Difference between revisions of "God Wars dungeon"

From Emps-World Wiki
Jump to: navigation, search
(Saradomin)
 
(40 intermediate revisions by 16 users not shown)
Line 1: Line 1:
The God Wars dungeon is a dungeon where godsword shards and hilts can be gathered from the bosses there to form the Godswords. It's located near [[Trollheim]].<br>
+
The '''{{PAGENAME}}''', often referred to as '''GWD''', is home to four Emps Gods and [[Nex]]. These high level [[Monsters#Bosses|bosses]] are often slain for their high tier god wars armour/weapons drops.  
To reach Trollheim, you can use the Trollheim teleport using the [[Normal spellbook]]. Once there, continue on north from the mountain, past the [[Troll]]s, and follow the path to the God Wars dungeon. You can enter the dungeon by clicking the big icey rock between the [[Ice wolve]]s.
+
  
-image-
+
[[File:Gwd.png|thumb|250px|right|A route to the entrance of the God Wars Dungeon from Trollheim.]]
A route to go and enter the God Wars Dungeon from Trollheim.
+
The dungeon can be reached by using the [[Trollheim teleport]] and subsequently descending the mountain towards the {{PAGENAME}}. There are a number of paths that lead to the {{PAGENAME}}, but perhaps the fastest path is marked on the figure to the right. You should watch out for aggressive [[trolls]] on your way down. The [[Ferocious ring]] and [[GWD tablet]]s can be used to teleport directly to the GWD entrance. The dungeon can be entered by clicking on the big icy rock between the [[Ice wolf|Ice wolves]].
  
It is advised to be aware of high leveled monsters near the entrance, and throughout the dungeon. There are special sections where the servants of each god are wandering, in these rooms you can kill these minions for loot and for killcount.
+
[[File:GWD map.png|thumb|501×751px|right|God Wars Dungeon, click to enlarge.]]
 +
The {{PAGENAME}} consists of two layers. The upper layer is made up of a central battlefield, where minions of the four Emps Gods slaughter each other (hence the name of the dungeon), around which four rooms are located, each housing one Emps God's champion and various minions. These champions can be fought in a boss room. You will have to kill 10 minions of an Emps God before you can enter the boss room and fight that God's champion, or you will need a player with 10 kc to open the door for you. Minions of an Emps God will not be aggressive towards you if you are wearing an item of that Emps God. Additionally, wearing a [[Pernix armour|Pernix]], [[Torva armour|Torva]] or [[Virtus armour]] piece makes minions of every Emps God passive towards you. However, in a boss room, the Emps God's champion and his three minions will always be aggressive towards players. Every boss room holds an altar, which allows you to teleport away (to the GWD main entrance) at any point during the fight and to restore your [[prayer]] points every 5 minutes.
  
==God rooms==
+
Underneath the upper layer lies the Ancient Prison, home to the powerful creature [[Nex]]. Contrary to the Emps God's boss rooms, Nex's boss room does not require a killcount of 10 to enter and doesn't hold an altar.
There are four rooms, representing each god with their minions and their highest General.
+
  
*The Zamorak god room
+
==Armadyl's Eyrie==
*The Saradomin god room
+
Armadyl's Eyrie is located in the south-western part of the GWD. It requires 58 [[Agility]] to enter. Wearing an [[Item of Armadyl]] makes Armadyl's minions passive towards you.
*The Bandos god room
+
*The Armadyl god room
+
  
In each of these rooms you'll find the servants and generals of their praised gods. You will need to kill 20 minions of each god to be able to enter the boss room of that god. For each boss room there are also individual requirements to be able to enter.
+
===Minions of Armadyl===
 
+
*[[Aviansie]]s of various combat levels
==Zamorak==
+
The Zamorak room is located to the east of the entrance of Godwars dungeon. You will need 70 [[Hitpoints]] to enter the Zamorak part. To enter the General's room you will need to kill 20 minions of Zamorak.
+
 
+
===Minions of Zamorak===
+
 
+
*[[Imp]]s
+
*[[Pyrefiend]]s
+
*[[Werewolf]]s
+
*[[Hellhound]]s
+
 
*[[Spiritual ranger]]s
 
*[[Spiritual ranger]]s
 
*[[Spiritual mage]]s
 
*[[Spiritual mage]]s
 
*[[Spiritual warrior]]s
 
*[[Spiritual warrior]]s
  
===General's room===
+
===Armadyl's champion===
 +
Armadyl's champion is [[Kree'Arra]]. During the battle, she is aided by her three minions: [[Flight Kilisa]], [[Flockleader Geerin]] and [[Wingman Skree]]. Players who are looking for a more challenging fight can choose to face [[Kree'Arra (Hm)]].
  
