport|home location]]
 
|-
 
|-
| Cure other || Support spell || 10 Earth, 1 Law, 1 Astral|| 68 |||| Cures your target's poison
+
|[[File:Cure_Plant_2021.png|center]] || Cure plant || Skill spell || 1 Astral, 8 Earth || 66 || 10 || Will cure dead herbs into healthy herbs.
 
|-
 
|-
| [[Humidify]] || Skill spell || 3 Water, 1 Fire, 1 Astral|| 68 ||192||Fills empty containers in your bag
+
|[[File:Monster_Examine_2021.png|center]] || Monster examine || Support spell || 1 Astral, 1 Cosmic, 1 Mind, 1 Astral|| 66 || 732 ||Displays [[Combat level]], [[Hitpoints]] and max hit of a creature. Interface resets when you move or open another tab.
 
|-
 
|-
| Cure me || Support spell || 2 Cosmic, 1 Law, 2 Astral|| 71||828||Cures your poison
+
|[[File:NPC_Contact_2021.png|center]] || NPC contact || Support spell || 1 Astral, 1 Cosmic, 2 Air || 67 || 780 || Gives you the option to talk to the following NPC's. [[Shenven]], [[Matt]], [[Tyras guard]], [[Ghost captain]] and [[Observatory professor]].
 
|-
 
|-
| Cure group || Support spell || 2 Cosmic, 2 Law, 2 Astral|| 71||888||Cures everyone of poison in a 3x3 square and yourself
+
|[[File:Cure_Other_2021.png|center]] || Cure other || Support spell || 1 Astral, 1 Law, 10 Earth|| 68 || 780 || Cures your target's poison.
 
|-
 
|-
| Stat spy || Support spell || 5 Body, 2 Cosmic, 2 Astral|| 75 ||912||Displays the levels of a player, does not require Aid on
+
|[[File:Humidify_2021.png|center]] || [[Humidify]] || Skill spell || 1 Astral, 3 Water, 1 Fire|| 68 ||192||Fills empty containers in your bag.
 
|-
 
|-
| Pollnivneach teleport || Teleportation spell || 4 Water, 2 Law, 2 Astral|| 77||80||Teleports you to [[Pollnivneach]], in the [[Kharidian Desert]].  
+
|[[File:Moonclan_Teleport_2021.png|center]] || Moonclan teleport || Teleportation spell || 2 Astral, 1 Law, 2 Earth || 69 || 240 || Teleports you to [[Lunar Island]].
 
|-
 
|-
| Tele-group Pollnivneach || Teleportation spell || 8 Water, 2 Law, 2 Astral|| 79||80||Teleports everyone in a 3x3 square and yourself to [[Pollnivneach]]
+
|[[File:Tele_Group_Moonclan_2021.png|center]] || Tele group moonclan || Teleportation spell || 2 Astral, 1 Law, 4 Earth || 70 || 240 || Teleports everyone in a 3x3 square and yourself to Lunar Island, after target(s) accept.
 
|-
 
|-
| Dream || Support spell || 5 Body, 1 Cosmic, 2 Astral|| 79||984||You fall asleep, swiftly restoring [[Hitpoints]]. Lasts until your hitpoints are full. Can not be cast with a weapon or shield equipped, or with full hp.
+
|[[File:Ourania_Teleport_2021.png|center]] || Ourania teleport || Teleportation spell || 2 Astral, 1 Law, 6 Earth || 71 || 248 || Teleports you directly to the Astral altar on the [[Lunar Island]].
 
|-
 
|-
| Stat restore pot share|| Support spell || 10 Water, 10 Earth, 2 Astral|| 79||1008||When you activate this spell and drink any restoration potion afterwards, everyone in a 3x3 square will gain the same effect
+
|[[File:Cure_Me_2021.png|center]] || Cure me || Support spell || 2 Astral, 2 Cosmic, 1 Law || 71 || 828 ||Cures your poison.
 
|-
 
|-
| Boost potion share|| Support spell || 10 Water, 12 Earth, 3 Astral|| 84||1056||When you activate this spell and drink any boosting potion afterwards, everyone in a 3x3 square will gain the same effect
+
|[[File:Hunter_Kit_2021.png|center]] || Hunter kit || Skill spell || 2 Astral, 2 Earth || 71 || 0 || This spell will spawn you 2 box traps and 1 bird snare.
 
|-
 
|-
| Dagannoth teleport || Teleportation spell || 7 Water, 3 Law, 3 Astral|| 85||89||Teleports you to the [[Dagannoth cave]]
+
|[[File:Shilo_Teleport_2021.png|center]] || Shilo teleport || Teleportation spell || 2 Astral, 2 Law, 1 Water || 72 || 252 || Teleports you to [[Shilo village]].
 
|-
 
|-
| Tele-group Dagannoth || Teleportation spell || 14 Water, 3 Law, 3 Astral|| 86||1169||Teleports you and target(s) in a 3x3 square around you to the [[Dagannoth cave]], after target(s) accept
+
|[[File:Tele_Group_Shilo_2021.png|center]] || Tele group shilo || Teleportation spell || 2 Astral, 1 Law, 4 Water || 73 || 252 || Teleports everyone in a 3x3 square and yourself to [[Shilo village]], after target(s) accept.
 
|-
 
|-
| Plank Make || Support spell || 15 Earth, 1 Nature, 3 Astral || 86 || 1,080 || Turns logs in your inventory into planks, up to 13 per cast
+
|[[File:Cure_Group_2021.png|center]] || Cure group || Support spell || 2 Astral, 2 Cosmic, 2 Law|| 74 || 888 || Cures everyone of poison in a 3x3 square and yourself.
 
|-
 
|-
| Catherby teleport || Teleportation spell || 10 Water, 3 Law, 3 Astral|| 87||92||Teleports you to [[Catherby]]
+
|[[File:Stat_Spy_2021.png|center]] || Stat spy || Support spell || 2 Astral, 2 Cosmic, 5 Body|| 75 || 912 || Displays the levels of a player, does not require [[Aid]] on.
 
|-
 
|-
| Tele-group Catherby|| Teleportation spell || 15 Water, 3 Law, 3 Astral|| 88||1208||Teleports you instantly and target(s) in a 3x3 square around you to [[Catherby]], after target(s) accept
+
|[[File:Barbarian_Teleport_2021.png|center]] || Barbarian teleport || Teleportation spell || 2 Astral 2 Law 3 Fire || 75 || 260 || Teleports you south of the [[Barbarian outpost]].
 
|-
 
|-
| Ice plateau teleport || Teleportation spell || 8 Water, 3 Law, 3 Astral|| 89||99||Teleports you to the [[Wilderness agility course]] in the high [[Wilderness]], after accepting a warning
+
|[[File:Tele_Group_Barbarian_2021.png|center]] || Tele Group barbarian || Teleportation spell || 2 Astral 2 Law 6 Fire || 76 || 260 || Teleports everyone in a 3x3 square and yourself south of the Barbarian Outpost, after target(s) accept.
 
|-
 
|-
| Energy transfer|| Support spell || 1 Nature, 2 Law, 3 Astral|| 91||||Transfer a maximum of 10 points of your hp and your running energy to another player
+
|[[File:Pollnivneach_Teleport_2021.png|center]] || Pollnivneach teleport || Teleportation spell || 2 Astral  2 Law, 2 Astral|| 78 || 320 || Teleports you to [[Pollnivneach]], in the [[Kharidian Desert]].
 
