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Bolts

From Emps-World Wiki

There are different types of bolts that you can use in Emps-World, they determine the strength (and thus the max hit) of the ranged attack of a crossbow. The better the bolt, the more you'll be able to hit. Some bolts require a higher tier of crossbow to be used.

Bolts up to Runite can be made with the Smithing skill, some others can be obtained from several monster drops, and bronze bolts are sold in Lowe's ranging store.

Regular bolts

Image Bolts Required crossbows Obtained from
Bronze bolts
Bronze bolts All crossbows Archery Emporium, Smithing skill
Iron bolts
Iron bolts All crossbows Smithing skill, dropped by Highwaymen
Steel bolts
Steel bolts Steel crossbows and up Smithing skill, dropped by various Monsters
Mithril bolts
Mithril bolts Mithril crossbows and up Smithing skill
Adamant bolts
Adamant bolts Adamant crossbows and up Smithing skill
Rune bolts
Rune bolts Rune crossbows and up Smithing skill

Special bolts

Image Bolts Required crossbows Obtained from
Jade bolts
Topaz bolts Adamant crossbows and up Apply Topaz bolt tips onto Steel bolts
Jade bolts
Jade bolts Mithril crossbows and up Apply Jade bolt tips onto Silver bolts
Sapphire bolts
Sapphire bolts Mithril crossbows and up Apply Sapphire bolt tips onto Mithril bolts
Emerald bolts
Emerald bolts Mithril crossbows and up Apply Emerald bolt tips onto Mithril bolts
Ruby bolts
Ruby bolts Adamant crossbows and up Apply Ruby bolt tips onto Adamant bolts
Diamond bolts
Diamond bolts Adamant crossbows and up Apply Diamond bolt tips onto Adamant bolts
Dragon bolts
Dragon bolts Rune crossbows and up Apply Dragon bolt tips onto Rune bolts
Onyx bolts
Onyx bolts Rune crossbows and up Apply Onyx bolt tips onto Rune bolts

Enchanted bolts

Enchanted bolts are gem-tipped metal Bolts that have been enchanted with one of the enchantment spells from the Normal spellbook. These bolts have a 20% chance to trigger an additional special effect on the target.

Image Bolts Required crossbows Obtained from Special effect
Sapphire bolts (e)
Sapphire bolts (e) Mithril crossbows and up Enchant Sapphire bolts with Lvl-1 Enchant, requires 7 Magic No effect vs monsters, boosts your prayer points by 10 times a quarter of your enemy prayer level
Emerald bolts (e)
Emerald bolts (e) Mithril crossbows and up Enchant Emerald bolts with Lvl-2 Enchant, requires 27 Magic Inflicts target with 10 damage poison
Ruby bolts (e)
Ruby bolts (e) Adamant crossbows and up Enchant Ruby bolts with Lvl-3 Enchant, requires 49 Magic Additional damage is 10% of your target's max health up to 30. Damages you for 5% of your max health. Does not trigger if you are under 10% of your max health.
Diamond bolts (e)
Diamond bolts (e) Adamant crossbows and up Enchant Diamond bolts with Lvl-4 Enchant, requires 57 Magic Ignores enemy's defences completely if your special effect hit is 1 or more, to a minimum 50% of the original Defence level of your target
Dragon bolts (e)
Dragon bolts (e) Rune crossbows and up Enchant Dragon bolts with Lvl-5 Enchant, requires 68 Magic Additional damage between 10 and 25, does not affect dragons, players with dragonfire protection and fire-based monsters
Onyx bolts (e)
Onyx bolts (e) Rune crossbows and up Enchant Onyx bolts with Lvl-6 Enchant, requires 87 Magic Additional damage between 10 and 20, heals you for 20% of your total hit.