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Messages - Bluestorm

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661
Screenshots / Re: bank photo
« on: December 25, 2016, 10:35:37 pm »
Www.empsbankstaked.cunt
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662
Guides / Clue scroll npc locations
« on: December 04, 2016, 11:52:10 pm »
Since I'm constantly asked about the locations of all Clue scroll npcs, I decided to post a list of all the npcs (the ones I recalled when making this).

Bear in mind this is not a guide, just a list of people in their locations (I can also describe their locations in more detail if needed).
I encourage our fellow contributors to actually make a guide based on this list.

If there's something missing, feel free to let me know by posting below ;)

For a quick search press CTRL + F and type in that person's name.

Al-Kharid: Gertrude (near teleport location; also near Varrock), Jaraah (teleport location; also at Duel Arena), Meteora (north of teleport location; also at Falador and Edgeville)
Ancient cave: Shenven (in a room before Ancient Gladiators etc)
Ardougne: Councillor Halgrive (go west from Ardougne market/teleport location until the castle bridge, he's in front of one of the houses), Aubury (also in Port Sarim and Varrock)
Barbarian village: Thomy, Hunding/Hundig, Fish Monger (also in Rellekka
Burthorpe: Ghommal (in front of Warrior's guild, currently misspelled Ghommel), King Gjuki Sorvott IV (castle's ground floor)
Camelot: King Arthur (castle's ground floor)
Canifis: Barker
Castle Wars lobby: Lanthus
Catherby: Harry (fishing store)
Crafting guild: Master Crafter
Draynor village: Brian, Dark mage (also in Edgeville), Charlie the cook, Farmer Fromund (field east of Charlie the cook)
Duel Arena: Jaraah (also at Al-kharid)
Edgeville: Meteora (also at Falador and Al-Kharid), Dark Mage (also at Draynor Village), Brother Jered (monastery; also in Varrock castle), Vannaka, Wilderness guide
Falador: Flynn (pickaxe store), Robe Store owner (south of western Falador bank), Meteora (southern part of Falador; also in Al-Kharid and Edgeville), Sir Tiffy Cashien
Grand Exchange: Matt (under a tree south-eastern part of GE), Bolkoy
Heroes' guild (south of Burthorpe): Achiettes
Karamja store: Pirate Jackie the Fruit
Lumbridge: Mazchna, Bob (also in Port Sarim)
Obsidian Caves: TzHaar-Mej-Kah (near bank/Jad minigame entrance), TzHaar-Hur-Lek (minigame reward shop), TzHaar-Mej-Roh (near minigame rewards guy)
Port Sarim: Bob (also in Lumbridge), Gem merchant, Gerrant, Brother Brace (in small chapel south-west Port Sarim), Aubury (also in Ardougne and Varrock)
Rellekka: Freygerd (one of the houses east from the pub), Sassilik (Relleka market), Jarvald (in front of the viking ship that takes you to Waterbirth; also at Waterbirth island), Fish Monger (also in Barbarian village)
Rimmington: Hickton, Grum, Ilfeen (house near whirlpool), Simon Templeton (in front of whirlpool), Sigbert the Adventurer (crater)
Taverley: Sanfew
Varrock: Brother Jered (Varrock castle 1st floor; also at Edgeville monastery)Gertrude (in a house south-west from Varrock big bank, outside of city; also at Al-kharid), Aubury (also in Ardougne and Port Sarim)
Waterbirth island: Jarvald (also at Relleka)

Brother Kojo: Barbarian agility course (teleport available via Galahad in Barbarian village), Clocktower (building south-west of Ardougne)
Spirit: In front of both Revenant cave entrances
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663
Screenshots / Re: Emps-World Meme Center
« on: July 24, 2016, 04:47:27 pm »
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664
Clans / Bigdicks - Ironman clan
« on: July 11, 2016, 02:47:57 pm »


"Chat shite get fisted"
Clan Chat: Bigdicks

Welcome to the Bigdicks Ironman clan!

