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Messages - Zaros

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31
Suggestions & Ideas / Re: Chat & Clan Chat
« on: February 13, 2016, 08:18:07 am »
Read the rules before posting in a seciton, don't suggest any modifications to the clan system.
https://emps-world.net/forum/index.php?topic=40.0

I believe that I'm not breaking any rule by suggestion this as this does not concern only Clan Chat, but the Chatting System in general. It's true that it isn't "hard" to press tab or to retype everything back, I'm well aware of that, but I do think that it's a nice small perk to have. Little things are enjoyable as well.

32
Suggestions & Ideas / Chat & Clan Chat
« on: February 13, 2016, 07:56:47 am »
It'd be nice to have our text continue on the next line instead of having our sentences cut off when typing too much,
it'd save use from retypping the words that got cut off, which happens quite often to nearly everybody... Except muted people.

33
Feedback / Forum Signature
« on: February 13, 2016, 07:38:14 am »
I'm already aware that some signature limits exist, but I feel like some more are needed.
I agree that signatures should allow us to use some pictures and gifs, but I feel like some signatures are just too big, taking too much space on topics, because of multiple pictures, may they be big or small.
I mean, some signatures take 200-300% more space, than the actual reply itself!

I think that setting some limits could be a way to go, may it be max file size, or pixels per pixels, it could save lots of space, and allow more replies per page while on a topic.

Current Limits; Max characters: 550; Images in your signature must be no higher than 420 pixels
 
Edit: I just took a moment to examine the current limits, image limitation by pixels do exist, but perhaps it is still too large, as we can clearly see 2-3 big images in a single signature, one bellow each other, making it even "bigger".

34
Introductions & Farewells / Re: Hello
« on: February 13, 2016, 07:15:55 am »
Welcome to Emps-World buddy.
I think I saw you around a few times, both in-game and on the forum, but maybe we'll get a chance to play together.

By football you mean which sport?
This one
Or this one?

May sound like a silly question, but since the United States have called that sport football, the "European Football" is called Soccer both in Canada and in the States. It's a nice thing to do sports though, for my part, I enjoy my few years playing "American Football".

35
Help me! / Re: Onyx and dragon bolts (e)
« on: February 13, 2016, 07:00:43 am »
Actually, aren't Dragon Bolts (e)'s special supposed to be dragon fire? So if you don't use Antifire Potions or an antidragon shield/dragonfire shield, it'd mean that you could get hit around 70s? Although, for the damages dealt and the Onyx Bolts (e), as Charr said, no percentage is mentioned anywhere.

36
Feedback / Re: Emps-Wiki: feedback
« on: February 13, 2016, 06:34:48 am »
https://emps-world.net/wiki/Zamorak_brew
Quote from: Emps-World Wiki
When drinking a Zamorak brew you will heal an amount of Hitpoints depending on your own Hitpoints level, up to 16 at 99 Hitpoints per sip. Your Strength and maximum Hitpoints level will also be temporarily increased depending on their level, up to 123 strength and 115 hitpoints at levels 99. Every sip has a negative downside: your Attack, Strength, Range and Magic will be decreased by 5%.
Many players prefer using Zamorak brew over the Super strength potion because of the superior strength boost. You can use Super melee potions, other super potions or Super restore potions to restore your levels.

I believe that Zamorak Brews lower your Defence, and not your Strength as it already boosts this one.

37
Guides / Re: New Spectrals Guide
« on: February 13, 2016, 06:31:52 am »
  When drinking a Zamorak brew you will heal an amount of Hitpoints depending on your own Hitpoints level, up to 16 at 99 Hitpoints per sip. Your Strength and maximum Hitpoints level will also be temporarily increased depending on their level, up to 123 strength and 115 hitpoints at levels 99. Every sip has a negative downside: your Attack, Strength, Range and Magic will be decreased by 5%.

I see that you've copied it from the Wiki, but I think Zamorak Brews lower's Defence, and not Strength as mentioned above, it'd be silly to lower strength while boosting it, right? I'll feedback this aswell on the Wiki Feedback topic.

And as others already suggested for your guide, you should show pictures of your gear, of the location, how to get there, what to do, show information about the drops, slayer masters that assign them, etc.

38
Resolved Bug Reports / Clans
« on: February 12, 2016, 06:13:27 am »
The bug here is, upon creating a clan, it must be 13 characters or shorter, if not, we'll be unable to create a clan...
Although, what's wrong is, when you create a clan with exactly 13 characters it won't let you join the Clan Chat.


As you can see on the image, I was able to create my clan with exactly 13 characters, yet when I tried to join it back (as seen in the same chat, just before the delete & remake), it was trying to join "Cult Of Zaro" instead of "Cult Of Zaros".