|-
 
|-
| Heal other|| Support spell || 1 Blood, 3 Law, 3 Astral|| 92||||Transfer a maximum of 75% of your Hitpoints to another player
+
|[[File:Tele_Group_Pollnivneach_2021.png|center]] || Tele group Pollnivneach || Teleportation spell || 2 Astral, 2 Law, 8 Water|| 79 || 320 || Teleports everyone in a 3x3 square and yourself to [[Pollnivneach]], after target(s) accept.
 
|-
 
|-
| Vengeance other|| Support spell || 10 Earth, 2 Death, 3 Astral|| 93||||Allows another player to counter 3/4th of the next damaging hit he will take
+
|[[File:Dream_2021.png|center]] || Dream || Support spell || 2 Astral, 1 Cosmic, 5 Body || 79 || 984 || You fall asleep, swiftly restoring [[Hitpoints]]. Lasts until your hitpoints are full. Can not be cast with a weapon or shield equipped, or with full hp.
 
|-
 
|-
| [[Vengeance]] || Support spell || 10 Earth, 2 Death, 4 Astral|| 94||2156||You will counter 3/4th of the next damaging hit you will take, 30 second cooldown
+
|[[File:String_Jewellery_2021.png|center]] || String jewellery || Skill spell || 2 Astral, 10 Earth, 5 Water || 80 || 996 || Strings all the amulets in your inventory without wool.
 
|-
 
|-
| Heal group|| Support spell || 3 Blood, 6 Law, 4 Astral|| 95||0||Transfer a maximum of 75% of your current [[Hitpoints]] to everyone in a 3x3 square around you
+
|[[File:Small_Potion_Share_2021.png|center]] || Small potion share || Support spell || 2 Astral, 10 Earth, 10 Water || 81 || 1008 || Share potion with 2 players in a 3x3 square around you. Activate spell and drink potion. Target(s) must have [[Aid]] enabled.
 
|-
 
|-
| Spellbook swap|| Support spell || 2 Cosmic, 1 Law, 3 Astral|| 96||0||Allows you to cast one spell from the [[Ancient spellbook]] or the [[Normal spellbook]]. Consumes runes even if you cancel the spell.
+
|[[File:Large_Potion_Share_2021.png|center]] || Large potion share || Support spell || 3 Astral, 12 Earth, 10 Water || 84 || 1056 || Share potion with 4 players in a 3x3 square around you. Activate spell and drink potion. Target(s) must have [[Aid]] enabled.
 +
|-
 +
|[[File:Dagannoth_Teleport_2021.png|center]] || Dagannoth teleport || Teleportation spell || 2 Astral, 3 Law, 7 Water || 85 || 356 || Teleports you to the [[Dagannoth cave]].
 +
|-
 +
|[[File:Tele_Group_Dagannoth_2021.png|center]] || Tele group Dagannoth || Teleportation spell || 2 Astral, 3 Law, 14 Water || 86 || 1436 || Teleports everyone in a 3x3 square and yourself to [[dagannoth cave]], after target(s) accept.
 +
|-
 +
|[[File:Plank_Make_2021.png|center]] || Plank Make || Skill spell || 3 Astral, 15 Earth, 1 Nature || 86 || 1,080 || Turns all the logs in your inventory into planks.
 +
|-
 +
|[[File:Catherby_Teleport_2021.png|center]] || Catherby teleport || Teleportation spell || 3 Astral, 3 Law, 10 Water || 87 || 368 || Teleports you to [[Catherby]].
 +
|-
 +
|[[File:Tele_Group_Catherby_2021.png|center]] || Tele group Catherby|| Teleportation spell || 3 Astral, 3 Law, 15 Water || 88 || 1484 || Teleports everyone in a 3x3 square and yourself to [[Catherby]], after target(s) accept.
 +
|-
 +
|[[File:Ice_Plateau_Teleport_2021.png|center]] || Ice plateau teleport || Teleportation spell || 3 Astral, 3 Law, 8 Water || 89 || 396 || Teleports you to the [[Wilderness agility course]] in the high [[Wilderness]], after accepting a warning.
 +
|-
 +
|[[File:Energy_Transfer_2021.png|center]] || Energy transfer|| Support spell || 3 Astral, 2 Law, 1 Nature || 91 || 1200 || Transfer a maximum of 10 points of your hp and your running energy to another player. Target(s) must have [[Aid]] enabled.
 +
|-
 +
|[[File:Heal_Other_2021.png|center]] || Heal other || Support spell || 3 Astral, 3 Law, 1 Blood || 92 || 1212 || Transfer a maximum of 75% of your current [[Hitpoints]] to another player. Target(s) must have [[Aid]] enabled.
 +
|-
 +
|[[File:Vengeance_Other_2021.png|center]] || Vengeance other|| Support spell || 3 Astral, 2 Death, 10 Earth || 93 || 1296 || Allows another player to counter 3/4th of the next damaging hit he will take, 30 second cooldown. Target(s) must have [[Aid]] enabled.
 +
|-
 +
|[[File:Vengeance_2021.png|center]] || [[Vengeance]] || Support spell || 4 Astral, 2 Death, 10 Earth || 94 || 2156 || You will counter 3/4th of the next damaging hit you will take, 30 second cooldown.
 +
|-
 +
|[[File:Heal_Group_2021.png|center]] || Heal group || Support spell || 4 Astral, 3 Blood, 6 Law || 95 || 1536 || Transfer a maximum of 75% of your current [[Hitpoints]] to everyone in a 3x3 square around you. Target(s) must have [[Aid]] enabled.
 +
|-
 +
|[[File:Spellbook_Swap_2021.png|center]] || Spellbook swap || Support spell || 3 Astral, 2 Cosmic, 1 Law || 96 || 0 || Allows you to cast one spell from the [[Normal spellbook]] or the [[Ancient spellbook]]. Consumes runes even if you cancel the spell.
 
|}
 
|}
  
Line 286: Line 313:
 