We are a clan built of the best Ironmen to ever grace the game.

In order to join you must be packing some serious meat, and be one of the greatest Ironmen ever seen.

We're mainly just somewhere for Ironmen to chill in a clan chat and have a laugh while training your skills.

If you're interested in joining the Bigdicks Ironman clan, please fill out this application form and we will get back to you:

Code: [Select]
IRL Name:
Main username:
Ironman username:
Shaft length:
Girth:
Do you have fantabulous banter?:
Are you sensitive and prone to crying?:

If you think you're suited to become a Bigdick Ironman, apply today!

The four founding fathers of the clan as shown in the image above:
Daniel - Cjkinsey6 - A
Adam - Deandam7 - Herpes
JP - Melting Fire - JP
Martin - Il Skill L - O


Bigdick members:
Ethan - Shadowkei - Relevant
Otto - Someone12116 - Alani
Aaron - Bubblebeam2 - Bubbleman
Pim - Ralphe10 - Ironman Pim
Jonner - Jonneh - Im Ironman
Rasmus - King125 - Iron Cubson
Bart - Str8att7 - Iron Bart
Oswaldus - Il Pk I - Sugar Tits
Arjen - Freestuffyay - Polygon
Brock - Cococola - Wong
Marek - Icedrags - Cry
Josh - Joshiee - Gonorrhoea
Nevin - Ranger 0wns - Iron Nevin/Ironman Kek
Corne - Corne506 - Iron Corne
Kaarel - Kaarel 123 - Jarvis






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665
Guides / Jonneh Island
« on: April 25, 2016, 09:17:48 pm »


Settle down ladies and gentlemen, what I am about to tell you is so extraordinary it defies the rules of the universe.
It all began when a great man with a vision, vision so big it couldn't be caged with hunter nor contruction skill realized that true nature of a man is not to build nor hunt, it is to create.

A vision that simply could not be constructed with a skill, it had to be created on it's own with magic.

The man of magic we call Jonneh, has built a magnificent island only to those who are open minded and free, island not to rich and powerful... but island to the free
.


How to get to the Island

The legend says...
pete shall selleth thee the afro, but not any 'rdinary afro, a rainbow one. once w'ren thee has't to unlocketh thy mind and op'rate the afro. once done and thy mind is free thee shall beest telep'rt'd to the jonneh island.



The perks of Jonneh Island
The legend says..
on the island th're is a h'rd of wild unic'rns. thee shalt not harmeth those folk, thee might not but co-live with those folk and oht'r island villag'rs. thee can drinketh from the lake of freedom and groweth healthy food in the garden of loveth.










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666
Introductions & Farewells / Re: X Sk1z X - Kyle
« on: March 15, 2016, 05:57:25 pm »
Guys be nice to him, the past is in the past
Hi wb
fox doesnt change his fur
Arctic foxes change the color of their fur with the seasons. In winter they are white to blend in with the snow, while in the summer they change to brown!

I mean ...
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667
Guides / Re: Emps script: Write your own quest!
« on: January 27, 2016, 02:20:43 pm »
Code: [Select]
d = quest_options
opt | 159 "Begin quest" | gnomechild

d = gnomechild
if $q_gnomechild == 0 gnomechild_begin
if $q_gnomechild == 1 gnomechild_check

d = gnomechild_begin
npc "Got any of that good shit, yeah?"
plr "Hhhhhhhhhhhhhhhhhhhhhhhh???"
npc "Bring me 12 guam leafs."
qst "Help the gnome child in his dank quest?" "Ok" | gnomechild_cont "Ok" | gnomechild_cont

d = gnomechild_cont
npc "Ty m8." $q_gnomechild = 1

d = gnomechild_check
npc "You brought the good shit?"
if hasItem({249, 12}) gnomechild_finish else gnomechild_scam


d = gnomechild_finish
delItem(249, 12)
npc "Yeah thats the shit. Good shit m8. Ty." $q_gnomechild = 2

d = gnomechild_scam
npc "You tryin to foken scam me m7?"
plr "Cheeky little shit m8 I'll bash ur head in I swear on me nan."
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668
Goals & Achievements / Tgod Bro's In-game progress log [UPD 2/13/19]
« on: December 28, 2015, 04:27:28 pm »
Hey there, welcome to my progress log!



