Hey guys,
A happy new year!
I'm changing a few things with this update, so please take your time and read through them.
God Wars DungeonI'd like to keep it simple. The GWD is just too easy. I didn't want to make the monsters stronger, because it's not really funny if they are just going to hit you harder or can take more damage. I'm satisfied with their current combat power and don't wish to change that. So, I've thought of special mechanics that will make the fight more interesting and will require you to pay more attention to the actual fight. On top of that, the drops have also been buffed. The amount of resource drops you get is larger now and in noted form.
- Commander Zilyana now buffs her allied minions. This goes up to 50% of their current combat power. Starlight will drain your prayer points.
- Kree'arra has received different projectiles with different speeds. They have no special effect, but 'unlucky' or 'lucky' stacks of its projectiles can give you a lot of hits in a short amount of time. Flockleader geerin and Wingman skree can now throw poisoned spears. The poison damage starts at 1, but can go up to 15 depending on the length of the fight.
- General Graardor has gained the ability to buff the attack speed of his allied minions. Moreover, the lower he becomes, the faster he will attack.
- K'ril Tsutsaroth: Spawns allied minions and received new attacks.
Grand Exchange SetsYou can now buy/sell item sets on the Grand Exchange. Hovering over the set tells you which items it includes. Every GE clerk allows the exchange of item sets.
ParticlesThe system isn't yet 100% finished, but I can already show-off some pretty cool graphics! All elemental weapons have received particles. If you don't like them, they can be disable at the game settings.
How do you like the system? What could be done to improve it? Where else would particles be cool?
Changes:
- Dragon dagger special attack has been nerfed. Accuracy decreased by 15% and maxhit decreased by 5%.
- Bosses can no longer be frozen.
- The defensive bonuses of third age armours have been buffed by 10%. The 3rd age amulet's bonuses have also been reworked completely. It gives slightly less accuracy and strength bonus than a fury but more defensive bonuses.
- Walls in the Revenants dungeon have been fixed.
- You can now search for places on the minimap. Dungeon locations have also been added there. It should now be easier to find certain places of interest with the minimap.
- The hits it takes to fully degrade barrow items was increased from 5.000 to 8.000.
- Lunar spells no longer block walking when casted.(vengeance, heal other, vengeance other, etc.)
- The mailserver was updated with DKIM records. That will let mailservers classify mails from Emps-World less often as spam.
- KQ's poison damage now starts at 1 and goes up to 15.
- Deflected damage can no longer be deflected again (veng of vengs).
All the best,
Thomy