! scope="col" | Properties
 
! scope="col" | Properties
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 22 |oTop = 738 }} || [[Donator abyssal staves|Donator abyssal staff]] || 1|| || Can be upgraded with a [[crystal]]. Scales with your Magic level up to 70.
+
|[[File:Donator_Abyssal_Staff_2021.png|center]] || [[Abyssal dyes|Donator abyssal staff]] || 1|| || Can be upgraded with a [[crystal]]. Scales with your Magic level up to 70.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/10199.png || [[Dragon staff]] || 1|| || Scales with your Magic level up to 70.
+
|[[File:Dragon_Staff_2021.png|center]] || [[Dragon staff]] || 1 || || Scales with your Magic level up to 70.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6908.png || [[Beginner wand]] || 1|| ||  
+
|[[File:Beginner_wand_2021.png|center]] || [[Beginner wand]] || 1 || ||  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1381.png || [[Staff of air]] || 1|| || Player does not consume air runes.  
+
|[[File:Staff_of_air_2021.png|center]] || [[Staff of air]] || 1 || || Player does not consume air runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1383.png || [[Staff of water]] || 1|| || Player does not consume water runes.
+
|[[File:Staff_of_water_2021.png|center]] || [[Staff of water]] || 1 || || Player does not consume water runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1385.png || [[Staff of earth]] || 1|| || Player does not consume earth runes.  
+
|[[File:Staff_of_earth_2021.png|center]] || [[Staff of earth]] || 1 || || Player does not consume earth runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1387.png || [[Staff of fire]] || 1|| || Player does not consume fire runes.  
+
|[[File:Staff_of_fire_2021.png|center]] || [[Staff of fire]] || 1 || || Player does not consume fire runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6910.png || [[Apprentice wand]] || 22|| ||
+
|[[File:Apprentice_Wand_2021.png|center]] || [[Apprentice wand]] || 22 || ||
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1397.png || [[Air battlestaff]] || 30|| 30 [[Attack]] || Player does not consume air runes.
+
|[[File:Air_Battlestaff_2021.png|center]] || [[Air battlestaff]] || 30 || 30 [[Attack]] || Player does not consume air runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1395.png || [[Water battlestaff]] || 30||  30 [[Attack]]|| Player does not consume water runes.  
+
|[[File:Water_Battlestaff_2021.png|center]] || [[Water battlestaff]] || 30 ||  30 [[Attack]]|| Player does not consume water runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1399.png || [[Earth battlestaff]] || 30|| 30 [[Attack]] || Player does not consume earth runes.
+
|[[File:Earth_Battlestaff_2021.png|center]] || [[Earth battlestaff]] || 30 || 30 [[Attack]] || Player does not consume earth runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6563.png || [[Mud staff]] || 30|| || Player does not consume water and earth runes.
+
|[[File:Mud_Staff_2021.png|center]] || [[Mud staff]] || 30|| || Player does not consume water and earth runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1393.png || [[Fire battlestaff]] || 30|| 30 [[Attack]] || Player does not consume fire runes.
+
|[[File:Fire_Battlestaff_2021.png|center]] || [[Fire battlestaff]] || 30|| 30 [[Attack]] || Player does not consume fire runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1405.png || [[Mystic air staff]] || 40|| || Player does not consume air runes.
+
|[[File:Mystic_Air_Staff_2021.png|center]] || [[Mystic air staff]] || 40 || || Player does not consume air runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1403.png || [[Mystic water staff]] || 40|| || Player does not consume water runes.
+
|[[File:Mystic_Water_Staff_2021.png|center]] || [[Mystic water staff]] || 40 || || Player does not consume water runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1407.png || [[Mystic earth staff]] || 40|| || Player does not consume earth runes.  
+
|[[File:Mystic_Earth_Staff_2021.png|center]] || [[Mystic earth staff]] || 40 || || Player does not consume earth runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1401.png || [[Mystic fire staff]] || 40|| || Player does not consume fire runes.  
+
|[[File:Mystic_Fire_Staff_2021.png|center]] || [[Mystic fire staff]] || 40 || || Player does not consume fire runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/3054.png || [[Mystic lava staff]] || 40|| || Player does not consume fire runes.  
+
|[[File:Mystic_Lava_Staff_2021.png|center]] || [[Mystic lava staff]] || 40 || || Player does not consume fire runes.  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6912.png || [[Teacher wand]] || 47|| ||  
+
|[[File:Teacher_Wand_2021.png|center]] || [[Teacher wand]] || 47 || ||  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/1409.png || [[Iban's staff]] || 50|| || Can autocast the spell [[Magic dart]].
+
|[[File:Iban's_Staff_2021.png|center]] || [[Iban's staff]] || 50 || || Can autocast the spell [[Magic dart]].
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/4170.png || [[Slayer's staff]] || 50|| 55 [[Slayer]] || Can autocast [[Crumble undead]] and [[Magic dart]].
+
|[[File:Slayer's_Staff_2021.png|center]] || [[Slayer's staff]] || 50 || 55 [[Slayer]] || Can autocast [[Crumble undead]] and [[Magic dart]].
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/4675.png || [[Ancient staff]] || 50|| || Can autocast ancient spells.
+
|[[File:Saradomin_Staff_2021.png]] [[File:Zamorak_Staff_2021.png]] [[File:Guthix_Staff_2021.png]] || [[God staves]] || 60 || || Can autocast the God spells Saradomin strike, Guthix claws, and Zamorak flames with the respective staff
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/2416.png http://emps-world.net/img/itemicons/individual/2417.png http://emps-world.net/img/itemicons/individual/2415.png || [[God staves]] || 60|| || Can autocast the God spells Saradomin strike, Guthix claws, and Zamorak flames with the respective staff
+
|[[File:Toktz-Mej-Tal_2021.png|center]] || [[Toktz-mej-tal]] || 60 || || Obtained from the [[Tokkul exchange]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6526.png || [[Toktz-mej-tal]] || 60|| || Obtained from [[Abyssal demon]]s or the [[Tokkul exchange]]
+
|[[File:Void_Knight_Mace_2021.png|center]] || [[Void knight mace]] || 60 || 60 [[Attack]]|| Obtained from [[Pest control]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/8841.png || [[Void knight mace]] || 60|| 60 [[Attack]]|| Obtained from [[Pest control]]
+
|[[File:Ancient_Staff_2021.png|center]] || [[Ancient staff]] || 65 || || Can autocast ancient spells.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/4710.png || [[Ahrim's staff]] || 70|| 70 [[Attack]]||  
+
|[[File:Ahrim's_Staff_2021.png|center]] || [[Ahrim's staff]] || 70 || 70 [[Attack]]||  
 
|-
 
|-
| {{CSS image crop|ImageID/1000 = 22 |oTop = 727 }} || [[Abyssal staff]] || 70|| || Can be upgraded with a [[crystal]]
+
|[[File:Abyssal_Staff_2021.png|center]] || [[Abyssal staff]] || 70 || || Can be upgraded with a [[crystal]]
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 18 |oTop = 342 }}|| [[Elemental staff]] || 70 || || Infinite supply of all basic elemental runes.
+
|[[File:Elemental_Staff_2021.png|center]] || [[Elemental staff]] || 70 || || Infinite supply of all basic elemental runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6914.png || [[Master wand]] || 72|| ||  
+
|[[File:MasterWand.png|40px|center]] || [[Master wand]] || 72 || || Has a 36% chance of preserving runes on cast.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/18355.png || [[Chaotic staff]] || 72|| 72 [[Slayer]] || Increases damage and accuracy on Slayer tasks by 10%
+
|[[File:Chaotic_Staff_2021.png|center]] || [[Chaotic staff]] || 72 || 72 [[Slayer]] || Increases damage and accuracy on Slayer tasks by 10%
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/15486.png || [[Staff of light]] || 75|| || Has a 35% chance of preserving runes on cast.
+
|[[File:Staff_Of_Light_2021.png|center]] || [[Staff of light]] || 75 || || Special attack reduces damage taken by 20% for the duration of 1 minute.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/13867.png || [[Zuriel's staff]] || 78|| || Has its own multicombat magical attack that does not require runes, but degrades and has to be repaired with [[Ancient energy]].
+
|[[File:Zuriel's_Staff_2021.png|center]] || [[Zuriel's staff]] || 78 || || Has its own multicombat magical attack that does not require runes, but degrades and has to be repaired with [[Ancient energy]].
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 22 |oTop = 423 }}|| [[Elemental staff (fire)]] || 80|| ||Infinite supply of all basic elemental runes.
+
|[[File:Elemental_Staff_Fire_2021.png|center]] || [[Elemental staff (fire)]] || 80 || ||Infinite supply of all basic elemental runes.
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 22 |oTop = 425 }}|| [[Elemental staff (thunder)]] || 80 ||||Infinite supply of all basic elemental runes.
+
|[[File:Elemental_Staff_Thunder_2021.png|center]] || [[Elemental staff (thunder)]] || 80 ||||Infinite supply of all basic elemental runes.
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 22 |oTop = 422 }}|| [[Elemental staff (ice)]] || 80 ||||Infinite supply of all basic elemental runes.
+
|[[File:Elemental_Staff_Ice_2021.png|center]] || [[Elemental staff (ice)]] || 80 ||||Infinite supply of all basic elemental runes.
 