*[[K'ril Tsutsaroth]]
 
*[[Balfrug Kreeyath]]
 
*[[Zakl'n Gritch]]
 
*[[Tstanon Karlak]]
 
  
===Tactics for Zamorak===
+
==Bandos' Stronghold==
 
+
Bandos' Stronghold is located in the north-western part of the GWD. It requires a [[hammer]] in the inventory to enter. Players who forgot a hammer can find one close to the door to the Stronghold and another one close to the water. Wearing an [[Item of Bandos]] makes Bandos' minions passive towards you.
Melee is the most efficient combat style to deal with Zamorak in Godwars dungeon. First you will need to get 20 kills on the minions of Zamorak. This is relatively easy as Zamorak has low level minions, like imps and [[Pyrefiends]]. Kill these to waste as less food as possible. If you do not wear a Zamorak item, like a Zamorak godsword or a Zamorak cape, all minions in the Zamorak part will be aggressive. It is recommended to wear a Zamorak item, to waste as less food possible.
+
 
+
When you have reached 20 killcount, get ready to enter the General's room. In the General's room you will be attacked by all three combat styles. Every minion of the general represents one of the three combat styles. It is advised to kill the general with a group, as it is very strong and the minions will not make it any easier.
+
 
+
The Zamorak general, [[K'ril Tsutsaroth]], attacks with both melee and magic attacks. It is advised to use Protect from melee when [[K'ril Tsutsaroth]] targets you, and Protect from Magic if you're not the main target. Be aware that he will switch targets during the fight, so switch to the appropiate protection prayer when he does. [[K'ril Tsutsaroth]] can hit up to about 40 with melee and about 30 with magic. The General's minions can hit you for about 20 damage.
+
 
+
There is an altar in every boss room to restore your prayer. Note that you are only able to restore your prayer every 5 minutes. The altar will tell you in how many minutes you will be able to restore your prayer again. A player with high [[Prayer]] level will not need to drink Prayer potions, even when using Piety, although bringing one for emergencies is always handy.
+
 
+
==Saradomin==
+
 
+
The Saradomin room is located to the north of the entrance of Godwars dungeon. You will need 70 [[Agility]] to enter the Saradomin part. To enter the General's room you will need to kill 20 minions of Saradomin.
+
 
+
===Minions of Saradomin===
+
 
+
*[[Saradomin priest]]s
+
*[[Knight of Saradomin]]s
+
*[[Spiritual ranger]]s
+
*[[Spiritual mage]]s
+
*[[Spiritual warrior]]s
+
 
+
===General's room===
+
 
+
*[[Commander Zilyana]]
+
*[[Bree]]
+
*[[Growler]]
+
*[[Starlight]]
+
 
+
===Tactics for Saradomin===
+
 
+
Melee?? is the most efficient combat style to deal with Saradomin in Godwars dungeon. First you will need to get 20 kills on the minions of Saradomin. Kill the lowest minions to waste as less food as possible. If you do not wear a Saradomin item, like a Saradomin cape, all minions in the Saradomin part will be aggressive. It is recommended to wear a Saradomin item, to waste as less food possible.
+
 
+
When you have reached 20 killcount, get ready to enter the General's room. In the General's room you will be attacked by all three combat styles. Every minion of the general represents one of the three combat styles. It is advised to kill the general with a group, as it is very strong and the minions will not make it any easier.
+
 
+
The Saradomin general, [[Commander Zilyana]], attacks with both melee and magic attacks. It is advised to use Protect from melee when [[Commander Zilyana]] targets you, and Protect from Magic if you're not the main target. Be aware that he will switch targets during the fight, so switch to the appropiate protection prayer when he does. [[Commander Zilyana]] can hit up to about 45 with melee and about 35 with magic. The General's minions can hit you for about 20 damage.
+
 
