Difference between revisions of "Kree'Arra"
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− | {{Infobox_monster |image=[[File:kreearra.png|210px]] |cb=580|hp=380 |style=Melee/Magic/Range|max=37/30/30 |agg=Yes |poi= | + | {{Infobox_monster |image=[[File:kreearra.png|210px]] |cb=580|hp=380 |style=Melee/Magic/Range|max=37/30/30 |agg=Yes |poi=Yes |unded= No |slay=1 |master=[[Shenven]]|xp=9,310}} |
[[{{PAGENAME}}]] is one of the five [[Monsters#Bosses|Bosses]] found inside of the [[God Wars dungeon]]. He resides within Armadyl's Eyrie, located in the southwest corner of the dungeon. Players who wish to enter the eyrie will need 58 [[agility]] in order to climb up the rope leading to it. The dungeon itself can be accessed by using the [[Trollheim teleport]] and navigating down the mountain torwards [[Trollheim|Trollheim's]] northern exit. Additionally, players can directly teleport to the entrance by using a [[ferocious ring]] or a [[GWD tablet]]. | [[{{PAGENAME}}]] is one of the five [[Monsters#Bosses|Bosses]] found inside of the [[God Wars dungeon]]. He resides within Armadyl's Eyrie, located in the southwest corner of the dungeon. Players who wish to enter the eyrie will need 58 [[agility]] in order to climb up the rope leading to it. The dungeon itself can be accessed by using the [[Trollheim teleport]] and navigating down the mountain torwards [[Trollheim|Trollheim's]] northern exit. Additionally, players can directly teleport to the entrance by using a [[ferocious ring]] or a [[GWD tablet]]. |
Revision as of 13:42, 21 September 2024
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Kree'Arra is one of the five Bosses found inside of the God Wars dungeon. He resides within Armadyl's Eyrie, located in the southwest corner of the dungeon. Players who wish to enter the eyrie will need 58 agility in order to climb up the rope leading to it. The dungeon itself can be accessed by using the Trollheim teleport and navigating down the mountain torwards Trollheim's northern exit. Additionally, players can directly teleport to the entrance by using a ferocious ring or a GWD tablet.
In order to enter Kree'Arra's chamber, players will have to kill a total of 10 armadyl minions scattered throughout the dungeon or in Armadyl's Eyrie. Armadyl minions will be aggressive towards the player if they are not wearing any armadyl items. The door to the chamber can only be opened by a player that has the required killcount to pass through. However, the door stays open for a short period of time, allowing other players (that didn't kill 10 minions) to enter the chamber along with the door opener. If any player dies while in Kree'Arra's chamber, then their items will spawn on the floor outside of the chamber's entrance rather than inside where they originally died.
Players can choose to fight any of the God Wars dungeon bosses in an instance by right-clicking on the door to the boss chamber and creating one before entering. In an instance, other players can only join if they know the name of the instance originally created and if they have killed 10 minions! Players can also choose to "join an instance (hm)", where they will face Kree'Arra (Hm).
Mechanics
Kree'Arra has a couple mechanics he will use throughout the fight and is aided by his three minions: Flight Kilisa, who uses melee attacks; Flockleader Geerin and Wingman Skree, who both use ranged attacks that can poison the player for up to 15 damage (depending on how long the fight lasts). Kree'Arra himself utilizes two different attacks. The first is a standard melee attack, in which he will lunge at the player with his claws. The second is a multi-target magic attack, with the projectiles resembling gray, light blue, or cyan tornadoes. Each of these projectiles travel at a different speed, allowing players to be hit by multiple projectiles at once. The occurrence of these projectiles is entirely random. Unlike other God Wars Dungeon bosses, Kree'Arra and his minions cannot be attacked with regular melee weapons, but ones that have an extended reach like spears and halberds are able to damage him.
Drops
Item | Name | Quantity | Rarity |
---|---|---|---|
Big bones | 1 | Always | |
Feather | 150 - 200 | Always | |
Coins | 75000 - 200000 | Common (25.0%) | |
Potato cactus | 8 - 16 | Uncommon (10.0%) | |
Super ranging | 6 - 12 | Uncommon (10.0%) | |
Raw shark | 15 - 35 | Uncommon (8.0%) | |
Crushed nest | 8 - 14 | Uncommon (7.4%) | |
Bow string | 13 - 46 | Uncommon (7.3%) | |
Adamantite bar | 15 - 35 | Uncommon (6.0%) | |
Air rune | 214 - 623 | Uncommon (6.0%) | |
|
1 | Uncommon (6.0%) | |
Bow string | 50 - 214 | Rare (4.0%) | |
Potato cactus | 16 - 24 | Rare (3.5%) | |
Crushed nest | 14 - 24 | Rare (2.4%) | |
Adamantite bar | 35 - 55 | Rare (2.0%) | |
Armadyl boots | 1 | Very Rare (0.4%) | |
Armadyl chainskirt | 1 | Very Rare (0.4%) | |
Armadyl chestplate | 1 | Very Rare (0.4%) | |
Armadyl gloves | 1 | Very Rare (0.4%) | |
Armadyl helm | 1 | Very Rare (0.4%) | |
Armadyl hilt | 1 | Very Rare (0.3%) | |
Guthix raptor | 1 | Very Rare (0.1%) |