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Hitpoints

From Emps-World Wiki

Hitpoints (also known as health or HP) is a skill that affects how many hitpoints a player or monster has. Hitpoints represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's hitpoints reach zero.

The Hitpoints skill is automatically trained in any fight with any of the combat styles Attack, Strength, Defence, Range and Magic. You will not gain Hitpoints experience when enchantment spells, support spells, teleportation spells or alchemy spells are used, as they deal no damage directly. You gain 20 Hitpoints experience per hit in Emps-World.

Players can restore their hitpoints by eating food, drinking Saradomin or Zamorak brews, drinking from a Restoration pool or by talking to one of the many Restoration NPCs.

Image Item Restored HP Description
 3146;Poison karambwan;0.7
Poison karambwan -5 HP Can be cooked
 319;Anchovies;0.7
Anchovies 1 HP Can be fished, then cooked
 315;Shrimps;0.7
Shrimps 3 HP Can be bought from the Fish monger
 325;Sardine;0.7
Sardine 4 HP Can be fished, then cooked
 1891;Cake;0.7
Cake 4 HP (per 1/3th piece) Can be baked or obtained by stealing from Baker's stall
 2309;Bread;0.7
Bread 5 HP Can be baked or obtained by stealing from Baker's stall
 347;Herring;0.7
Herring 5 HP Can be fished, then cooked
 2325;Redberry pie;0.7
Redberry pie 5 HP per half Can be cooked
 9980;Roast bird meat;0.7
Roast bird meat 5 HP Obtained from birds, then cooked
 355;Mackerel;0.7
Mackerel 6 HP Can be fished, then cooked
 2142;Cooked meat;0.7
Cooked meat 6 HP Obtained from cows, Yaks, and in the larder inventory, then cooked
 2327;Meat pie;0.7
Meat pie 6 HP per half Can be cooked
 333;Trout;0.7
Trout 7 HP Can be fished, then cooked, or bought from the Fish monger
 339;Cod;0.7
Cod 7 HP Can be fished, then cooked
 2323;Apple pie;0.7
Apple pie 7 HP per half Can be cooked
 2289;Plain pizza;0.7
Plain pizza 7 HP per half Can be cooked
 351;Pike;0.7
Pike 8 HP Can be fished, then cooked
 7178;Garden pie;0.7
Garden pie 8 HP per half Can be cooked
 6883;Peach;0.7
Peach 9 HP Turns any kind of bones into peaches using Bones to peaches spell.
 361;Tuna;0.7
Tuna 10 HP Can be fished, then cooked
 377;Lobster;0.7
Lobster 12 HP Can be fished, then cooked
 3228;Cooked rabbit;0.7
Cooked rabbit 12 HP Obtained from rabbits, then cooked
 5988;Cooked sweetcorn;0.7
Cooked sweetcorn 12 Can be cooked
 361;Bass;0.7
Bass 13 HP Can be fished, then cooked
 373;Swordfish;0.7
Swordfish 14 HP Can be fished, then cooked
 2149;Lava eel;0.7
Lava eel 14 HP Can be fished, thencooked
 7946;Monkfish;0.7
Monkfish 16 HP Can be fished, then cooked
 3144;Cooked Karambwan;0.7
Cooked karambwan 18 HP Can be fished, then cooked
 7188;Fish pie;0.7
Fish pie 18 HP per half Can be cooked
 385;Shark;0.7
Shark 20 HP Can be fished, then cooked
 15266;Cavefish;0.7
Cavefish 22 HP Can be fished, then cooked
 7198;Admiral pie;0.7
Admiral pie 22 HP per half Can be cooked
 397;Sea turtle;0.7
Sea turtle 21 HP Can be fished, then cooked
 391;Manta ray;0.7
Manta ray 23 HP Can be fished, then cooked
 7208;Wild pie;0.7
Wild pie 23 HP per half Can be cooked
 15272;Rocktail;0.7
Rocktail 25 Hp Can be fished, then cooked
 20429;Fury shark;0.7
Fury shark 28 Hp Can be fished, then cooked
 6687;Saradomin brew;0.7
Saradomin brew 1-16 HP according to Hitpoints level Can be made with Herblore
 189;Zamorak brew;0.7
Zamorak brew 1-16 HP according to Hitpoints level Can be made with Herblore

There are also a few equipments that require a certain Hitpoints level before players can wield them.

Image Equipment Required Hitpoints level Other requirements
 7455;Steel gloves;0.7
Steel gloves 5 5 Defence
 7457;Black gloves;0.7
Black gloves 10 10 Defence
 7458;Mithril gloves;0.7
Mithril gloves 20 20 Defence
 7459;Adamant gloves;0.7
Adamant gloves 30 30Defence
 7460;Rune gloves;0.7
Rune gloves 40 40 Defence
 4068;Chalkos sword;0.7
Chalkos sword 55 55 Attack
 4071;Chalkos armour;0.7
Chalkos armour 55 55 Defence
 7461;Dragon gloves;0.7
Dragon gloves 60 60 Defence
 21596;Darkmeyer clothes;0.7
Darkmeyer clothes 62 62 Attack, Strength, Ranged, Prayer and Magic
 4503;Sidero sword;0.7
Sidero sword 65 65 Attack
 4506;Sidero armour;0.7
Sidero armour 65 65 Defence
 7462;Barrow gloves;0.7
Barrow gloves 70 70 Defence
 13744;Spectral spirit shield;0.7
Spectral spirit shield 75 75 Defence
 4508;Atsali sword;0.7
Atsali sword 75 75 Attack
 4511;Atsali armour;0.7
Atsali armour 75 75 Defence
 18705;Chrysos sword;0.7
Chrysos sword 85 85 Attack
 18708;Chrysos armour;0.7
Chrysos armour 85 85 Defence
 9768;Constitution cape;0.7
Constitution cape 99 None