Welkom bij Emps-World!

Registreer je nu om toegang te krijgen tot al onze forumfuncties. Zodra je bent geregistreerd en ingelogd, kun je onderwerpen aanmaken, reacties plaatsen, privéberichten sturen, je profiel beheren, met andere spelers chatten in de shoutbox en nog veel meer. Zodra je inlogt, verdwijnt dit bericht.

Pagina's: 1

A1r

Januari 02, 2016, 09:04:49 pm
I'm not sure how it was done but a guy I staked was able to hit me through the walls with a dragon scimitar. he did it several times through out  the fight
 

Thomy

Reageren #1 · Januari 03, 2016, 04:28:55 pm
Are you sure that your opponent really hit you through a wall? Your opponent can run and attack at the same time, so it can happen that the attack animation starts during the walk/run animation and that could look like they attack you through a wall although it's perfectly fine pathfinding.
 

Charr

Reageren #2 · Januari 03, 2016, 04:32:51 pm
Are you sure that your opponent really hit you through a wall? Your opponent can run and attack at the same time, so it can happen that the attack animation starts during the walk/run animation and that could look like they attack you through a wall although it's perfectly fine pathfinding.
Likely what it is. Though it is fine pathfinding visually it just looks like you attack people through objects or from a longer range than 1 square.
;
 

Thomy

Reageren #3 · Januari 03, 2016, 04:34:20 pm
Exactly, without this visual 'flaw' one could never follow and attack somebody. Thus the entire following system would be broken.
 
Pagina's: 1