I'VE ALREADY ACHIEVED
 
200,000,000/250,000,000  Thieving Experience.

200,000,000/250,000,000  Firemaking Experience.

200,000,000/250,000,000 Cooking Experience.

250,000,000/250,000,000  Smithing Experience.

250,000,000/250,000,000  Fletching Experience.

250,000,000/250,000,000  Range Experience.

250,000,000/250,000,000  Attack Experience.

250,000,000/250,000,000  Defence Experience.

250,000,000/250,000,000  Strenght Experience.

250,000,000/250,000,000  Hitpoints Experience.

250,000,000/250,000,000  Magic Experience.




CURRENT GOALS

  • Getting 4b total experience. CURRENT XP     
    • Getting 250m fishing xp. At this moment: 200,832,313
    • Getting 250m woodcutting xp. At this moment: 201,109,182
    • Getting 30m+ in every single skill. Missing skills: SLAYER, FARMING, AGILITY.


    CURRENT OVERALL RANKING

    #4


    MY EXPERIENCE
    3,863,021,204


    In-Game name: Tgod bro.

    I'll be updating this topic whenever i gain some xp and/or achieve any goal.

    Looking foward to getting your support guys.[/list]
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    669
    Guides / Magic training guide
    « on: November 23, 2015, 03:42:36 pm »


    I see a lot of people alching to 99 magic, it annoys the hell out of me because there are ways to level magic that are much faster and much more entertaining than just sitting there and clicking the same pixel the entire day. This guide will contain all viable ways of training magic, some are cheap, some cost a lot and some even make you money. Pick whichever suits you best.

    Why train magic?

    Some people wonder why you should bother training magic in the first place. I'll just list some benefits training magic has.
    • Popular spells for pking such as barrage, entangle, teleblock and vengeance
    • Spells that make skilling or PvM more convenient such as superheat, humidify and alchemy
    • Magic can be quite effective for long boss trips, a high level magic set and blood barrage can be used for really long trips
    • Enchanting your own jewelry and bolts
    • Teleports to locations such as god wars, the abyss or even the deep wilderness

    Runes

    Most methods of training magic involve runes, you'll get some upon creating your account. These aren't enough to get you to a high magic level though, you'll need way more of them. There are three ways of getting them: Buying them from players, buying them from the shop and runecrafting them. If you are gonna buy runes, I recommend you buy them from the shop, they are much cheaper there. I've provided maps of where all the rune shops are below. If you'd like mass amounts of runes, runecrafting or buying from players become more favorable options. If you don't like using runes, there are methods for training magic without runes as well.


