Attack

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-unfinished, needs tables and images-

Players train the Attack skill to be more accurate in their attacks and to be able to wield stronger and better melee weapons. Attack can be trained in any form of melee combat with any weapon against Monsters or other players in the Wilderness. A player must use the first combat style of a melee weapon (generally Chop or Stab) to gain any Attack experience. You can see if a combat style trains attack, by hovering over it and wait until the tooltip appears.

A player can boost the Attack skill by using Attack potions or Super attack potions made with the Herblore skill. With potions players can reach a maximum Attack level of 119.

A higher Attack level will enable you to hit more accurate in melee combat. You will significantly hit more often in a fight. Defence is the contrary of Attack: it decreases the accuracy of your foe (unlike popular believe that it decreases the max hit).

A higher Attack level will also enable you to wield more and different kinds of melee weapons:

Image Weapon Required Attack level image Glowing dagger (does it still exist?) 1 image Bronze weapons 1 image Iron weapons 1 image White weapons?? 1 image Steel weapons 5 image Black weapons 10 image Mithril weapons 20 image Adamant weapons 30 image Rune weapons 40 image Granite maul 50 image Dragon weapons 60 image Obsidian weapons 60 image Donator blades 60?? image Abyssal whip 70 image Donator whips 70 image Dharok's greataxe 70 image Guthan's warspear 70 image Torag's hammers 70 image Verac's flail 70 image Saradomin sword 70 image Bandos godsword 75 image Zamorak godsword 75 image Saradomin godsword 75 image Armadyl godsword 75 image Zamorakian spear 80