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Lucien Van Rot

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Lucien Van Rot is the final boss of Rot cave.

He is immune to Rot and Poison damage. He is NOT considered undead even though he looks like a skeleton and is a necromancer. Salve amulet and Undead slayer does NOT work on him.

Entering different Rot cave instances will lead to different boss difficulty. Here's the following available instance choices:

  • Rot cave instance (2p). Meaning only 2 players can join the instance.
  • Rot cave instance (3p). Meaning only 3 players can join the instance.
  • Rot cave instance (4p). Meaning only 4 players can join the instance.

Before fighting Lucien make sure you have

Weakness

Lucien Van Rot is weak to any crush type of damage and players will benefit from a 50% accuracy boost if they attack Lucien Van Rot with proper damage type.


Lucien Van Rot
Combat level 1,110
Aggressive Yes
Health 2,600
Attack speed 3.5 sec
Max hit combat image37 combat image73 combat image91
combat image100
Weakness Crush
Resistance Rot, Poison
Slayer exp 26,420
Assigned by Shenven
Level combat image300 combat image300 combat image120
combat image240 combat image300
Accuracy combat image320 combat image260 combat image350
Defence combat image300 combat image300 combat image300

Rot cave instance (2p)

To enter Lucien Van Rot room, you need to decrease rot percentage till 75%. To achieve that, the best way would be to kill: 9-Rot zombie, 4-Haasghenahk, 1-Shukarhazh, Azzandra, Enakhra, Akthanakos and lightning up tomb using tinderbox in the bottom floor of rot cave. You can see it's location at the picture. In the right corner you can see 2 player instance boss stats.

Mechanics

  • Lucien will mainly attack with his ranged autoattack. Praying ranged is advised throughout the entire fight. He will randomly cast a spell on his main target, spawning spikes underneath the player in a 7x7 square that will deal really high damage if the hit lands. The colour of the spikes determine the combat type it will hit as (red = melee, green = ranged and blue = magic). This attack can one-hit players to death. There are two ways to deal with this special attack. You can either switch your prayer to match the colour of the spikes, or you can simply leg it. Option number two is prefered since the attack is rather slow.
  • At this point Lucian itself will throw out rot drops around his main target in a 7x7 square, kind of like Kal'Ger's meteor shower. Unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots. Stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets
  • Lucian will now throw out spinning axes randomly, that will bounce between players. It is recommended to spread out as much as possible since the attack will stop if it can't find a nearby player to jump to. This deals melee damage.
  • At 500 HP he will shout "I will not lose!" and heal himself for 300HP. Nothing else happening during this. Finish him!


Rot cave instance (3p)

Lucien Van Rot
Combat level 1,210
Aggressive Yes
Health 3,800
Attack speed 3.5 sec
Max hit combat image37 combat image73 combat image91
combat image100
Weakness Crush
Resistance Rot, Poison
Slayer exp 26,420
Assigned by Shenven
Level combat image300 combat image300 combat image120
combat image240 combat image300
Accuracy combat image320 combat image260 combat image350
Defence combat image300 combat image300 combat image300

To enter Lucien Van Rot room, you need to decrease rot percentage till 75%. To achieve that, the best way would be to kill: 7-Rot zombie, 4-Haasghenahk, 1-Shukarhazh, Azzandra, Enakhra, Akthanakos and lightning up tomb using tinderbox in the bottom floor of rot cave. You can see it's location at the picture. In the right corner you can see 3 player instance boss stats.

Mechanics

  • Lucien will mainly attack with his ranged autoattack. Praying ranged is advised throughout the entire fight. He will randomly cast a spell on his main target, spawning spikes underneath the player in a 7x7 square that will deal really high damage if the hit lands. The colour of the spikes determine the combat type it will hit as (red = melee, green = ranged and blue = magic). This attack can one-hit players to death. There are two ways to deal with this special attack. You can either switch your prayer to match the colour of the spikes, or you can simply leg it. Option number two is prefered since the attack is rather slow.
  • At this point Lucian itself will throw out rot drops around his main target in a 7x7 square, kind of like Kal'Ger's meteor shower. Unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots. Stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets
  • Lucian will now throw out spinning axes randomly, that will bounce between players. It is recommended to spread out as much as possible since the attack will stop if it can't find a nearby player to jump to. This deals melee damage.
  • At 750 HP he will shout "I will not lose!" and heal himself for 450HP. Nothing else happening during this. Finish him!