    Staves

    A key to lowering the cost of training magic is using the right staves. Some staves provide infinite runes of one or multiple types, some staves have a chance to save your runes when casting a spell and some staves don't use runes at all. Using one is important, knowing which one to use is even more important. A lot of staves can be bought at Zaff's shop in varrock. These are all the staves you need to know about for training:
    • Basic staves
      Provide infinite runes for their element. Obtained from Zaff's shop. No requirements.
    • Mystic staves
      Provide infinite runes for their element. Has decent magic bonuses. Obtained from Zaff's shop. Requires 30 magic to use.
    • Mystic mud staff
      Provides infinite water and earth runes. Has decent magic bonuses. Obtained as a drop from black demons. Requires 30 magic to use.
    • Mystic lava staff
      Provides infinite earth and fire runes. Has decent magic bonuses. Obtained as a drop from basilisks. Requires 30 magic to use.
    • Slayer's staff
      Is required to cast the slayer dart spell. Obtained as a drop from infernal mages. Can autocast crumble undead, slayer dart and wave spells. Requires 50 magic and 55 slayer to use.
    • Ancient staff
      Has good magic bonuses. Obtained from Zaff's shop. Requires 50 magic to use.
    • Dragon staff
      Bonuses scale with magic level, up to 70. Obtained from the donator store. No requirements.
    • Ahrim's staff
      Has great magic bonuses. Has a special effect with the full ahrim's set that increases the effect of a spell. Obtained as a drop from the barrows brothers minigame. Degrades and is repairable at Bob. Requires 70 magic to use.
    • Elemental staff
      Provides infinite air, water, earth and fire runes. Has great magic bonuses. Obtained as a drop from chronozon. Requires 70 magic to use.
    • Master wand
      Has great magic bonuses. Obtained as a drop from KBD. Requires 72 magic to use.
    • Staff of light
      The best magic bonuses for a staff without a built in spell. Obtained as a drop from saradomin gwd. Requires 75 magic to use. Has a special attack that will reduce the amount of damage you take.
    • Rod of invandis
      Has great magic bonuses. Obtained as a drop from smoke demon champion. Can not autocast any spells but has a built in spell that costs no runes. Degrades and is repairable at Bob. Requires 80 magic to use.

    Equipment

    It's important you wear the best magic equipment possible for your level. Your spells will become more accurate and a bit more damaging. This in turn will give you more exp per hit, cost less runes per exp and it will be generally faster. It doesn't really matter what you use, as long as you use the best gear that is available to you. If you don't have any magic gear, you can get some mystic from a shop in falador, it requires 40 magic and 20 defense to wear.


    The beginning (1 magic)

    You'll start off with the runes you get from your starter kit. 1000 mind runes, 700 air runes, 350 water runes, 350 earth runes and 350 fire runes. The first thing you do is cast the strike spells. Just cast the best one available until you run out of runes. Purchasing an air and fire staff will get you the most out of the starter runes. If you can afford it things like magic amulet (t) or a god cape will help a lot as well. It is recommended you do this during double exp to avoid the lower levels as much as you can, you can get up to about 45 magic with just your beginner runes.

    Recommended monsters:
    Goblins



    Crumble undead (39 magic)

    One of the very old ways of training magic, crumble undead still is a cheap and efficient way of gaining exp. The extra damage crumble does to undead creatures is huge, especially if you pair it with a salve amulet should you have one. If you are 50 magic and 55 slayer you can use the slayer's staff to autocast this spell as well, making it a lot easier to train with.

    Recommended monsters:
    Zombies, skeletons, ankous


    Astral runes (43 magic)

    I have a seperate guide on this as it was worthy of a guide on it's own. You can find it here. You can gain about 500k exp per hour with this method without dxp!

    Alchemy (21 and 55 magic)

    Alchemy spells are non combat spells that give quite a bit of exp. Low alchemy requires 21 magic and gives 312 exp per cast. High alchemy requires 55 magic and gives 736 exp per cast. While they are non-combat spells, they don't interrupt combat. This makes them great for gaining additional exp with a fairly low rune cost. You can alch additionally to any other magic training method, it is favorable with ones that use a fire staff of any kind. It makes magic a lot faster. Do not use alching on it's own as a training method however, without combat spells the exp rates suck.

    Slayer dart (50 magic and 55 slayer)

    This spell has a higher maxhit than air wave, it's really good for it's low level requirement and should be used until earth wave can be cast. The downside is you have to have 55 slayer. It is a great way to train towards the higher levels cheaply as it has a really low rune cost to it. You can use this spell to train to 99 if you want to, there are stronger spells though.