+
There is an altar in every boss room to restore your prayer. Note that you are only able to restore your prayer every 5 minutes. The altar will tell you in how many minutes you will be able to restore your prayer again. A player with high [[Prayer]] level will not need to drink Prayer potions, even when using Piety, although bringing one for emergencies is always handy.
+
 
+
==Bandos==
+
 
+
The Bandos room is located to the west of the entrance of Godwars dungeon. You will need 70 [[Strength]] and a hammer to enter the Bandos part. To enter the General's room you will need to kill 20 minions of Bandos.'
+
  
 
===Minions of Bandos===
 
===Minions of Bandos===
 
 
*[[Hobgoblin]]s
 
*[[Hobgoblin]]s
 
*[[Jogre]]s
 
*[[Jogre]]s
Line 90: Line 34:
 
*[[Spiritual warrior]]s
 
*[[Spiritual warrior]]s
  
===General's room===
+
===Bandos' champion===
 +
Bandos' champion is [[General Graardor]]. During the battle, he is aided by his three minions: [[Sergeant Strongstack]], [[Sergeant Steelwill]] and [[Sergeant Grimspike]]. Players who are looking for a more challenging fight can choose to face [[General Graardor (Hm)]].
  
*[[General Graardor]]
 
*[[Sergeant Strongstack]]
 
*[[Sergeant Steelwill]]
 
*[[Sergeant Grimspike]]
 
  
===Tactics for Bandos===
+
==Saradomin's Encampment==
 +
Saradomin's Encampment is located in the south-eastern part of the GWD. It requires 58 [[Agility]] to enter. Wearing an [[Item of Saradomin]] makes Saradomin's minions passive towards you.
  
Melee is the most efficient combat style to deal with Bandos in Godwars dungeon. First you will need to get 20 kills on the minions of Bandos. Pick the lowest monsters, like [[Goblins]] and giants to waste as less food as possible. If you do not wear an Bandos item, like a [[Bandos godsword]] or a [[Bandos armour]] part, all minions in the Bandos part will be aggressive. It is recommended to wear a Bandos item, to waste as less food possible.
+
===Minions of Saradomin===
 +
*[[Saradomin priest]]s
 +
*[[Knight of Saradomin|Knights of Saradomin]]
 +
*[[Spiritual ranger]]s
 +
*[[Spiritual mage]]s
 +
*[[Spiritual warrior]]s
  
When you have reached 20 killcount, get ready to enter the General's room. In the General's room you will be attacked by all three combat styles. Every minion of the general represents one of the three combat styles. It is advised to kill the general with a group, as it is very strong and the minions will not make it any easier.
+
===Saradomin's champion===
 +
Saradomin's champion is [[Commander Zilyana]]. During the battle, she is aided by her three minions: [[Bree]], [[Growler]] and [[Starlight]]. Players who are looking for a more challenging fight can choose to face [[Kree'Arra (Hm)]].
  
The Bandos general, [[General Graardor]], attacks with melee. It is advised to use Protect from Melee at all times. [[General Graardor]] can hit up to about 40. The General's minions can hit you for about 20 damage. A [[Bandos godsword]] can prove very useful, as [[General Graardor]] has a high [[Defence]] and the special attack will be able to lower it's defence.
+
==Zamorak's Fortress==
 +
Zamorak's Fortress is located in the north-eastern part of the GWD. It can be entered by jumping across the broken ice bridge. This doesn't require a particular [[Agility]] level. Wearing an [[Item of Zamorak]] makes Zamorak' minions passive towards you.
  
There is an altar in every boss room to restore your prayer. Note that you are only able to restore your prayer every 5 minutes. The altar will tell you in how many minutes you will be able to restore your prayer again. A player with high [[Prayer]] level will not need to drink Prayer potions, even when using Piety, although bringing one for emergencies is always handy.
+
===Minions of Zamorak===
 
+
*[[Imp]]s
==Armadyl==
+
*[[Pyrefiend]]s
 
+
*[[Werewolf|Werewolves]]
The Armadyl room is located to the south of the entrance of Godwars dungeon. You will need 70 [[Ranged]] to enter the Armadyl part. To enter the General's room you will need to kill 20 minions of Armadyl.'
+
*[[Hellhound]]s
 
