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Kaarel 123

December 05, 2015, 09:25:59 am
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  • mak merica grate agen Ȃ̴̍͐͆̓̌̀̓̈̋̈̌̇̀͛̈́̉̈̒͒͘̕̚͝͝͠

It takes quite some time to fix the rotated map blocks after I load up a new area.
« Last Edit: December 05, 2015, 09:27:47 am by Kaarel 123 »

Ȃ̴̛̛̰̤̘͉̍͐͆̓̌̀̓̈̋̈̌̇̀͛̈́̉̈̒͒̋̂́̍̽̈̔̉̑̐͋̐̾͛̎̄͛́̈́̅͐͋̃͋̿͂͂͛̋͛̆͊̐̋͗͒͊͋̈́͛͑͑̉̉͒͌͆̾̂̈́̋̆̍̓̊̄̑̈͒̒͆͑̋̿̄͌͒͛́̑̿̑͗̇͋̈́̅̎̍͘̕̚̚͘͘͘̚̚̚̕͝͝͠͝͝͝͝͝
̶̡̡̨̢̨̨̨̢̢̡̢̛̛̛̙̟̗͎͍̞̪̖͙͓͖̥̗̲̬̫̬̝͉͔͍̻̹̙͕̱̮̲̺̭͉͔̹̖̮̖͖̳͉̩͙̲͚̝̲̺̥̬̰̝͙̤̭͕̝̯̺͔͎̜̳͙̖̫͉͉̗͉̱̭̗̱̦̭̹̗͓̤̟̻̞͂͌̌́̀̌̾͊̅̾̊̅̈́̈́͂̆̔̊̑̂̽̔̌̀͗̈́̃͆͗̌́̀͋̈̌͗̐͌̃̌͒̏̆̊͆̓̊̀͒̑̈̀̈́͑̏̋͆̇̈́̽̍̽̃̾̔̈́̀̾̈́͂̌̈́̐̃̊̀̌̇̾͛̽̽́̌̓̅̉̓̎̊̄̇̓̈́̎́̿̍͂̑̌̂̀̔̏͛̆͒͛̃̌̋͘̕̚̚͘͘͜͜͝͝͝͝ͅͅ
 

Thomy

Reply #1 · December 05, 2015, 10:58:22 am
That's due to the lazy loading mechanic of VBOs. It cannot be changed unless I rework the system. You'll always find those invalid blocks for a short amount of time.  For now I cannot present a fix, in the future these may be fixed faster.
 
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