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Fire cape

From Emps-World Wiki
Fire cape
Fire cape
Tradeable Yes
Equipable Yes
Stackable No
Noteable No
Destroy Drop
General store 36,000 gp
Low alch 47,813 gp
High alch 56,250 gp
Weight 1.8 kg
Examine
You have a Fire cape.

The prestigious Fire cape can be obtained from the Jad minigame, after a player has killed Tz-Tok-Jad in the final wave. A player will recieve the cape when he or she exits the cave after the minigame has been completed. The cape is tradable and has 1 requirement to be worn which is completing the jad minigame itself.


Fire cape
Attack Bonus
Fire cape
Melee Range Magic
5 0 0
Defence Bonus
Melee Range Magic Prayer Hitpoints Block
8 8 8 2 0 0.0%
Strength bonus Maintenance
Melee Range Magic Degradable Repair Item slot
5 0 0 No No Capeslot.png
Requirements Attack speed
None -

Trivia

  • Fire cape used to be slightly better for melee bonuses than max cape, this is no longer true as max cape was buffed
  • Many players wear the fire cape while training ranged and magic despite it not giving bonuses for them
  • The fire cape used to have a requirement to wear. The 'wearing a fire cape' perk could be bought from the Tokkul exchange for a price of 75,000 tokkul. This was removed later on