+
===Minions of Armadyl===
+
 
+
*[[Aviansie]]s of various combat levels
+
 
*[[Spiritual ranger]]s
 
*[[Spiritual ranger]]s
 
*[[Spiritual mage]]s
 
*[[Spiritual mage]]s
 +
*[[Spiritual warrior]]s
  
===General's room===
+
===Zamorak's champion===
 
+
Zamorak's champion is [[K'ril Tsutsaroth]]. During the fight, he is aided by his three minions: [[Balfrug Kreeyath]], [[Zakl'n Gritch]] and [[Tstanon Karlak]]. Players who are looking for a more challenging fight can choose to face [[K'ril Tsutsaroth (Hm)]].
*[[Kree'Arra]]
+
*[[Flight Kilisa]]
+
*[[Flockleader Geerin]]
+
*[[Wingman Skree]]
+
 
+
===Tactics for Armadyl===
+
 
+
Ranged is the most efficient combat style to deal with Armadyl in Godwars dungeon. First you will need to get 20 kills on the minions of Armadyl. Pick the lowest [[Aviansie|Aviansies]] to waste as less food as possible. If you do not wear an Armadyl item, like an [[Armadyl armour]] part or a [[Armadyl pendant]], all minions in the Armadyl part will be aggressive. It is recommended to wear a Armadyl item, to waste as less food possible.
+
 
+
When you have reached 20 killcount, get ready to enter the General's room. In the General's room you will be attacked by all three combat styles. Every minion of the general represents one of the three combat styles. It is advised to kill the general with a group, as it is very strong and the minions will not make it any easier.
+
 
+
The Armadyl general, [[Kree'Arra]], attacks with melee and with area of effect ranged and magic attacks. It is advised to use Protect from Ranged at all times. [[Kree'Arra]] can hit up to about 40 with ranged and about 30 with magic. The General's minions can hit you for about 20 damage. Always keep a minion between you and [[Kree'Arra]], as this will prevent him from targeting you with melee attacks, which can hit up to 50 very accurately.
+
 
+
There is an altar in every boss room to restore your prayer. Note that you are only able to restore your prayer every 5 minutes. The altar will tell you in how many minutes you will be able to restore your prayer again. A player with high [[Prayer]] level will not need to drink Prayer potions, even when using Piety, although bringing one for emergencies is always handy.
+
 
+
==Godswords==
+
 
+
These are the godswords that you can receive along other drops in Godwars dungeon. You will need 90 [[Smithing]] to smith the 3 godsword shards into a Godsword blade. You can then attach a hilt of one of the gods to the blade to receive a Godsword. Each Godsword has different special attacks and they all require 80 [[Attack]] to wield.
+
 
+
-image-A [[Zamorak godsword]]<br>
+
A godsword blade attached to a Zamorak hilt. The special attack requires 70% of your current energy and snares the target for 20 seconds.
+
 
+
 
+
-image-A [[Saradomin godsword]]<br>
+
A godsword blade attached to a Saradomin hilt. The special attack requires ??% of your current energy and ??.
+
 
+
-image-A [[Bandos godsword]]<br>
+
A godsword blade attached to a Bandos hilt. The special attack requires 100% of your current energy and lowers the target's [[Defence]] equal to the amount of damage.
+
 
+
 
+
-image-A [[Armadyl godsword]]<br>
+
A godsword blade attached to an Armadyl hilt. The special attack requires 50% of your current energy and has no other effects.
+
 
+
  
 +
==Ancient Prison (bottom layer)==
 +
The Ancient Prison can be accessed by descending the rope behind the frozen door, which is located in the souther part of the GWD, in between Armadyl's Eyrie and Saradomin's Encampment. This doesn't require a particular agility level. However, at the bottom of the rope, there is an obstacle pipe that requires 70 [[Agility]] to pass. In order to reach [[Nex]]'s boss room, you will have to pass [[Blood reaver]]s and [[Ancient creatures]]. The latter are aggressive towards you, unless you are wearing the full [[Ancient ceremonial robes]] set or a [[Pernix armour|Pernix]], [[Torva armour|Torva]] or [[Virtus armour]] piece.
  
 
[[Category:Locations and dungeons]]
 
[[Category:Locations and dungeons]]
[[Category:Minigames]]
 

Latest revision as of 16:33, 29 June 2021

The God Wars dungeon, often referred to as GWD, is home to four Emps Gods and Nex. These high level bosses are often slain for their high tier god wars armour/weapons drops.