39
Resolved Bug Reports / Tutorial Dialogues
« on: February 12, 2016, 06:08:26 am »
Here's a picture that shows one of the "bugged" dialogues;

Bugged as in, it begins on the far left and sometimes gets off the dialogue screen, like shown above.
I suppose it's something quick to fix, like adding more dialogue pages instead of extra text.

40
General Discussion / Re: Let's discuss membership
« on: February 12, 2016, 04:15:51 am »
Maybe the way slayer is a member drop make it like it used to be long so where simple banshees drop bandos and cockatrice drop armadyl or even if not make drops from slayer monsters better than right now and add some good items to agility arena maybe that also could make you money ? This way members would actually have a good chance on making better money and member ticks could even go up in price than being reduced.

I disagree with the idea of lower level-monsters dropping any good gear, I believe drops are already assorted and good as they are, for the most part, for God items, just go to God Wars Dungeons, simple as that in my opinion, it may be hard but it's worth the trip.

Adding new Slayer Creatures would be an idea but even then, what would they even drop? The server already got a large variety of items, if anything more should be dropped, we'd maybe have to turn towards custom items or unused items. For example, having a working Ring of Wealth dropped by a high-level Slayer monster. 

41
Suggestions & Ideas / Chaos Gauntlets
« on: February 11, 2016, 10:25:31 pm »
About the Chaos Gauntlets
Quote
These runecrafting gloves grant the wearer an additional 5% Runecrafting experience bonus.

My suggestion would be to add some chances to get extra runes from RuneCrafting, with a percentage. Like 5-20% chance to get extra runes when RuneCrafting. It wouldn't be much, but in the long run it'd help get a few more runes, something nice I believe! Like 5% experience bonus isn't much, but in the long run, it helps a bit!

Why the idea? Because my suggestion is based off the Cooking Gauntlets, these grant 5% experience bonus when cooking food but also will make sure that you won't burn any food! OP much?

42
Suggestions & Ideas / Strung Rabbit Foot Necklace
« on: February 11, 2016, 10:21:25 pm »
My idea is to either add some nice things to the actual item,
or to add a second item with nice attributes as well!

Quote
This amulet will help you obtain more crushed nests while woodcutting, and gives you luck during agility and thieving.

Well, how about an item, may it be a ring to stack along-side these effects, or another necklace, to boost our chances to get Snape Grass or Caskets from Fishing and perhaps Stardust from mining, or gem, or chances to get a second ore?

43
General Discussion / Re: Let's discuss membership
« on: February 11, 2016, 09:34:43 pm »
Or how about more actual f2p content so people woulddn't quit after the first day of playing? Our player peaks have barely gone up during the past 6 months or so.

More players = more potential members

Right, but also less P2P content = less membership = less funds to host the server.
So both F2P and P2P content have to be released.

44
Suggestions & Ideas / Re: Usefull new ideas
« on: February 11, 2016, 04:11:49 pm »
2. Bone crusher - automaticly burries bones from enemy you killed. It would be purchasable with PVE points
3. looting bag - can hold 28 items, cant take items out until you in bank, in death lost with all items exept when using guardian angel. Could be purchasable with PVE points.

Not sure to agree with your PvE points idea,
but about the Bone Crusher, I had that idea for a while, just never took the time to suggest it,
I think it'd be a nice thing to have in-game, never having to worry about picking up the bones and burrying it,
it could save a lot of bones, and XP.

Looting bag? Seems like an interesting idea, but how about making it to work only in Wilderness? And perhaps a Pest Control or Castle Wars upgrade to make it work anywhere? ... A counter idea. Haha.

45
General Discussion / Re: Let's discuss membership
« on: February 11, 2016, 04:06:52 pm »
I'd go with both more features and loyalty program.

I'd say more areas to discover would be nice, perhaps a member-only city with NPCs in most buildings instead of traveling cities to find them all? and a Grand Exchange in it as well...
Member-only dungeons so we get access to some monsters in less-crowded areas.

Perhaps some Member-Only boss(es)? It could be a sweet thing to have.
Like adding Nex for example, with Torva armors and such. Anyone with the right stats could wear the new armors, but only members could try their luck beating Nex to get it. It could maybe help the economy as well.

An other idea would be to set the upcoming skills to be Member-Only, for a while at least, it'd be more worth it to be member.

I disagree with the idea to lower the days of the member tickets. Member tickets for 10-15 days of membership? ... Hell. As I donate for mine, I wouldn't really consider donating anymore. I feel like the current pricing is fair, sad thing is Member Tickets are tradeable, it's both a good and bad thing in my opinion. More people can get member, but they're worth less now. An idea to prevent this could be to make them untradeable, except if you pay a NPC like 5m to turn it into a tradeable member ticket, similar to bonds in RuneScape.

Member Tickets into Donator Points? I'd say no. Member/Donator Items are already tradeable, what'd be the point to change a ticket into Donator Points. Just go buy it from other players if you can't donate by yourself.

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