Lucien Van Rot
Combat level 1,312
Aggressive Yes
Health 5,000
Attack speed 3.5 sec
Max hit combat image37 combat image73 combat image91
combat image100
Weakness Crush
Resistance Rot, Poison
Slayer exp 26,420
Assigned by Shenven
Level combat image300 combat image300 combat image120
combat image240 combat image300
Accuracy combat image320 combat image260 combat image350
Defence combat image300 combat image300 combat image300

Rot cave instance (4p)

To enter Lucien Van Rot room, you need to decrease rot percentage till 75%. To achieve that, the best way would be to kill: 7-Rot zombie, 4-Haasghenahk, 1-Shukarhazh, Azzandra, Enakhra, Akthanakos and lightning up tomb using tinderbox in the bottom floor of rot cave. You can see it's location at the picture. In the right corner you can see 4 player instance boss stats.

Mechanics

  • Lucien will mainly attack with his ranged autoattack. Praying ranged is advised throughout the entire fight. He will randomly cast a spell on his main target, spawning spikes underneath the player in a 7x7 square that will deal really high damage if the hit lands. The colour of the spikes determine the combat type it will hit as (red = melee, green = ranged and blue = magic). This attack can one-hit players to death. There are two ways to deal with this special attack. You can either switch your prayer to match the colour of the spikes, or you can simply leg it. Option number two is prefered since the attack is rather slow.
  • At this point Lucian itself will throw out rot drops around his main target in a 7x7 square, kind of like Kal'Ger's meteor shower. Unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots. Stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets
  • Lucian will now throw out spinning axes randomly, that will bounce between players. It is recommended to spread out as much as possible since the attack will stop if it can't find a nearby player to jump to. This deals melee damage.
  • At 1000 HP he will shout "I will not lose!" and heal himself for 600HP. Nothing else happening during this. Finish him!

Drops

Players can claim and deposit their loot in the chest next to the rot cave entrance.

Drops

ItemAmountRateGE value
2–51/100
Very rare
42.00M
11/10
Uncommon
12.00M
35–80 (noted)1/400
Very rare
1/132 in table
2.31M
35–80 (noted)1/400
Very rare
1/132 in table
2.06M
35–80 (noted)1/200
Very rare
1/66 in table
1.73M
35–80 (noted)1/200
Very rare
1/66 in table
1.48M
35–80 (noted)1/400
Very rare
1/132 in table
1.35M
35–80 (noted)1/400
Very rare
1/132 in table
1.06M
15–35 (noted)1/40
Rare
1/13 in table
1.00M
35–80 (noted)1/200
Very rare
1/66 in table
897.86K
15–35 (noted)1/40
Rare
1/13 in table
893.75K
35–80 (noted)1/200
Very rare
1/66 in table
862.50K
15–35 (noted)1/20
Rare
1/6.6 in table
750.00K
15–35 (noted)1/20
Rare
1/6.6 in table
645.28K
15–35 (noted)1/40
Rare
1/13 in table
587.50K
15–35 (noted)1/40
Rare
1/13 in table
459.43K
15–35 (noted)1/20
Rare
1/6.6 in table
390.38K
15–35 (noted)1/20
Rare
1/6.6 in table
375.00K
22–38 (noted)1/400
Very rare
1/78 in table
3.74M
6–18 (noted)1/33
Rare
1/6.5 in table
1.49M
22–38 (noted)1/400
Very rare
1/78 in table
664.02K
6–18 (noted)1/33
Rare
1/6.5 in table
265.61K
22–38 (noted)1/400
Very rare
1/78 in table
196.86K
22–38 (noted)1/400
Very rare
1/78 in table
186.36K
6–18 (noted)1/33
Rare
1/6.5 in table
78.74K
6–18 (noted)1/33
Rare
1/6.5 in table
74.54K
22–38 (noted)1/400
Very rare
1/78 in table
37.14K
6–18 (noted)1/33
Rare
1/6.5 in table
14.86K
6–18 (noted)1/33
Rare
1/6.5 in table
–
22–38 (noted)1/400
Very rare
1/78 in table
–
410–6201/71
Rare
504.70K
160–2701/5.9
Common
210.70K
155,000–310,0001/6.3
Common
232.50K
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/905
Very rare
1/19 in table
–
11/1,000
Very rare
–