A route to the entrance of the God Wars Dungeon from Trollheim.

The dungeon can be reached by using the Trollheim teleport and subsequently descending the mountain towards the God Wars dungeon. There are a number of paths that lead to the God Wars dungeon, but perhaps the fastest path is marked on the figure to the right. You should watch out for aggressive trolls on your way down. The Ferocious ring and GWD tablets can be used to teleport directly to the GWD entrance. The dungeon can be entered by clicking on the big icy rock between the Ice wolves.

God Wars Dungeon, click to enlarge.

The God Wars dungeon consists of two layers. The upper layer is made up of a central battlefield, where minions of the four Emps Gods slaughter each other (hence the name of the dungeon), around which four rooms are located, each housing one Emps God's champion and various minions. These champions can be fought in a boss room. You will have to kill 10 minions of an Emps God before you can enter the boss room and fight that God's champion, or you will need a player with 10 kc to open the door for you. Minions of an Emps God will not be aggressive towards you if you are wearing an item of that Emps God. Additionally, wearing a Pernix, Torva or Virtus armour piece makes minions of every Emps God passive towards you. However, in a boss room, the Emps God's champion and his three minions will always be aggressive towards players. Every boss room holds an altar, which allows you to teleport away (to the GWD main entrance) at any point during the fight and to restore your prayer points every 5 minutes.

Underneath the upper layer lies the Ancient Prison, home to the powerful creature Nex. Contrary to the Emps God's boss rooms, Nex's boss room does not require a killcount of 10 to enter and doesn't hold an altar.

Armadyl's Eyrie

Armadyl's Eyrie is located in the south-western part of the GWD. It requires 58 Agility to enter. Wearing an Item of Armadyl makes Armadyl's minions passive towards you.

Minions of Armadyl

Armadyl's champion

Armadyl's champion is Kree'Arra. During the battle, she is aided by her three minions: Flight Kilisa, Flockleader Geerin and Wingman Skree. Players who are looking for a more challenging fight can choose to face Kree'Arra (Hm).


Bandos' Stronghold

Bandos' Stronghold is located in the north-western part of the GWD. It requires a hammer in the inventory to enter. Players who forgot a hammer can find one close to the door to the Stronghold and another one close to the water. Wearing an Item of Bandos makes Bandos' minions passive towards you.

Minions of Bandos

Bandos' champion

Bandos' champion is General Graardor. During the battle, he is aided by his three minions: Sergeant Strongstack, Sergeant Steelwill and Sergeant Grimspike. Players who are looking for a more challenging fight can choose to face General Graardor (Hm).


Saradomin's Encampment

Saradomin's Encampment is located in the south-eastern part of the GWD. It requires 58 Agility to enter. Wearing an Item of Saradomin makes Saradomin's minions passive towards you.

Minions of Saradomin

Saradomin's champion

Saradomin's champion is Commander Zilyana. During the battle, she is aided by her three minions: Bree, Growler and Starlight. Players who are looking for a more challenging fight can choose to face Kree'Arra (Hm).

Zamorak's Fortress

Zamorak's Fortress is located in the north-eastern part of the GWD. It can be entered by jumping across the broken ice bridge. This doesn't require a particular Agility level. Wearing an Item of Zamorak makes Zamorak' minions passive towards you.

Minions of Zamorak

Zamorak's champion

Zamorak's champion is K'ril Tsutsaroth. During the fight, he is aided by his three minions: Balfrug Kreeyath, Zakl'n Gritch and Tstanon Karlak. Players who are looking for a more challenging fight can choose to face K'ril Tsutsaroth (Hm).

Ancient Prison (bottom layer)

The Ancient Prison can be accessed by descending the rope behind the frozen door, which is located in the souther part of the GWD, in between Armadyl's Eyrie and Saradomin's Encampment. This doesn't require a particular agility level. However, at the bottom of the rope, there is an obstacle pipe that requires 70 Agility to pass. In order to reach Nex's boss room, you will have to pass Blood reavers and Ancient creatures. The latter are aggressive towards you, unless you are wearing the full Ancient ceremonial robes set or a Pernix, Torva or Virtus armour piece.