Cash Shop Item Suggestion - Gift Bomb
I thought of a nice little addition to the cash shop which I think players would enjoy.
This suggestion may need tweaking for economy reasons or some numbers etc but instead of shooting it down straight away, try to give ideas on how to improve this suggestion.
Now, lets get to the gift bomb:
Gift Bomb Information - Gift Bomb costs 500 DP each.
- Untradeable. (not sure about this but meh)
- Same icon as smoke bomb in RS.
- When purchased/used, an event will happen: The bomber will receive a giftbox at random, and four others will also be given a giftbox at random. One of the five will also be guaranteed a DP item worth at least 575 DP.
- Those randomly selected users will receive one of 5 types of presents randomly.
- There will be a yell in chat (optional) to state that user X has just bombed said users.
- Gift bombing can be anonymous.
- Users can change their settings so they are anonymous if they ever get bombed.
- The 5 types of presents vary in rarity, and hence what's inside of them.
- The bomb itself can either be an item which can be triggered, or an automatic event trigger when it is purchased.
- To clarify: The first option would be good if someone wanted to save up gift bombs and then use them all at once for a celebration of sorts
Present Information- 4 People at random plus the bomber will receive ONE of the 5 types of presents.
- The type of present is random, some are much rarer than others.
- Presents are not trade-able with other users, only use-able.
- When used, the player will receive an item from its table at random.
- Can not be dropped. If destroyed you can pay X amount of gold to get it back from Ilfeen
- Presents icons are from RS based upon gems. The gems indicate the level of rarity.
Present Box Loot & Rarity InformationIcon | Name | Rarity | Loot |
| Sapphire Blue Present Box | Common | Low level skill materials.
|
| Emerald Green Present Box | Uncommon | Medium level skill materials.
|
| Ruby Red Present Box | Rare | High level skill materials.
|
| Diamond White Present Box | Very Rare | Cosmetic items. (Unique, Cash shop, Kits, Pets...)
|
| Dragonstone Purple Present Box | 0.01% | Discontinued Item (Bunny Ears / Lit Bug Lantern / Bow Sword)
|
Low level skill materials = Level 1-30
Medium level skill materials = Level 31-75
High level skill materials = Level 75-99
These will come in a fair amount, not as much as for example wishing well fruits but about 1/3 of that. If not a lot less.
Can be ores, logs, seeds, grimy herbs, potion ingredients, arrows, bolts, arrowtips, bolt tips, uncuts, dragonhides, etc...
For the
Diamond present, what I mean by cosmetics is such:
- Unique - Only available through the diamond present. Could be gift themed / party themed.
- Cash Shop - Random item from cash shop which is cosmetic, such as wings.
- Kits - Those kits you can get out of the casket
- Pets - Possibly pets that drop, or re-coloured versions of them.
- All cosmetic items will have no combat stats.
For those that are going to whine about the rares in dragonstone:
- Someone buys the bomb and user X gets selected at random.
- User X has 0.01% chance of getting dragonstone, gets it.
- User randomly gets one of the 3 rares.
(You could also add more items to the dragonstone box to make it harder to get these.)
But the chance of someone being selected from the whole server AND getting that 0.01% chance makes this fine imo.
Why are you suggesting this?People like giving gifts, and people like receiving them.
Some MMORPG's have adopted this method (adding a random gift event) into their cash shop and it has done very well, users love feeling appreciated for their gifts, and like making other people happy.
Not just that, but seeing users interact with each other (seeing the User X has just bombed Name, Name, Name, Name and Name!)
would be pretty cool.
It could help people make friends too, etc..
I just like the idea and thought I'd share it with you guys.
Things will probably need tweaking but the fact its a cash item + its randomly gifted to others and the buyer gets nothing + RNG makes this not too OP in my opinion.
Buuuut... feel free to share yours and I'll edit this as we go on.