Attack

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Players train the Attack skill to be more accurate in their attacks and to be able to wield stronger and better melee weapons. Attack can be trained in any form of melee combat with any weapon against Monsters or other players in the Wilderness. A player must use the first combat style of a melee weapon (generally Chop or Stab) to gain any Attack experience. You can see if a combat style trains attack, by hovering over it and wait until the tooltip appears. In Emps-world you gain 40 Attack experience per hit.

A player can boost the Attack skill by using Attack potions or Super attack potions made with the Herblore skill. With potions players can reach a maximum Attack level of 119.

A higher Attack level will enable you to hit more accurate in melee combat. You will significantly hit more often in a fight. Defence is the contrary of Attack: it decreases the accuracy of your foe (unlike popular believe that it decreases the max hit).

A higher Attack level will also enable you to wield more and different kinds of melee weapons:

Image Item Required level Other requirements
747.png Glowing dagger 1
1321.png Bronze weapons 1
1323.png Iron weapons 1
1325.png Steel weapons 5
1327.png Black weapons 10
6611.png White weapons 10
1329.png Mithril weapons 20
1331.png Adamant weapons 30
1333.png Rune weapons 40
4153.png Granite maul 50 50 Strength
4587.png Dragon weapons 60
6527.png Obsidian weapons 60
10200.png Donator blades 60
4151.png Abyssal whip 70
10187.png Donator whips 70
4718.png Dharok's greataxe 70
4726.png Guthan's warspear 70
4747.png Torag's hammer 70
4755.png Verac's flail 70
11730.png Saradomin sword 70 70 Strength
11696.png Bandos godsword 75
11700.png Zamorak godsword 75
11698.png Saradomin godsword 75
11694.png Armadyl godsword 75
11716.png Zamorakian spear 80