    Recommended monsters:
    Moss giants, giant champions


    Earth and fire wave (70 magic)

    You're probably thinking 'Why on earth is he recommending these spells? They have such a high rune cost.' Well they do, but not if you have an elemental staff. All the wave spells only cost one blood rune per cast if you're wearing an elemental staff, that makes them really cheap. I recommend doing this until 99, it's cheap and pretty fast. The ele staff is quite expensive but the money can be made from the astrals method. Alching along with this method will also cost you no fire runes.

    Recommended monsters:
    Giant champions, black demons


    Multi target spells (68 magic)

    The burst and barrage spells from the ancient spellbooks hit multiple targets, it is pretty much the fastest way of training magic. It does cost a lot of runes however, and potions are recommended. You'll need 68 magic for blood burst, only use blood burst because it keeps you alive when being attacked by loads of monsters. At 92 Switch to blood barrage. If you do this at a location where you can hit multiple mosters with your attacks you will get the best exp rates possible. This does cost a lot of money and you will need both food and prayer potions. If you use the abyssal demons spot you will need 85 slayer and active membership.

    Recommended monsters: Zamorak gwd, abyssal demons


    Rod of Ivandis (80 magic)

    The best staff in the game in my opinion, great dps, fairly low cost repair wise. The issue for some people might be the price of the staff itself, but if you have the money for that you should go with this staff. Be sure to kill something that will give you a bit of money so you cover your own repair costs, frost dragons are a good choice if you have the levels to wear a dfs. High level slayer creatures are all good to train on with this staff, you do need their slayer requirement and active membership to kill them though.

    Recommended monsters:
    Pest control, dark beasts


    Pest control (1 magic)

    Despite bonus exp getting a nerf, pest control is still good if you want to level magic. It is the only thing you should use magic brawlers on. It's also one of the few ways to level magic without using actual magic. If you really hate using spells, go with pest control. You can get well over 30k exp per 100 tickets. Just make sure it's double exp and use brawlers when spending your tickets.

    Dragonfire shield (1 magic, 75 strength and 75 defence)

    It's not all that great anymore since dragons have become resistant to the spec but it does deserve a mention. After absorbing dragonfire 5 times your shield will become charged, if you then operate the shield it will release those charges into a magic attack. It gives magic exp for what you hit. On other monsters and players that maxhit is 70, dragons resist it. It can be a great way to go through the early levels, charging the dfs and running to another monster close by and using the spec.


    That'll be all for this guide. If you have any other methods you want me to add or have some feedback on the guide feel free to post it.
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    670
    Off-Topic / Re: Longest Thread
    « on: September 04, 2015, 07:12:16 pm »
    You don't get postcount in Off-Topic Section btw.

    #Joshiee
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    671
    Guides / [Moneymaking] Humidify
    « on: June 16, 2015, 12:25:35 pm »
    This is a moneymaking guide that doesn't have that many requirements to it. It's a great way to start rebuilding your bank if you lost it. This might be ever so slightly boring, I suggest you watch a movie or series while doing this. The money from this guide is in the vials, you'll need to sell them. This guide contains clickable links, feel free to use them to get to their wiki pages.

    Requirements:
    Skills you'll get exp in:


    Setup/inventory



    Location

    Due to it being the place with a general store closest to a bank, barbarian village is perfect for this.



    The progress

    Now that you're at the general store you can finally start. Buy 25 empty vials with the buy-x option, use the humidify spell (68 magic) and all your vials will be filled with water. Bank them and simply repeat the steps until you feel you have enough vials of water, and then sell them for money if you need to.