|-
 
|-
|{{CSS image crop|ImageID/1000 = 22 |oTop = 424 }}|| [[Elemental staff (nature)]] || 80 ||||Infinite supply of all basic elemental runes.
+
|[[File:Elemental_Staff_Nature_2021.png|center]] || [[Elemental staff (nature)]] || 80 ||||Infinite supply of all basic elemental runes.
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/21777.png || [[Rod of Ivandis]] || 80|| || Has its own magical attack that does not require runes, but degrades until it has to be repaired with [[Bob]].
+
|[[File:Rod_Of_Ivandis_2021.png|center]] || [[Rod of Ivandis]] || 80 || || Has its own magical attack that does not require runes, but degrades until it has to be repaired with [[Bob]].
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/23160.png || [[Demon wand]] || 85|| || Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by [[Bob]] or by using a [[Repair bench]].
+
|[[File:Demon_Wand_2021.png|center]] || [[Demon wand]] || 85 || || Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by [[Bob]] or by using a [[Repair bench]].
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/23180.png || [[Demon orb]] || 85|| || Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by [[Bob]] or by using a [[Repair bench]].
+
|[[File:Demon_Orb_2021.png|center]] || [[Demon orb]] || 85 || || Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by [[Bob]] or by using a [[Repair bench]].
 
|}
 
|}
  
Line 375: Line 402:
 
! scope="col" | Other level requirements
 
! scope="col" | Other level requirements
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/579.png || [[Wizard robes]] || 1||  
+
|[[File:Wizard_Robes_2021.png]] || [[Wizard robes]] || 1 ||  
 +
|-
 +
|[[File:God_Books_2021.png]] || [[God books]] || 1 ||
 +
|-
 +
|[[File:Ghostly_Robes_2021.png]] || [[Ghostly robes]] || 25 ||
 +
|-
 +
|[[File:Enchanted_Robes_2021.png]] || [[Enchanted robes]] || 40 || 20 [[Defence]]
 +
|-
 +
|[[File:Mystic_Robes_2021.png]] || [[Mystic robes]] || 40 || 20 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6889.png || [[God books]] || 1||  
+
|[[File:Skeletal_Armour_2021.png]] || [[Skeletal armour]] || 40 || 40 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6109.png || [[Ghostly robes]] || 25||
+
|[[File:Void_Knight_Armour_2021.png]] || [[Void knight armour]] || 45 || 45 [[Defence]],  45 [[Strength]],  45 [[Range]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/7400.png || [[Enchanted robes]] || 40|| 20 [[Defence]]
+
|[[File:Void_Mage_Helm_2021.png]] || [[Void mage helm]] || 45 || 45 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/4089.png || [[Mystic robes]] || 40||20 [[Defence]]
+
|[[File:Corrupt_Zuriel's_Robes_2021.png]] || [[Corrupt Zuriel's robes]] || 40 || 20 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6137.png || [[Skeletal armour]] || 40|| 40 [[Defence]]
+
|[[File:Farseer_Helm_2021.png]] || [[Farseer helm]] || 45 || 45 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/8839.png || [[Void knight armour]] || 45|| 45 [[Defence]], 45 [[Strength]],  45 [[Range]]
+
|[[File:Splitbark_Armour_2021.png]] || [[Splitbark armour]] || 45 || 45 [[Defence]], 45 [[Prayer]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/11663.png || [[Void mage helm]] || 45|| 45 [[Defence]]
+
|[[File:Infinity_Robes_2021.png]] || [[Infinity robes]] || 50 ||  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/13864.png || [[Corrupt Zuriel's robes]] || 40|| 20 [[Defence]]
+
|[[File:God_Robes_2021.png]] || [[God robes]] || 50 || 25 [[Prayer]], 30 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/3755.png || [[Farseer helm]] ||45|| 45 [[Defence]]
+
|[[File:Necromancer_Robes_2021.png]] || [[Necromancer robes]] || 60 ||  
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/3385.png || [[Splitbark armour]] || 45|| 45 [[Defence]], 45 [[Prayer]]
+
|[[File:Ahrim's_Robes_2021.png]] || [[Ahrim's robes]] || 70 || 70 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/6918.png || [[Infinity robes]] || 50||  
+
|[[File:Trickster_Armour_2021.png]] || [[Trickster armour]] || 72 || 72 [[Range]], 72 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/10452.png|| [[God robes]] || 50|| 25 [[Prayer]], 30 [[Defence]]
+
|[[File:Templar_Armour_2021.png]] || [[Templar armour]] || 72 || 72 [[Attack]], 72 [[Defence]], 25 [[Prayer]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/21478.png|| [[Necromancer robes]] || 60||  
+
|[[File:Battle_Robes_2021.png]] || [[Battle robes]] || 75 || 75 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/4708.png || [[Ahrim's robes]] || 70|| 70 [[Defence]]
+
|[[File:Elysian_Spirit_Shield_2021.png]] || [[Elysian spirit shield]] || 75 || 75 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/21467.png || [[Trickster armour]] || 72|| 72 [[Range]], 72 [[Defence]]
+
|[[File:Zuriel's_Robes_2021.png]] || [[Zuriel's robes]] || 78 || 78 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/21462.png || [[Templar armour]] || 72|| 72 [[Attack]], 72 [[Defence]], 25 [[Prayer]]
+
|[[File:Third-age_Amulet_2021.png]] || [[Third-age amulet]] || 80 || 80 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/12866.png || [[Battle robes]] || 75|| 75 [[Defence]]
+
|[[File:Ragefire_Gloves_2021.png]] || [[Ragefire gloves]] || 80 || 80 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/13742.png || [[Elysian spirit shield]] || 75|| 75 [[Defence]]
+
|[[File:Ragefire_Boots_2021.png]] || [[Ragefire boots]] || 80 || 80 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/13864.png || [[Zuriel's robes]] || 78|| 78 [[Defence]]
+
|[[File:Third-age_Mage_Armour_2021.png]] || [[Third-age mage armour]] || 80 || 80 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/10344.png || [[Third-age amulet]] || 80|| 80 [[Defence]]
+
|[[File:Ice_Shield_2021.png]] || [[Ice shield]] || 80 || 80 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/20464.png || [[Ragefire gloves]] || 80|| 80 [[Defence]]
+
|[[File:Abyssal_Cape_2021.png]] || [[Abyssal cape]] || 80 || 80 [[Ranged]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/21793.png || [[Ragefire boots]] || 80|| 80 [[Defence]]
+
|[[File:Ice_Crown_2021.png]] || [[Ice crown]] || 80 ||
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/10342.png || [[Third-age mage armour]] || 80|| 80 [[Defence]]
+
|[[File:Virtus_Robes_2021.png]] || [[Virtus robes]] || 82 || 82 [[Defence]]
 
|-
 
|-
| http://emps-world.net/img/itemicons/individual/20163.png || [[Virtus robes]] || 82|| 82 [[Defence]]
+
|[[File:Upgraded_Battle_Robes_2021.png]] || [[Battle robes|Upgraded battle robes]] || 82 || 75 [[Defence]]
 
|}
 
|}
  
 
[[Category:Skills]][[Category:Magic]]
 
[[Category:Skills]][[Category:Magic]]

Latest revision as of 14:51, 1 October 2023

Introduction

Magic is the skill of using spells, aimed at combat situations, teleportation or skilling. The Magic skill uses runes to cast these spells, and that's why Runecrafting is one of the most common skills involved with the Magic skill.
Magic also involves use of enchantment spells on jewellery made by the Crafting skill, indirectly involved as well.

