Difference between revisions of "Weakness system"
3hitufreak (Talk | contribs) (fixed typo) |
3hitufreak (Talk | contribs) m (→Monsters: fixed info) |
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| [[Corporeal beast]] 1st form || Stab || 50% | | [[Corporeal beast]] 1st form || Stab || 50% | ||
|- | |- | ||
− | | [[Corporeal beast]] 2nd form || Air | + | | [[Corporeal beast]] 2nd form || Air || 50% |
|- | |- | ||
| [[crypt spider]] || fire || 50% | | [[crypt spider]] || fire || 50% | ||
Line 116: | Line 116: | ||
| [[Fire giant]] || Water || 50% | | [[Fire giant]] || Water || 50% | ||
|- | |- | ||
− | | [[Flame lion]] || Water || | + | | [[Flame lion]] || Water || 500% |
|- | |- | ||
| [[Frost dragon]] || Fire & stab || 50% | | [[Frost dragon]] || Fire & stab || 50% | ||
Line 159: | Line 159: | ||
|- | |- | ||
| [[Jelly]] || Crush || 50% | | [[Jelly]] || Crush || 50% | ||
+ | |- | ||
+ | | [[Jungle lion]] || Slash || 500% | ||
|- | |- | ||
| [[Jungle spider]] || Fire || 50% | | [[Jungle spider]] || Fire || 50% | ||
|- | |- | ||
| [[Jungle snake]] || Earth || 50% | | [[Jungle snake]] || Earth || 50% | ||
+ | |- | ||
+ | | [[Jungle strykewyrm]] || Stab || 500% | ||
|- | |- | ||
| [[K'ril Tsutsaroth]] || Water || 50% | | [[K'ril Tsutsaroth]] || Water || 50% | ||
Line 178: | Line 182: | ||
| [[King black dragon]] || Water & stab || 50% | | [[King black dragon]] || Water & stab || 50% | ||
|- | |- | ||
− | | [[Kolodion]] || Fire || 50% | + | | [[Kolodion spider]] || Fire || 50% |
|- | |- | ||
| [[Kree'Arra]] || air || 50% | | [[Kree'Arra]] || air || 50% | ||
Line 198: | Line 202: | ||
| [[Nex]] || Bolt || 50% | | [[Nex]] || Bolt || 50% | ||
|- | |- | ||
− | |[[Nuclear devil]] || Air || 50% | + | | [[Nuclear devil]] || Air || 50% |
|- | |- | ||
| [[Obsidian dragon]] || Water and stab || 50% | | [[Obsidian dragon]] || Water and stab || 50% | ||
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|- | |- | ||
| [[Vampyre]] || Fire** & Silver* || 50% | | [[Vampyre]] || Fire** & Silver* || 50% | ||
+ | |- | ||
+ | | [[Vyrewatch]] || Fire** & Silver* || 50% | ||
|- | |- | ||
| [[Wildywyrm]] || Water || 50% | | [[Wildywyrm]] || Water || 50% |
Latest revision as of 22:58, 12 January 2025
The Weakness system introduces weaknesses to certain monsters. When hitting an npc with its weak damage type your accuracy is increased by 50%. This additional bonus doesn't affect experience gains but let's you kill opponents quicker.
Different kind of element attack style can be obtained through the use of crystals on various weapons such as Abyssal whips, Abyssal staff, bows and their dyed variants as well as the Elemental bow and the Elemental staff. Various other weapons have different damage type. It is good to keep in mind that using earth surge spell with an elemental staff (fire) will cancel out the spell damage type and use the staff source of element instead. For exemple, any spell can be used against dust devil to profit from the accuracy bonus as long as the staff used is imbued with a thunder crystal.
All Undead monsters are immune to rot and poison damage.
Type of crystal | Type of damage |
---|---|
Fire crystal | Fire |
Ice crystal | Water |
Nature crystal | Earth |
Thunder crystal | Air |
Rod of Ivandis | Air |
Zuriel's staff | Air |
Ancient spellbook equivalent
Ancient spellbook may also be used to profit from accuracy bonuses given from element weaknesses.