    Some stats
    1 Inventory:
    Uses: ~10 seconds, 25 gp, 1 astral & 1 fire rune
    Gives: 25 vials of water, 192 magic exp

    Per hour:
    ~9,000 vials made
    ~360 astral & fire runes used

    Magic exp:
    ~69,120 without dxp
    ~138,240 with dxp

    Notes:
    • Lunars are no longer members only
    • If you're struggling to get astrals use this guide

    /End
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    672
    Guides / [Skill]Prayer guide
    « on: May 24, 2015, 11:13:42 am »

    Prayer is one of the most practical skills in the game. It's uses go from boosting your damage output to almost fully protecting you from attacks. In both pvp and pvm prayer is used very extensively. Leveling it up can be a bit tedious however. This guide will tell you how. This guide contains clickable links to the wiki, so feel free to click around. Clicking the prayer icon will take you to the wiki page for it.

    Table of contents
    • The advantages of prayer
    • Prayer points
    • Prayer effects
    • Exp rates
    • Training methods
    • Tips & tricks

    The advantages of prayer

    As said in the intro, prayer has various different effects which help you in combat. These go from simple stat boosts, to full protections. Why should you use these? Because they're a massive factor in fighting efficiently. Let's take protect from melee as an example; if you're fighting a monster that deals a lot of melee based damage, you'll reduce your damage taken by a significant amount if you pray. This could mean more kills, less supply used, and longer trips, thus more efficiency.

    Prayer points

    It isn't all for free though. Your prayer level is equal to the amount of prayer points you have, and these will drain slowly if you are using any prayers. The rate at which it does depends on what prayers you are using. Prayer points can be restored in various ways, the easiest way is by talking to a healer or praying at an altar, this will restore them back to full. There are also prayer and super restore potions which restore prayer points for when you aren't near one.

    Prayer effects

    I will now be listing all the various effects you can get with prayer. These will be listed by type, you can not turn on multiple prayers of the same type at the same time. There are a few prayers that this rule doesn't apply to, protect item, rapid heal and rapid restore. You can also use 1 overhead prayer while using another prayer. This is a list of all the prayers by type, prayers in the same table can't be turned on at the same time.
    • Melee boosts

    • Range boosts
    • Magic boosts
    • Defence boosts
    • Overhead prayers
    • Other prayers
    Exp rates
    There is a whole variety of bones, ranging from really low exp (normal bones) to high exp (dragon and frost dragon bones). If you plan on collecting a certain type of bone, keep in mind the higher prayer exp they give, the more likely it is that they're hard to get.


    Training methods

    Simply burying all the bones you get from killing monsters is a pretty standard method to level up prayer, however it might be better to collect bones and bury them when there's double exp, or use them with brawlers. Buying the bones is an expensive method, but it is reliable. As far as getting your own prayer experience goes, I recommend the following two things.

    Collecting bones

    You don't see people camping blue dragons for nothing, they drop dragon bones, which are the second best bones in the game. Blue dragons are the easiest dragons outside of the wilderness, but that doesn't mean you can't kill other dragons. Red, black, brutal and mithril dragons are also great alternatives. Frost dragons beat them all though. I'd recommend killing frost dragons at Neitiznot island if you have high combat stats and at least 65 agility, their bones bury for a whopping 5,625 exp with double and brawlers.

    If you don't know how to go about killing frosts, you can find a guide for it here.



    If you can't go to frost dragons, I recommend you kill any chromatic dragon.

    Pest control

    You can also get prayer exp from the pest control minigame. For 100 tickets you can get an exp amount dependant on your level, the higher the level the more exp. This is a great method if you have a lot of pest control tickets, you can get 99 prayer pretty easily using this method. Double exp and brawlers also work on the exp rewards from the minigame.

    Tips & tricks

    If you collect your bones, don't bury them unless it's double exp, it'll save you a lot of time or money on the bones.
    Brawler gloves, which can be obtained from the castle wars minigame give a 1.5x exp boost to prayer as well, this stacks with double exp for a total of 3x exp.