There are many spells that grant Magic experience. Most combat spells that directly inflict damage on a foe also give Hitpoints experience, just like every other combat skill. Enchantment spells and other spells that do not affect combat, like alchemy, do not give Hitpoints experience.

As one's Magic level increases, he/she will be able to cast more spells and do more magical damage. Players will also be able to wear more powerful wands, staffs and better magic equipment when their Magic level increases.

The runes that are required to cast any spell can be obtained from the rune shop Rune Emporium or created with the Runecrafting skill.

There are currently three magic spellbooks available in Emps-World: the Normal spellbook, the Ancient spellbook and the Lunar spellbook.

Normal spellbook

The normal spellbook is the standard spellbook of Emps-World. It contains spells of any type: combat spells, teleportation and skill spells alike. Just like you receive experience for each damage point done, you will also get more base experience for casting higher leveled spells.

All combat spells of the normal spellbook can also be autocast with most normal staves, like a Water staff.

The way combat magic spells grant you xp is the same as for range and melee: you gain 80 xp per hit. You will not gain any magic experience if you splash or hit zero with a magic spell. You will not get extra experience for casting a higher leveled combat spell, but a higher level spell will be able to hit more, thus granting you more experience than a low level spell.

Image Spell Type Runes Magic level Magic experience Description
Home Teleport 2021.png
Home teleport Teleportation spell None 1 0 Teleports you to your home location
Wind Strike icon 2021.png
Wind strike Weak combat spell 1 Air, 1 Mind 1 80
Confuse 2021.png
Confuse Combat status spell 3 Water, 2 Earth, 1 Body 3 75 Reduces target's Attack by 5%
Water Strike 2021.png
Water strike Weak combat spell 1 Water, 1 Air, 1 Mind 5 80
Lvl-1 Enchant 2021.png
Lvl-1 Enchant Enchantment spell 1 Air, 1 Cosmic 7 18 Enchants Sapphire jewelry and Bolts
Earth Strike 2021.png
Earth strike Weak combat spell 2 Earth, 1 Air, 1 Mind 9 80
Weaken 2021.png
Weaken Combat status spell 3 Water, 2 Earth, 1 Body 11 97 Reduces target's Strength by 5%
Fire Strike.png
Fire strike Weak combat spell 3 Fire, 2 Air, 1 Mind 13 80
Wind Bolt 2021.png
Wind bolt Combat spell 2 Air, 1 Chaos 17 80
Curse 2021.png
Curse Combat status spell 2 Water, 3 Earth, 1 Body 19 123 Reduces target's Defence by 5%
Bind 2021.png
Bind Combat status spell 3 Water, 3 Earth, 2 Nature 20 80 Binds your target for 10 seconds
Low Level Alchemy 2021.png
Low Level Alchemy Alchemy spell 3 Fire, 1 Nature 21 312 Convert an item into gold
Water Bolt 2021.png
Water bolt Combat spell 2 Water, 2 Air, 1 Chaos 23 80
Varrock Teleport 2021.png
Varrock teleport Teleportation spell 3 Air, 1 Fire, 1 Law 25 25 Teleports you to Varrock square
Lvl-2 Enchant 2021.png
Lvl-2 Enchant Enchantment spell 3 Air, 1 Cosmic 27 37 Enchants Emerald jewelry and Bolts
Earth Bolt 2021.png
Earth bolt Combat spell 3 Earth, 2 Air, 1 Chaos 29 80
Lumbridge Teleport 2021.png
Lumbridge teleport Teleportation spell 1 Air, 3 Earth, 1 Law 31 25 Teleports you to Lumbridge castle
Fire Bolt 2021.png
Fire bolt Combat spell 4 Fire, 1 Air, 1 Chaos 35 80
Falador Teleport 2021.png
Falador teleport Teleportation spell 1 Water, 3 Air, 1 Law 37 25 Teleports you to Falador square
Crumble Undead 2021.png
Crumble undead Combat spell 2 Earth, 2 Air, 1 Chaos 39 80 Effective against all Undead monsters, can be autocast with Slayer's staff
Teleport to House 2021.png
Teleport to house Teleportation spell 1 Earth, 3 Wind, 1 Law 40 0 Teleports you to your house
Wind Blast 2021.png
Wind blast High combat spell 3 Air, 1 Death 41 80
Superheat Item 2021.png
Superheat item Skill spell 4 Fire, 1 Nature 43 173 Smelting bars and Rune essence without a furnace
Camelot Teleport.png
Camelot teleport Teleportation spell 3 Air, 1 Law 45 25 Teleports you to Camelot
Water Blast 2021.png
Water blast High combat spell 3 Water, 3 Air, 1 Death 47 80
Lvl-3 Enchant 2021.png
Lvl-3 Enchant Enchantment spell 5 Fire, 1 Cosmic 49 59 Enchants Ruby jewelry and Bolts
Iban Blast 2021.png
Iban blast Combat spell 5 Fire, 1 Death 50 Requires Iban's staff to cast and autocast
Snare 2021.png
Snare Combat status spell 4 Earth, 4 Water, 3 Nature 50 80 Binds your target for 15 seconds and does some damage, experience based on 1 damage point
Magic Dart 2021.png
Magic dart Combat spell 4 Mind, 1 Death 50 Requires Slayer's staff to cast and autocast
Ardougne Teleport 2021.png
Ardougne teleport Teleportation spell 2 Water, 2 Law 51 25 Teleports you to Ardougne square
Earth Blast 2021.png
Earth blast High combat spell 4 Earth, 3 Air, 1 Death 53 80
High Level Alchemy 2021.png
High Level Alchemy Alchemy spell 5 Fire, 1 Nature 55 736 Convert an item into more gold
Lvl-4 Enchant 2021.png
Lvl-4 Enchant Enchantment spell 10 Earth, 1 Cosmic 57 67 Enchants Diamond jewelry and Bolts
Fire Blast 2021.png
Fire blast High combat spell 4 Fire, 3 Air, 1 Death 59 80
Bones to Peaches 2021.png
Bones to peaches Survival spell 2 Nature, 4 Water, 4 Earth 60 92 Turns any kind of bones into peaches.
Saradomin Strike 2021.png
Saradomin strike Combat spell 4 Fire, 1 Air, 2 Blood 60 Requires Saradomin staff to cast, cannot be autocast
Claws of Guthix 2021.png
Guthix claws Combat spell 4 Fire, 1 Air, 2 Blood 60 Requires Guthix staff to cast, cannot be autocast
Flames of Zamorak 2021.png
Zamorak flames Combat spell 4 Fire, 1 Air, 2 Blood 60 Requires Zamorak staff to cast, cannot be autocast
Trollheim Teleport 2021.png
Trollheim teleport Teleportation spell 2 Fire, 2 Law 61 0 Teleports you to Trollheim
Wind Wave 2021.png
Wind wave Very high combat spell 5 Air, 1 Blood 62 80
Vulnerability 2021.png
Vulnerability Combat status spell 5 Water, 5 Earth, 1 Soul 66 303 Reduces target's Defence by 10%
Water Wave 2021.png
Water wave Very high combat spell 7 Water, 5 Air, 1 Blood 65 80
Lvl-5 Enchant 2021.png
Lvl-5 Enchant Enchantment spell 15 Water, 15 Earth, 1 Cosmic 66 78 Enchants Dragonstone jewelry and Bolts
Earth Wave 2021.png
Earth wave Very high combat spell 7 Earth, 5 Air, 1 Blood 70 80
Enfeeble 2021.png
Enfeeble Combat status spell 8 Water, 8 Earth, 1 Soul 73 337 Reduces target's Strength by 10%
Teleother Lumbridge 2021.png
Tele-other Lumbridge Teleportation spell 1 Earth, 1 Soul, 1 Law 74 0 Teleports your target to Lumbridge castle, target has to accept it first
Fire Wave 2021.png
Fire wave Very high combat spell 7 Fire, 5 Air, 1 Blood 75 80
Entangle 2021.png
Entangle Combat status spell 5 Water, 5 Earth, 4 Nature 79 80 Binds your target for 20 seconds and deals some damage, experience based on 1 damage point
Stun 2021.png
Stun Combat status spell 12 Water, 12 Earth, 1 Soul 80 411 Reduces target's Attack by 10%
Wind Surge 2021.png
Wind Surge Very high combat spell 7 Wind, 2 Death, 2 Blood 81 80
Charge 2021.png
Charge Combat status spell 3 Fire, 3 Air, 3 Blood 80 159 Temporarily increases the power of the 3 God spells for 20 minutes
Teleother Falador 2021.png
Tele-other Falador Teleportation spell 1 Water, 1 Soul, 1 Law 82 0 Teleports your target to Falador square, target has to accept it first
Tele Block 2021.png
Teleblock Combat status spell 1 Chaos, 1 Death, 1 Law 85 33 Blocks your target from teleporting for 5 minutes: only works in PvP
Water Surge 2021.png
Water Surge Very high combat spell 10 Water, 7 Wind, 2 Death, 2 Blood 86 80
Lvl-6 Enchant 2021.png
Lvl-6 Enchant Enchantment spell 20 Earth, 20 Fire, 1 Cosmic 87 178 Enchants Onyx jewelry and Bolts
Earth Surge 2021.png
Earth Surge Very high combat spell 10 Earth, 7 Wind, 2 Death, 2 Blood 89 80
Teleother Camelot 2021.png
Tele-other Camelot Teleportation spell 2 Soul, 1 Law 90 0 Teleports your target to Camelot, target has to accept it first
Fire Surge 2021.png
Fire Surge Very high combat spell 10 Fire, 7 Wind, 2 Death, 2 Blood 93 80

