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Archdemon wand

From Emps-World Wiki
Archdemon wand
Archdemon wandArchdemon wand (noted)
Tradeable Yes
Equipable Yes
Stackable No
Noteable Yes
Destroy Drop
General store 1,800,000 gp
Low alch 2,390,625 gp
High alch 2,812,500 gp
Weight 0.8 kg
Examine
You have a Archdemon wand.

The Archdemon wand can be obtained by combining 6 Yk'lagorian bars, a Yk'lagorian tome and 3 Ancient strings. The Archdemon wand is degradable and has up to 40 hours of combat time before it transforms into a broken state. It can be repaired by Bob at any state for a coin fee of up to 9,000,000 gp, depending on how many charges missing. Players may also repair it at a repair bench in a player-owned house for a reduced fee of up to 7,362,000 gp.

Archdemon wands can be recolored by using Dye bottles.


Archdemon wand
Attack Bonus
Archdemon wand
Melee Range Magic
0 0 172
Defence Bonus
Melee Range Magic Prayer Hitpoints Block
0 0 0 0 0 0.0%
Strength bonus Maintenance
Melee Range Magic Degradable Repair Item slot
0 0 30 Yes Yes Weaponslot.png
Requirements Attack speed
92 Magic 2.5 secs
Archdemon wand special attack
Energy Effect
50% Restores prayer points by 150% of damage dealt.