Lvl-1 Enchant: Difference between revisions
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| [[File:sapphirebolts.png]] || [[Sapphire bolts]] (15)|| [[Sapphire bolts (e)]] (15) || May steal a portion of the enemy player's [[Prayer]] points if hit | | [[File:sapphirebolts.png]] || [[Sapphire bolts]] (15)|| [[Sapphire bolts (e)]] (15) || May steal a portion of the enemy player's [[Prayer]] points if hit | ||
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| http://emps-world.net/img/itemicons/individual/1656.png || [[Sapphire necklace]]|| | | http://emps-world.net/img/itemicons/individual/1656.png || [[Sapphire necklace]]|| [[ Games necklace ]] || Teleports you to the Revenant Dungeon, Corporeal Beast cave (inside), Karamja Agility Course, or Neitznot Island. | ||
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| http://emps-world.net/img/itemicons/individual/1675.png || [[Sapphire amulet]] || [[Amulet of magic]] || Grants [[Magic]] offense bonuses when worn | | http://emps-world.net/img/itemicons/individual/1675.png || [[Sapphire amulet]] || [[Amulet of magic]] || Grants [[Magic]] offense bonuses when worn | ||
[[Category:Magic]] | [[Category:Magic]] |
Revision as of 00:03, 13 October 2015
The Lvl-1 Enchant is a spell from the Normal spellbook available at level 7 Magic that can enchant any item containing a sapphire gem by using 1 Cosmic rune and 1 Air rune. These items are usually made by Crafting. The jewellery will generally get special bonuses for combat afterwards.
Image | Sapphire item | Enchanted item | Effect |
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Sapphire ring | Ring of recoil | Recoils 1/8th of the damage you receive for 200? hits |
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Sapphire bolts (15) | Sapphire bolts (e) (15) | May steal a portion of the enemy player's Prayer points if hit |
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Sapphire necklace | Games necklace | Teleports you to the Revenant Dungeon, Corporeal Beast cave (inside), Karamja Agility Course, or Neitznot Island. |
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Sapphire amulet | Amulet of magic | Grants Magic offense bonuses when worn |