Note: All spells that are not in the table above, do not work.

Ancient spellbook

Players can switch their current spellbook to the Ancient spellbook by talking to the Dark mage in Draynor village or in Edgeville. The Ancient spellbook only contains combat spells and teleportation spells. The Ancient spellbook starts off at 50 Magic, rather than having spells at level 1 available.
The combat spells are very useful because some of them can attack multiple targets at once, very handy in multizones and training, and all of them have additional effects other than the damage they deal (if the effect is successful the spell will display an extra animation effect around the target).

Image Spell Type Runes Magic level Magic experience Description
Home Teleport 2021.png
Home teleport Teleportation spell None 1 0 Teleports you to your home location
Smoke Rush 2021.png
Smoke rush Weak combat spell 1 Fire, 1 Air, 2 Chaos, 2 Death 50 80 Poisons the target with 2 damage if successful
Shadow Rush 2021.png
Shadow rush Weak combat spell 1 Soul, 1 Air, 2 Chaos, 2 Death 50 80 Reduces your target's prayer points by 2% of your hit
Paddewwa Teleport 2021.png
Paddewa teleport Teleportation spell 1 Fire, 1 Air, 2 Law 54 43 Teleports you to Edgeville
Blood Rush 2021.png
Blood rush Weak combat spell 1 Blood, 2 Chaos, 2 Death 56 80 Heals you for 5% of your damage dealt if successful
Ice Rush 2021.png
Ice rush Weak combat spell 2 Water, 2 Chaos, 2 Death 58 80 May freeze your target for 5 seconds
Senntisten Teleport 2021.png
Senntisten teleport Teleportation spell 1 Soul, 2 Law 60 56 Teleports you to Canifis
Smoke Burst 2021.png
Smoke burst Multi-combat spell 2 Fire, 2 Air, 4 Chaos, 2 Death 62 80 Poisons the target(s) with 4 damage if successful
Shadow Burst 2021.png
Shadow burst Multi-combat spell 2 Soul, 4 Chaos, 2 Death 64 80 Reduces your target's prayer points by 4% of your hit
Kharyrll Teleport 2021.png
Kharyrll teleport Teleportation spell 2 Blood, 2 Law 66 63 Teleports you near Varrock slayer dungeon
Blood Burst 2021.png
Blood burst Multi-combat spell 2 Blood, 4 Chaos, 2 Death 68 80 Heals you for 5% of your damage dealt if successful
Ice Burst 2021.png
Ice burst Multi-combat spell 4 Water, 4 Chaos, 2 Death 70 80 May freeze your target for 10 seconds
Lassar Teleport 2021.png
Lassar teleport Teleportation spell 4 Water, 2 Law 72 64 Teleports you near Dark warriors' fortress
Smoke Blitz 2021.png
Smoke blitz High combat spell 2 Fire, 2 Air, 2 Death, 2 Death 74 80 Poisons the target(s) with 6 damage if successful
Shadow Blitz 2021.png
Shadow blitz High combat spell 2 Soul, 2 Air, 2 Death, 2 Death 76 80 Reduces your target's prayer points by 6% of your hit
Dareeyak Teleport 2021.png
Dareeyak teleport Teleportation spell 3 Fire, 2 Air, 2 Law 78 64 Teleports you east in the Wilderness, level 21
Blood Blitz 2021.png
Blood blitz High combat spell 2 Death, 4 Blood 80 80 Heals you for 5% of your damage dealt if successful
Ice Blitz 2021.png
Ice blitz High combat spell 3 Water, 2 Death, 4 Blood 82 May freeze your target for 15 seconds
Cardanian Teleport 2021.png
Cardanian teleport Teleportation spell 2 Soul, 2 Law 84 78 Teleports you to high Wilderness, at the Mage arena
Smoke Barrage 2021.png
Smoke barrage High multi-combat spell 4 Fire, 4 Air, 4 Death, 2 Blood 86 80 Poisons the target(s) with 8 damage if successful
Shadow Barrage 2021.png
Shadow barrage High multi-combat spell 3 Soul, 4 Air, 4 Death, 2 Blood 88 80 Reduces your target's prayer points by 8% of your hit
Abyss Teleport 2021.png
Abyss teleport Teleportation spell 2 Blood, 2 Law 90 93 Teleports you to the Abyss
Blood Barrage 2021.png
Blood barrage High multi-combat spell 1 Soul, 4 Death, 4 Blood 92 80 Heals you for 5% of your damage dealt if successful
Ice Barrage 2021.png
Ice barrage High multi-combat spell 6 Water, 4 Death, 2 Blood 94 80 May freeze your target for 20 seconds
Ghorrock Teleport 2021.png
Ghorrock teleport Teleportation spell 2 Soul, 2 Law 96 Teleports you to the smokey well in the Kharidian desert, the entrance of the Smoke dungeon.

