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Kree'Arra (Hm)

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Kree'Arra (Hm)
Combat level 580
Aggressive Yes
Health 1,140
Attack speed 3 sec
Max hit combat image55 combat image41 combat image41
combat image41
Weakness Air
Slayer exp 8,010
Assigned by Shenven, Duradel
Level combat image190 combat image192 combat image180
combat image135 combat image135
Accuracy combat image190 combat image190 combat image190
Defence combat image218 combat image218 combat image218

Kree'Arra (Hm) is a hardmode version of Kree'Arra. As the name suggest, he is harder to beat than his regular counterpart. Apart from increased stats and buffed minions, Kree'Arra (Hm) also has different mechanics and his droptable is extended with the Armadyl artefact drop.

One can fight Kree'Arra (Hm) by right clicking on the door to the Armadyl boss room and select "join instance (hm)". Similar to the regular version, he drops items for the three highest damage dealers.

Mechanics

Kree'Arra (Hm) is aided by three minions: Flight Kilisa, who uses melee attacks; Flockleader Geerin and Wingman Skree, who both use ranged attacks that can poison the player for up to 15 damage (depending on how long the fight lasts). These minions have improved combat power compared to the ones that aid the regular boss.

Kree'Arra (Hm) himself utilizes 2 different type of attacks. The first is a standard melee attack, in which he will lunge at the player with his claws. Upon reach, he will randomly use this attack throughout the fight. The second is a long distance type of attack that looks like a tornado which will vary from multi-target to single target and from range to mage damage type in a fixed pattern. Those kind of attack can be recognized by seeing Kree'Arra (Hm) swinging it's wings. The first time Kree'Arra (Hm) will use this, it will be a multi-target range attack with the projectiles resembling a gray tornado that can hit up to 41 if the player is not using Protect from ranged prayer.. The second time, it will be a multi-target magic attack with the projectiles that can hit up to 41 if the player is not using Protect from magic prayer. It can be recognized by being slightly dark blue tornadoes. The third time, it will be a single target magic attack that can be recognized by it's cyan color. This one can hit up to 41 as well if players aren't using the proper protection prayer. Once the third type of attack launched, the mechanic will start over and over again utill Kree'Arra (Hm) is defeated. However, each of these projectiles travel at a different speed, allowing players to be hit by multiple projectiles at once.

Unlike other God Wars Dungeon bosses, Kree'Arra and his minions cannot be attacked with regular melee weapons, but ones that have an extended reach, like spears and halberds, are able to damage him.

Weakness

Kree'Arra (Hm) is weak to any air type of damage and players will benefit from a 50% accuracy boost if they attack Kree'Arra (Hm) with proper damage type.


Drops

ItemAmountRateGE value
Armadyl artefact
separate roll
11/33
Rare
27.17M
11/333
Very rare
6.00M
11/250
Very rare
3.39M
11/250
Very rare
3.32M
11/250
Very rare
3.00M
11/250
Very rare
2.72M
11/250
Very rare
2.50M
35–55 (noted)1/50
Rare
1.13M
50–214 (noted)1/25
Rare
1.06M
15–35 (noted)1/17
Uncommon
625.00K
13–46 (noted)1/14
Uncommon
236.00K
16–24 (noted)1/29
Rare
199.56K
14–24 (noted)1/42
Rare
166.31K
75,000–200,0001/4
Common
137.50K
214–6231/17
Uncommon
125.55K
8–16 (noted)1/10
Uncommon
119.74K
8–14 (noted)1/14
Uncommon
96.28K
6–12 (noted)1/10
Uncommon
90.49K
150–200Always75.95K
15–35 (noted)1/13
Uncommon
75.00K
1Always1.16K
11/83
Rare
1/5 in table
–
11/83
Rare
1/5 in table
–
11/83
Rare
1/5 in table
–
11/83
Rare
1/5 in table
–
11/83
Rare
1/5 in table
–
11/1,000
Very rare
–

Trivia

As of September 16th 2021, solo killing Kree'Arra (Hm) (and other group bosses and hardmode bosses as well) is now rewarded with 2 drops.