Difference between revisions of "Lucien Van Rot"

From Emps-World Wiki
Jump to: navigation, search
Line 13: Line 13:
 
at 3000 hp he will spawn Akthanakoss. Akthanakoss will spawn rot zombies randomly that will quickly stack up. these zombies are more of a nuisance than anything since they are melee and you run around most of the time anyways. be aware if standing still with a lot of them stacked up on you as their attacks can end up being a problem (especially if you wear low defence equipment like [[Upgraded elite void knight armour|void armour]])
 
at 3000 hp he will spawn Akthanakoss. Akthanakoss will spawn rot zombies randomly that will quickly stack up. these zombies are more of a nuisance than anything since they are melee and you run around most of the time anyways. be aware if standing still with a lot of them stacked up on you as their attacks can end up being a problem (especially if you wear low defence equipment like [[Upgraded elite void knight armour|void armour]])
  
at this point he will throw out rot drops around his main target in a 7x7 square, kinda like [[Kal'Ger]]'s meteor shower. unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots, stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets
+
at this point he will throw out rot drops around his main target in a 7x7 square, kind of like [[Kal'Ger]]'s meteor shower. unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots, stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets
  
 
He will also throw out spinning axes randomly from here on out, that will bounce between players if you stand too close to eachother. it is recommended to spread out as much as possible since the attack will stop if it can't find a close player to jump to. this attacks deal around 20-25 hp of damage as melee.  
 
He will also throw out spinning axes randomly from here on out, that will bounce between players if you stand too close to eachother. it is recommended to spread out as much as possible since the attack will stop if it can't find a close player to jump to. this attacks deal around 20-25 hp of damage as melee.  

Revision as of 11:22, 8 February 2023

Lucien Van Rot (4p) is the final boss of Rot cave.

He is immune to Rot and Poison damage. He is NOT considered undead even though he looks like a skeleton and is a necromancer. Salve amulet and Undead slayer does NOT work on him.

The fight

Lucien will mainly attack with his ranged autoattack. Praying ranged is advised throughout the entire fight. He will randomly cast a spell on his main target, spawning spikes underneath the player in a 7x7 square that will deal really high damage if the hit lands. The colour of the spikes determine the combat type it will hit as (red = melee, green = ranged and blue = magic). There are two ways to deal with this special attack. You can either switch your prayer to match the colour of the spikes, or you can simply leg it. Option number two is prefered since the attack is rather slow.

At 4000 hp he will spawn Worcestershire (more commonly known as Wahisietel). He will attack Luciens main target with rapidly ramping poison damage. this is where you can either switch from your dps aura, to poison heal aura, or you can sip an antipoison. the first option is strongly recommended since the strong poison hits can heal high and keep you safe throughout the entire fight. (sipping an antipoison will allow you to wear your dps aura but this is only recommended if you have a lot of experience with this boss). If you aren't the main target you can simply attack him once and he'll attack you aswell.

at 3000 hp he will spawn Akthanakoss. Akthanakoss will spawn rot zombies randomly that will quickly stack up. these zombies are more of a nuisance than anything since they are melee and you run around most of the time anyways. be aware if standing still with a lot of them stacked up on you as their attacks can end up being a problem (especially if you wear low defence equipment like void armour)

at this point he will throw out rot drops around his main target in a 7x7 square, kind of like Kal'Ger's meteor shower. unlike the meteor shower though, this rot isn't guaranteed to land on the player every time, so to prevent covering half of the arena in rot spots, stand still until you see that the attack is going to actually land on you. he fires up to 4 rounds of rot, but it can be less if he switches targets

He will also throw out spinning axes randomly from here on out, that will bounce between players if you stand too close to eachother. it is recommended to spread out as much as possible since the attack will stop if it can't find a close player to jump to. this attacks deal around 20-25 hp of damage as melee.

At 1000 hp he will shout "i will not lose!" and then heal 600 hp, back up to 1600. Nothing else really happen here.



Drops

Item Name Quantity Rarity
      7-64.png
      7-64.png
      21-64.png
      0-64.png
      3-64.png
      3-64.png
      0-64.png
      0-64.png
      21-64.png
      2-64.png


      2-64.png
      0-64.png
15 - 35 Common (30.0%)
      1-64.png
      1-64.png
      1-64.png
      1-64.png
      1-64.png
      1-64.png
6 - 18 Common (18.0%)
      0-64.png
Death rune 160 - 270 Common (17.0%)
      1-64.png
Coins 155000 - 310000 Common (16.0%)
      17-64.png
Promethium ore 1 Uncommon (10.0%)
      7-64.png
      7-64.png
      21-64.png
      0-64.png
      3-64.png
      3-64.png
      0-64.png
      0-64.png
      21-64.png
      2-64.png


      2-64.png
      0-64.png
35 - 80 Rare (3.0%)
      16-64.png
      17-64.png
      15-64.png
      16-64.png
      16-64.png
      16-64.png
      16-64.png
      17-64.png
      16-64.png
      16-64.png


      16-64.png
      17-64.png
      16-64.png
      16-64.png
      16-64.png
      17-64.png
      17-64.png
1 Rare (2.0%)
      1-64.png
      1-64.png
      1-64.png
      1-64.png
      1-64.png
      1-64.png
22 - 38 Rare (1.5%)
      0-64.png
Death rune 410 - 620 Rare (1.4%)
      17-64.png
Promethium ore 2 - 5 Very Rare (1.0%)
      25-64.png
Mincien 1 Very Rare (0.1%)