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Difference between revisions of "Bolts"

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(Enchanted bolts)
 
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| http://emps-world.net/img/itemicons/individual/9339.png  || [[Ruby bolts (e)]] || Adamant crossbows and up || Enchant [[Ruby bolts]] with [[Lvl-3 Enchant]], requires 49 [[Magic]]|| Additional damage is 10% of your target's max health up to 30. Damages you for 5% of your max health. Does not trigger if you are under 10% of your max health.
 
| http://emps-world.net/img/itemicons/individual/9339.png  || [[Ruby bolts (e)]] || Adamant crossbows and up || Enchant [[Ruby bolts]] with [[Lvl-3 Enchant]], requires 49 [[Magic]]|| Additional damage is 10% of your target's max health up to 30. Damages you for 5% of your max health. Does not trigger if you are under 10% of your max health.
 
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| http://emps-world.net/img/itemicons/individual/9340.png  || [[Diamond bolts (e)]] ||  Adamant crossbows and up || Enchant [[Diamond bolts]] with [[Lvl-4 Enchant]], requires 57 [[Magic]]|| Reduces 5 defence levels from your target if your special effect hit is 1 or more, to a minimum 50% of the original [[Defence]] level of your target
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| http://emps-world.net/img/itemicons/individual/9340.png  || [[Diamond bolts (e)]] ||  Adamant crossbows and up || Enchant [[Diamond bolts]] with [[Lvl-4 Enchant]], requires 57 [[Magic]]|| Ignores enemy's defences completely if your special effect hit is 1 or more, to a minimum 50% of the original [[Defence]] level of your target
 
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| http://emps-world.net/img/itemicons/individual/9341.png  || [[Dragon bolts (e)]] ||  Rune crossbows and up || Enchant [[Dragon bolts]] with [[Lvl-5 Enchant]], requires 68 [[Magic]] ||  Additional damage between 10 and 25, does not affect dragons, players with dragonfire protection and fire-based monsters
 
| http://emps-world.net/img/itemicons/individual/9341.png  || [[Dragon bolts (e)]] ||  Rune crossbows and up || Enchant [[Dragon bolts]] with [[Lvl-5 Enchant]], requires 68 [[Magic]] ||  Additional damage between 10 and 25, does not affect dragons, players with dragonfire protection and fire-based monsters

Latest revision as of 23:32, 8 February 2020

There are different types of bolts that you can use in Emps-World, they determine the strength (and thus the max hit) of the ranged attack of a crossbow. The better the bolt, the more you'll be able to hit. Some bolts require a higher tier of crossbow to be used.

Bolts up to Runite can be made with the Smithing skill, some others can be obtained from several monster drops, and bronze bolts are sold in Lowe's ranging store.

Regular bolts

Image Bolts Required crossbows Obtained from
877.png Bronze bolts All crossbows Archery Emporium, Smithing skill
9140.png Iron bolts All crossbows Smithing skill, dropped by Highwaymen
9141.png Steel bolts Steel crossbows and up Smithing skill, dropped by various Monsters
9142.png Mithril bolts Mithril crossbows and up Smithing skill
9143.png Adamant bolts Adamant crossbows and up Smithing skill
9144.png Rune bolts Rune crossbows and up Smithing skill

Special bolts

Image Bolts Required crossbows Obtained from
9337.png Sapphire bolts Mithril crossbows and up Apply Sapphire bolt tips onto Mithril bolts
9338.png Emerald bolts Mithril crossbows and up Apply Emerald bolt tips onto Mithril bolts or Adamant bolts
9339.png Ruby bolts Adamant crossbows and up Apply Ruby bolt tips onto Adamant bolts
9340.png Diamond bolts Adamant crossbows and up Apply Diamond bolt tips onto Adamant bolts
9341.png Dragon bolts Rune crossbows and up Apply Dragon bolt tips onto Rune bolts
9342.png Onyx bolts Rune crossbows and up Apply Onyx bolt tips onto Rune bolts

Enchanted bolts

Enchanted bolts are gem-tipped metal Bolts that have been enchanted with one of the enchantment spells from the Normal spellbook. These bolts have a 20% chance to trigger an additional special effect on the target.

Image Bolts Required crossbows Obtained from Special effect
9337.png Sapphire bolts (e) Mithril crossbows and up Enchant Sapphire bolts with Lvl-1 Enchant, requires 7 Magic No effect vs monsters, boosts your prayer points by 10 times a quarter of your enemy prayer level
9338.png Emerald bolts (e) Mithril crossbows and up Enchant Emerald bolts with Lvl-2 Enchant, requires 27 Magic Inflicts target with 10 damage poison
9339.png Ruby bolts (e) Adamant crossbows and up Enchant Ruby bolts with Lvl-3 Enchant, requires 49 Magic Additional damage is 10% of your target's max health up to 30. Damages you for 5% of your max health. Does not trigger if you are under 10% of your max health.
9340.png Diamond bolts (e) Adamant crossbows and up Enchant Diamond bolts with Lvl-4 Enchant, requires 57 Magic Ignores enemy's defences completely if your special effect hit is 1 or more, to a minimum 50% of the original Defence level of your target
9341.png Dragon bolts (e) Rune crossbows and up Enchant Dragon bolts with Lvl-5 Enchant, requires 68 Magic Additional damage between 10 and 25, does not affect dragons, players with dragonfire protection and fire-based monsters
9342.png Onyx bolts (e) Rune crossbows and up Enchant Onyx bolts with Lvl-6 Enchant, requires 87 Magic Additional damage between 10 and 20, heals you for 20% of your total hit.