element | weakness equivalent |
---|---|
Smoke | Air |
Shadow | Earth |
Blood | Fire |
Ice | water |
Monsters
Currently, only the following monsters are considered in the Weakness system
Monster | Weakness | accurcy increase |
---|---|---|
All monsters inside Vampire catacombs except for Ranis, Vanescula and Vanstrom klause | Air**, Silver * | 50% |
Aberrant spectre | air | 50% |
Abyssal champion | Water | 50% |
Abyssal demon | water | 50% |
Abyssal watcher | stab | 50% |
Ankou | Air | 50% |
Aquanite | Earth | 50% |
Aviansie | Air | 50% |
Baby blue dragon | Water and stab | 50% |
Balfrug kreeyath | Water | 50% |
Banshee | Air | 50% |
Banshee noble | Air | 50% |
Barrows Brothers | Air & thrown | 50% |
Bronze dragon | Earth and crush | 50% |
Brutal green dragon | Water and stab | 50% |
Chaos elemental | Earth | 50% |
Chronozon | Water | 50% |
Cockatrice | Stab | 50% |
Commander Zilyana | arrows | 50% |
Corporeal beast 1st form | Stab | 50% |
Corporeal beast 2nd form | Air | 50% |
crypt spider | fire | 50% |
Dagannoth prime | Arrow | 50% |
Dagannoth rex | Fire | 50% |
Dagannoth supreme | Stab | 50% |
Dark beast | Slash | 50% |
Darkatrice | Stab | 50% |
Dreadnaut | crush | 50% |
Dust devil | Air | 50% |
Electryael | Stab | 50% |
Enduring glacyte | Fire | 50% |
Fire giant | Water | 50% |
Flame lion | Water | 500% |
Frost dragon | Fire & stab | 50% |
Frozen wyvern | Fire | 50% |
Gargoyle | Crush | 50% |
General Graardor | arrows | 50% |
Ghost | air | 50% |
Giant crypt spider | Fire | 50% |
Giant mole | Slash | 50% |
Glacor | fire & crush | 50% |
Gravecreeper | Crush | 50% |
Green dragon | Water and stab | 50% |
Gulega | Stab | 50% |
Haasghenahk | Crush | 50% |
Haasghenihk | Crush | 50% |
Har'Lakk | Slash | 50% |
Hill giant | Fire | 50% |
Hobgoblin geomancer | Crush | 50% |
Ice demon | Fire | 50% |
Ice giant | Fire | 50% |
Ice spider | Fire | 50% |
Ice strykewyrm | Fire | 50% |
Jelly | Crush | 50% |
Jungle lion | Slash | 500% |
Jungle spider | Fire | 50% |
Jungle snake | Earth | 50% |
Jungle strykewyrm | Stab | 500% |
K'ril Tsutsaroth | Water | 50% |
Kal'Ger | Water | 50% |
Kalphite guardian | Fire | 50% |
Kalphite queen 1st form | Stab & crush | 50% |
Kalphite queen 2nd form | Fire & thrown | 50% |
Kalphite soldier | Fire | 50% |
King black dragon | Water & stab | 50% |
Kolodion spider | Fire | 50% |
Kree'Arra | air | 50% |
Lesser demon | Water | 50% |
Light beast | Slash | 50% |
Lucien Van Rot | Crush | 50% |
Magmanite | Water | 50% |
Mithril dragon | Earth and crush | 50% |
Moss giant | Fire | 50% |
Nechryael | Earth & stab | 50% |
Nex | Bolt | 50% |
Nuclear devil | Air | 50% |
Obsidian dragon | Water and stab | 50% |
Poison spider | Fire | 50% |
Red dragon | Water and stab | 50% |
Rot mosquitos | Air | 50% |
restless archers, warriors and wizards (Green) | Bolt | 500% |
restless archers, warriors and wizards (Purple) | Earth | 500% |
restless archers, warriors and wizards (red) | Crush | 500% |
Rot zombie | Air | 50% |
Runebound behemoth | Crush | 50% |
Sapping glacyte | Fire | 50% |
Skeletal horror | Air | 50% |
Skeletal wyvern | Fire | 50% |
Skeleton | air | 50% |
Skeleton hero | Air | 50% |
Smoke demon champion | Water | 50% |
Smoke devil | Air | 50% |
Spectral attendant | Air | 50% |
Spectral cultivator | Air | 50% |
Spectral tender | Air | 50% |
Spectral worshipper | Air | 50% |
Steel dragon | Earth & crush | 50% |
Tormented demon | Water | 50% |
Turoth | Crush | 50% |
tzHaar | Water | 50% |
Undead monsters | Air | 50% |
Unholy cursebearer | Air | 50% |
Vanstrom klause, Ranis drakan & Vanescula drakan | Fire** & Silver* | 50% |
Vampyre | Fire** & Silver* | 50% |
Vyrewatch | Fire** & Silver* | 50% |
Wildywyrm | Water | 50% |
Yk'Lagor | Arrow | 50% |
Zogre | Air | 50% |
* Silver damage is dealt by blisterwood weapons, which cause a standard 20% damage and accuracy boost when hitting monsters with silver weakness.
** Vyrewatches and monsters in the Vampire catacombs can only have one weakness damage type and spell type takes priority.