Lunar spellbook

The Lunar spellbook contains only spells directed at skills and teleportation spells. There are a few spells that can affect combat, like Vengeance and Potion share, but they do not directly inflict damage.
Every Lunar spell requires some Astral runes, special runes that cannot be bought or created in the common ways.
You can change your current spellbook to the Lunar spellbook by talking to Meteora in Al-Kharid, Falador or Edgeville.

Be aware of the fact that if you cast a Support spell or a Group teleport from the Lunar spellbook, your target(s) must have Aid on in their settings. If a Group teleport is used, the target(s) have to accept this teleport first before they will be teleported.

Image Spell Type Runes Magic level Magic experience Description
Home Teleport 2021.png
Home teleport Teleportation spell None 1 0 Teleports you to your home location
Cure Plant 2021.png
Cure plant Skill spell 1 Astral, 8 Earth 66 10 Will cure dead herbs into healthy herbs.
Monster Examine 2021.png
Monster examine Support spell 1 Astral, 1 Cosmic, 1 Mind, 1 Astral 66 732 Displays Combat level, Hitpoints and max hit of a creature. Interface resets when you move or open another tab.
NPC Contact 2021.png
NPC contact Support spell 1 Astral, 1 Cosmic, 2 Air 67 780 Gives you the option to talk to the following NPC's. Shenven, Matt, Tyras guard, Ghost captain and Observatory professor.
Cure Other 2021.png
Cure other Support spell 1 Astral, 1 Law, 10 Earth 68 780 Cures your target's poison.
Humidify 2021.png
Humidify Skill spell 1 Astral, 3 Water, 1 Fire 68 192 Fills empty containers in your bag.
Moonclan Teleport 2021.png
Moonclan teleport Teleportation spell 2 Astral, 1 Law, 2 Earth 69 240 Teleports you to Lunar Island.
Tele Group Moonclan 2021.png
Tele group moonclan Teleportation spell 2 Astral, 1 Law, 4 Earth 70 240 Teleports everyone in a 3x3 square and yourself to Lunar Island, after target(s) accept.
Ourania Teleport 2021.png
Ourania teleport Teleportation spell 2 Astral, 1 Law, 6 Earth 71 248 Teleports you directly to the Astral altar on the Lunar Island.
Cure Me 2021.png
Cure me Support spell 2 Astral, 2 Cosmic, 1 Law 71 828 Cures your poison.
Hunter Kit 2021.png
Hunter kit Skill spell 2 Astral, 2 Earth 71 0 This spell will spawn you 2 box traps and 1 bird snare.
Shilo Teleport 2021.png
Shilo teleport Teleportation spell 2 Astral, 2 Law, 1 Water 72 252 Teleports you to Shilo village.
Tele Group Shilo 2021.png
Tele group shilo Teleportation spell 2 Astral, 1 Law, 4 Water 73 252 Teleports everyone in a 3x3 square and yourself to Shilo village, after target(s) accept.
Cure Group 2021.png
Cure group Support spell 2 Astral, 2 Cosmic, 2 Law 74 888 Cures everyone of poison in a 3x3 square and yourself.
Stat Spy 2021.png
Stat spy Support spell 2 Astral, 2 Cosmic, 5 Body 75 912 Displays the levels of a player, does not require Aid on.
Barbarian Teleport 2021.png
Barbarian teleport Teleportation spell 2 Astral 2 Law 3 Fire 75 260 Teleports you south of the Barbarian outpost.
Tele Group Barbarian 2021.png
Tele Group barbarian Teleportation spell 2 Astral 2 Law 6 Fire 76 260 Teleports everyone in a 3x3 square and yourself south of the Barbarian Outpost, after target(s) accept.
Pollnivneach Teleport 2021.png
Pollnivneach teleport Teleportation spell 2 Astral 2 Law, 2 Astral 78 320 Teleports you to Pollnivneach, in the Kharidian Desert.
Tele Group Pollnivneach 2021.png
Tele group Pollnivneach Teleportation spell 2 Astral, 2 Law, 8 Water 79 320 Teleports everyone in a 3x3 square and yourself to Pollnivneach, after target(s) accept.
Dream 2021.png
Dream Support spell 2 Astral, 1 Cosmic, 5 Body 79 984 You fall asleep, swiftly restoring Hitpoints. Lasts until your hitpoints are full. Can not be cast with a weapon or shield equipped, or with full hp.
String Jewellery 2021.png
String jewellery Skill spell 2 Astral, 10 Earth, 5 Water 80 996 Strings all the amulets in your inventory without wool.
Small Potion Share 2021.png
Small potion share Support spell 2 Astral, 10 Earth, 10 Water 81 1008 Share potion with 2 players in a 3x3 square around you. Activate spell and drink potion. Target(s) must have Aid enabled.
Large Potion Share 2021.png
Large potion share Support spell 3 Astral, 12 Earth, 10 Water 84 1056 Share potion with 4 players in a 3x3 square around you. Activate spell and drink potion. Target(s) must have Aid enabled.
Dagannoth Teleport 2021.png
Dagannoth teleport Teleportation spell 2 Astral, 3 Law, 7 Water 85 356 Teleports you to the Dagannoth cave.
Tele Group Dagannoth 2021.png
Tele group Dagannoth Teleportation spell 2 Astral, 3 Law, 14 Water 86 1436 Teleports everyone in a 3x3 square and yourself to dagannoth cave, after target(s) accept.
Plank Make 2021.png
Plank Make Skill spell 3 Astral, 15 Earth, 1 Nature 86 1,080 Turns all the logs in your inventory into planks.
Catherby Teleport 2021.png
Catherby teleport Teleportation spell 3 Astral, 3 Law, 10 Water 87 368 Teleports you to Catherby.
Tele Group Catherby 2021.png
Tele group Catherby Teleportation spell 3 Astral, 3 Law, 15 Water 88 1484 Teleports everyone in a 3x3 square and yourself to Catherby, after target(s) accept.
Ice Plateau Teleport 2021.png
Ice plateau teleport Teleportation spell 3 Astral, 3 Law, 8 Water 89 396 Teleports you to the Wilderness agility course in the high Wilderness, after accepting a warning.
Energy Transfer 2021.png
Energy transfer Support spell 3 Astral, 2 Law, 1 Nature 91 1200 Transfer a maximum of 10 points of your hp and your running energy to another player. Target(s) must have Aid enabled.
Heal Other 2021.png
Heal other Support spell 3 Astral, 3 Law, 1 Blood 92 1212 Transfer a maximum of 75% of your current Hitpoints to another player. Target(s) must have Aid enabled.
Vengeance Other 2021.png
Vengeance other Support spell 3 Astral, 2 Death, 10 Earth 93 1296 Allows another player to counter 3/4th of the next damaging hit he will take, 30 second cooldown. Target(s) must have Aid enabled.
Vengeance 2021.png
Vengeance Support spell 4 Astral, 2 Death, 10 Earth 94 2156 You will counter 3/4th of the next damaging hit you will take, 30 second cooldown.
Heal Group 2021.png
Heal group Support spell 4 Astral, 3 Blood, 6 Law 95 1536 Transfer a maximum of 75% of your current Hitpoints to everyone in a 3x3 square around you. Target(s) must have Aid enabled.
Spellbook Swap 2021.png
Spellbook swap Support spell 3 Astral, 2 Cosmic, 1 Law 96 0 Allows you to cast one spell from the Normal spellbook or the Ancient spellbook. Consumes runes even if you cancel the spell.