    And that's the end of the guide. If you have any improvements to it please post. And if this guide was useful to you feel free to give it a thank.
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    673
    Guides / [Moneymaking] Astral runes
    « on: April 30, 2015, 10:47:49 pm »
    This is a moneymaking guide that doesn't have that many requirements to it. It's a great way to start rebuilding your bank if you lost it. This might be ever so slightly boring, I suggest you watch a movie or series while doing this. The money from this guide is in the astrals, you'll need to sell them. This guide contains clickable links, feel free to use them to get to their wiki pages.

    Requirements
    Skills you'll get exp in


    Setup/inventory


    Location
    You will be mining your own ess in the essence mine, and then superheating it. You will need to teleport, ask Aubury, he can be found in Varrock and Port sarim. Just right click on him and use teleport.

    Varrock:

    Port sarim:


    The progress

    Now that we're finally inside the ess mine we can start. Mine the essence until your inventory is full, then simply superheat the essence. The spell will ignore your runecrafting and smithing level. You will get 10 astral runes for every 4 essence you superheat. So one nature rune will get you 10 astral runes. This method is great because you'll never need to bank until you run out of nature runes.

    Some stats

    Ess mined per hour: ~2880
    Astrals created per hour: ~7200

    Without double exp:
    Mining per hour: 126,720 exp
    Magic per hour: 498,240 exp
    Smithing per hour: 43,200 exp
    Runecrafting per hour: 43,200 exp

    No dxp, goldsmith gauntlets:
    Smithing per hour: 45,360 exp

    No dxp, chaos gauntlets
    Runecrafting per hour: 45,360 exp

    With double exp:
    Mining per hour: 253,440 exp
    Magic per hour: 996,480 exp
    Smithing per hour: 86,400 exp
    Runecrafting per hour: 86,400 exp

    Dxp, goldsmith gauntlets:
    Smithing per hour: 90,720 exp

    Dxp, chaos gauntlets
    Runecrafting per hour: 90,720 exp


    This is the end of my guide. I hope this will help you earn some money. If you have any tips to make this guide better, feel free to post. If it helped you, feel free to give the post a thank as well.

    /End
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    674
    Guides / Emps-Kit - Version 0.6
    « on: September 28, 2014, 03:13:30 am »
    Emps-Kit
    Bringing the experience to you...



    What is Emps-Kit?

    Emps-Kit is a calculator which holds information about all of the skill experience rates in Emps-World. This means that you no longer have to find the experience and calculate yourself. The calculator is very simple but is very useful at the same time. The calculator has been designed by Il Pk I using information from the Emps-World Wiki.

    When does Emps-Kit get updated?

    Emps-Kit is an on-going project, it will never be finished as the experience rates change all the time. When the experience rates change I will be updating them, however this might not happen instantly. When you download Emps-Kit you will be able to see the current version near the bottom, this will tell you if the calculator is up to date, or out of date. Emps-Kit will NOT automatically update, you will have to do this yourself, the current version will simply alert you.

    Where can I download Emps-Kit?

    The main download link for the Emps-Kit will be located here. However this link will not always stay the same as when I update the calculator I will have to re-upload it. Therefore if you were thinking of bookmarking the link I would recommend bookmarking this topic instead so you can find the link with much more ease. Please note that Emps-Kit is a .exe file, this means that websites do not often allow these to be uploaded, I have bypassed this by storing it inside a .rar file (you can extract it using WinRAR).

    Download links can be found at:

    Mirror                  Website                  Link                  
    #1 UppITclick here
    #2 Dropboxclick here
    #3 MediaFireclick here

    Enhancements

    Many items provide you with experience boosts of some kind therefore I have added the option to Emps-Kit, however please note this feature may not work as intended. If you do notice any problems with this feature please report them within this topic and I will try to fix them as soon as possible.

    Preview



    Something missing?

    As I said previously this is an on-going project which means I will be listening to your feedback to add/update anything which you feel is incorrect or could be an improvement to the calculator. If you do have any feedback please post it within the topic using the layout below:

    Code: [Select]
    [b][u]Feedback[/u][/b]
    Skill(?):
    Suggestion/Improvement:
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