Attack
Players train the Attack skill to be more accurate in their attacks and to be able to wield stronger and better melee weapons. Attack can be trained in any form of melee combat with any weapon against Monsters or other players in the Wilderness. A player must use the first combat style of a melee weapon (generally Chop or Stab) to gain any Attack experience. You can see if a combat style trains attack, by hovering over it and wait until the tooltip appears. In Emps-world you gain 40 Attack experience per hit.
A player can boost the Attack skill by using Attack potions or Super attack potions made with the Herblore skill. With potions players can reach a maximum Attack level of 119.
A higher Attack level will enable you to hit more accurate in melee combat. You will significantly hit more often in a fight. Defence is the contrary of Attack: it decreases the accuracy of your foe (unlike popular believe that it decreases the max hit).
A higher Attack level will also enable you to wield more and different kinds of melee weapons:
Image | Item | Required level | Other requirements |
---|---|---|---|
Glowing dagger | 1 | ||
Bronze weapons | 1 | ||
Iron weapons | 1 | ||
Steel weapons | 5 | ||
Black weapons | 10 | ||
White weapons | 10 | ||
Mithril weapons | 20 | ||
Adamant weapons | 30 | ||
Rune weapons | 40 | ||
Granite maul | 50 | 50 Strength | |
Dragon weapons | 60 | ||
Obsidian weapons | 60 | ||
Donator blades | 60 | ||
Abyssal whip | 70 | ||
Donator whips | 70 | ||
Dharok's greataxe | 70 | ||
Guthan's warspear | 70 | ||
Torag's hammer | 70 | ||
Verac's flail | 70 | ||
Saradomin sword | 70 | 70 Strength | |
Bandos godsword | 75 | ||
Zamorak godsword | 75 | ||
Saradomin godsword | 75 | ||
Armadyl godsword | 75 | ||
Zamorakian spear | 80 |