Note: All spells that are not in the table above, do not work.

Magical weapons and staves

A list of all weapons and staves that require a certain Magic level to use or grant a user offensive Magic bonus. When wearing any of these weapons the player can select an offensive spell to autocast from any spellbook.

Image Item Magic level Other level requirements Properties
Donator Abyssal Staff 2021.png
Donator abyssal staff 1 Can be upgraded with a crystal. Scales with your Magic level up to 70.
Dragon Staff 2021.png
Dragon staff 1 Scales with your Magic level up to 70.
Beginner wand 2021.png
Beginner wand 1
Staff of air 2021.png
Staff of air 1 Player does not consume air runes.
Staff of water 2021.png
Staff of water 1 Player does not consume water runes.
Staff of earth 2021.png
Staff of earth 1 Player does not consume earth runes.
Staff of fire 2021.png
Staff of fire 1 Player does not consume fire runes.
Apprentice Wand 2021.png
Apprentice wand 22
Air Battlestaff 2021.png
Air battlestaff 30 30 Attack Player does not consume air runes.
Water Battlestaff 2021.png
Water battlestaff 30 30 Attack Player does not consume water runes.
Earth Battlestaff 2021.png
Earth battlestaff 30 30 Attack Player does not consume earth runes.
Mud Staff 2021.png
Mud staff 30 Player does not consume water and earth runes.
Fire Battlestaff 2021.png
Fire battlestaff 30 30 Attack Player does not consume fire runes.
Mystic Air Staff 2021.png
Mystic air staff 40 Player does not consume air runes.
Mystic Water Staff 2021.png
Mystic water staff 40 Player does not consume water runes.
Mystic Earth Staff 2021.png
Mystic earth staff 40 Player does not consume earth runes.
Mystic Fire Staff 2021.png
Mystic fire staff 40 Player does not consume fire runes.
Mystic Lava Staff 2021.png
Mystic lava staff 40 Player does not consume fire runes.
Teacher Wand 2021.png
Teacher wand 47
Iban's Staff 2021.png
Iban's staff 50 Can autocast the spell Magic dart.
Slayer's Staff 2021.png
Slayer's staff 50 55 Slayer Can autocast Crumble undead and Magic dart.
Saradomin Staff 2021.png Zamorak Staff 2021.png Guthix Staff 2021.png God staves 60 Can autocast the God spells Saradomin strike, Guthix claws, and Zamorak flames with the respective staff
Toktz-Mej-Tal 2021.png
Toktz-mej-tal 60 Obtained from the Tokkul exchange
Void Knight Mace 2021.png
Void knight mace 60 60 Attack Obtained from Pest control
Ancient Staff 2021.png
Ancient staff 65 Can autocast ancient spells.
Ahrim's Staff 2021.png
Ahrim's staff 70 70 Attack
Abyssal Staff 2021.png
Abyssal staff 70 Can be upgraded with a crystal
Elemental Staff 2021.png
Elemental staff 70 Infinite supply of all basic elemental runes.
MasterWand.png
Master wand 72 Has a 36% chance of preserving runes on cast.
Chaotic Staff 2021.png
Chaotic staff 72 72 Slayer Increases damage and accuracy on Slayer tasks by 10%
Staff Of Light 2021.png
Staff of light 75 Special attack reduces damage taken by 20% for the duration of 1 minute.
Zuriel's Staff 2021.png
Zuriel's staff 78 Has its own multicombat magical attack that does not require runes, but degrades and has to be repaired with Ancient energy.
Elemental Staff Fire 2021.png
Elemental staff (fire) 80 Infinite supply of all basic elemental runes.
Elemental Staff Thunder 2021.png
Elemental staff (thunder) 80 Infinite supply of all basic elemental runes.
Elemental Staff Ice 2021.png
Elemental staff (ice) 80 Infinite supply of all basic elemental runes.
Elemental Staff Nature 2021.png
Elemental staff (nature) 80 Infinite supply of all basic elemental runes.
Rod Of Ivandis 2021.png
Rod of Ivandis 80 Has its own magical attack that does not require runes, but degrades until it has to be repaired with Bob.
Demon Wand 2021.png
Demon wand 85 Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by Bob or by using a Repair bench.
Demon Orb 2021.png
Demon orb 85 Holds 30,000 charges before it transforms into a broken state. Can be repaired at any state by Bob or by using a Repair bench.

Magical armour

A list of all robes and other equipment that require a certain Magic level to use or provide magical bonuses.

Image Item Magic level Other level requirements
Wizard Robes 2021.png Wizard robes 1
God Books 2021.png God books 1
Ghostly Robes 2021.png Ghostly robes 25
Enchanted Robes 2021.png Enchanted robes 40 20 Defence
Mystic Robes 2021.png Mystic robes 40 20 Defence
Skeletal Armour 2021.png Skeletal armour 40 40 Defence
Void Knight Armour 2021.png Void knight armour 45 45 Defence, 45 Strength, 45 Range
Void Mage Helm 2021.png Void mage helm 45 45 Defence
Corrupt Zuriel's Robes 2021.png Corrupt Zuriel's robes 40 20 Defence
Farseer Helm 2021.png Farseer helm 45 45 Defence
Splitbark Armour 2021.png Splitbark armour 45 45 Defence, 45 Prayer
Infinity Robes 2021.png Infinity robes 50
God Robes 2021.png God robes 50 25 Prayer, 30 Defence
Necromancer Robes 2021.png Necromancer robes 60
Ahrim's Robes 2021.png Ahrim's robes 70 70 Defence
Trickster Armour 2021.png Trickster armour 72 72 Range, 72 Defence
Templar Armour 2021.png Templar armour 72 72 Attack, 72 Defence, 25 Prayer
Battle Robes 2021.png Battle robes 75 75 Defence
Elysian Spirit Shield 2021.png Elysian spirit shield 75 75 Defence
Zuriel's Robes 2021.png Zuriel's robes 78 78 Defence
Third-age Amulet 2021.png Third-age amulet 80 80 Defence
Ragefire Gloves 2021.png Ragefire gloves 80 80 Defence
Ragefire Boots 2021.png Ragefire boots 80 80 Defence
Third-age Mage Armour 2021.png Third-age mage armour 80 80 Defence
Ice Shield 2021.png Ice shield 80 80 Defence
Abyssal Cape 2021.png Abyssal cape 80 80 Ranged
Ice Crown 2021.png Ice crown 80
Virtus Robes 2021.png Virtus robes 82 82 Defence
Upgraded Battle Robes 2021.png Upgraded battle robes 82 75 Defence