Difference between revisions of "Chaotic maul"
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The {{PAGENAME}} is a degradable weapon and will gradually degrade into a '''broken''' state while used in combat, possessing a total of 15,000 charges. If the user dies and drops the maul, it will retain all of its charges. It can be repaired by [[Bob]] at any state for a [[Coins|coin fee]] of up to 1,000,000 gp (depending on how many charges missing). | The {{PAGENAME}} is a degradable weapon and will gradually degrade into a '''broken''' state while used in combat, possessing a total of 15,000 charges. If the user dies and drops the maul, it will retain all of its charges. It can be repaired by [[Bob]] at any state for a [[Coins|coin fee]] of up to 1,000,000 gp (depending on how many charges missing). | ||
− | {{Weapons|image=[[File:Chaotic maul.png|90px]]|atk=+139|ratk=+0|matk=+0|def=+0|rdef=+0|mdef=+0|prayer=+0|item=[[File:Weaponslot.png|30px]]|str=+123|rangestr=+0|magicstr=+0|degradable= | + | {{Weapons|image=[[File:Chaotic maul.png|90px]]|atk=+139|ratk=+0|matk=+0|def=+0|rdef=+0|mdef=+0|prayer=+0|item=[[File:Weaponslot.png|30px]]|str=+123|rangestr=+0|magicstr=+0|degradable=Yes|repair=Coins|requirements=72 Attack and Slayer|speed=3.0 s}} |
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Slayer]] | [[Category:Slayer]] |
Revision as of 16:35, 20 April 2017
Info | |||
---|---|---|---|
Tradeable | No | ||
Equipable | Yes | ||
Stackable | No | ||
Noteable | No | ||
Quest item | No | ||
Destroy | Destroy | ||
General store | N/A | ||
Low alch | N/A | ||
High alch | N/A | ||
Weight | 4.9 kg | ||
Examine | |||
You have a Chaotic maul. |
The Chaotic maul is one of the five obtainable chaotic weapons available in the Slayer points exchange. It can be purchased for 20,000 Slayer points. It requires 72 Attack and Slayer to equip. While the Chaotic maul does not possess a special attack, it does have a unique mechanic that increases its damage and accuracy on monsters assigned as your slayer task by 10%.
The Chaotic maul is a degradable weapon and will gradually degrade into a broken state while used in combat, possessing a total of 15,000 charges. If the user dies and drops the maul, it will retain all of its charges. It can be repaired by Bob at any state for a coin fee of up to 1,000,000 gp (depending on how many charges missing).