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Messages - Di Dot

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76
Suggestions & Ideas / Re: overall bank value [Updated]
« on: March 30, 2017, 12:43:28 pm »
Can't wait to get the extra 100k from elite black Pricechecker value!, it's a good idea tho, would like to see it happening
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77
Suggestions & Ideas / Re: overall bank value [Updated]
« on: March 27, 2017, 11:51:28 am »
Don't mind seeing this in-game at all, but I'd prefer the shown bank value would be at the bottom, not on the top as it might confuse which tabs you use :).It is genuinely good idea and I would like to see it in the game at some point.


Thomy will decide where it will shows, this is not relevant to me. I just made my example.

It wasn't the criticism, just an suggestion where it shall be. No worries, it's good suggestion.
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78
Suggestions & Ideas / Re: overall bank value [Updated]
« on: March 27, 2017, 07:08:30 am »
Don't mind seeing this in-game at all, but I'd prefer the shown bank value would be at the bottom, not on the top as it might confuse which tabs you use :).It is genuinely good idea and I would like to see it in the game at some point.
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79
Suggestions & Ideas / Re: overall bank value [Updated]
« on: March 26, 2017, 04:40:19 pm »
I wouldn't mind this either. Would be great if the untradables counted though, shop value should work for skillcapes etc, alch value for rest.
Due to GE values this would still be quite inaccurate, but if it's not hard to implement, why not :P

Prices aren't that unstable tbh, it's more about the inaccuracy between GE average and retail value.
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80
Suggestions & Ideas / Re: overall bank value [Updated]
« on: March 26, 2017, 04:21:00 pm »
Wouldn't mind seeing it. It'd probably be really inaccurate but aww well.
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81
Suggestions & Ideas / Re: overall bank value
« on: March 26, 2017, 04:18:46 pm »
Idea itself is nice to have in game. I agree. Why not?
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82
Suggestions & Ideas / Re: overall bank value
« on: March 26, 2017, 03:12:35 pm »
Good Idea , Agree
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83
Update Notes / Updates April 1st 2017 - Construction
« on: March 25, 2017, 11:59:13 am »
Hello everybody!

It's finally there, Construction!! I hope you didn't come here expecting it would be an April's fool? It's not! ;) This update has taken quite a while and the finishing touches have taken a bit. I don't want to talk too much about how to train the skill, because our wiki page has already been prepared:
https://emps-world.net/wiki/Construction
Oh yeah, most important: Using a hammer on any furniture removes it!



Materials
There's several materials you'll need for building your home. All of the materials for Constructions can be found in or around Rimmington:
  • Planks: Can be obtained by going to the Sawmill operator in Rimmington (west part) or by using the Make Plank spell from the Lunar spell book.
  • Limestone bricks: You can mine limestones and cut them with a chisel in the northern part of Rimmington, around the dungeon entrance. The stonemason in Rimmington also sells small amounts of Limestone bricks.
  • Cloth and Gold leaf: Sawmill operator.
  • Marble and Magic stone: Stonemason.
  • Gardening supplies: Any plants you want to have in your home can be bought from the Gardener in Rimmington. She is directly west of the house portal. The items in her shop are ordered by the level required to place them in your house.
  • Paintings and Maps: You can buy all kinds of paintings and maps for decorating your home from King Percival, who can be found in the White knights castle in Falador. King Percival also sells Skillcapes.
  • Slayer trophies: There is a 1 in 1000 chance to obtain those while killing specific monsters.
  • Fishing trophies: There is a 1 in 1000 chance to obtain those while fishing specific fishes.

Altars and Prayer Experience Rates
Altars give up to 250% prayer experience for offered bones. On top of that, every lit burner (no matter which one) gives additional 50% bonus experience. Resulting in a maximum of 350% prayer experience per bone that is offered at an altar. Now though, the base experience rates of burying bones need some adjustments:
  • Frost dragon bones: 1875 --> 1275
  • Dragon bones: 600 --> 490
  • Wyvern bones: 525 --> 480
  • Dagannoth bones: 500 --> 440
  • Baby dragon bones: 400 --> 300
  • Burnt bones: 350 --> 250
  • Big bones: 220 --> 190
Please bear in mind that the gilded altar can give up to 350% experience, so this isn't a tough nerf at all. In the end, you can still gain Prayer levels much faster than before! Other altars with 2 lit burners already give at least a 200% experience boosts. So using any altar is already better than the old experience rates.

House Activities
There's several things you can do inside your house. Not everything is fully configured, because certain things would require quite a lot of time to develop while giving no real content. A good example for this is the games room. You can build everything in it, but the games don't work. There's a lot of other useful stuff to discover in Construction, such as: Prayer altars, crafting teletabs, teleport rooms, throne rooms, etc. I'll just let you find it out. :)


Other changes and fixes:
  • Barrow chest now has a 10% chance to reward you with either a hard or elite clue scroll.
  • Game settings interface has completely been overhauled. Settings are now divided into categories and the interface supports a large mode, just like bank interface, price checker, etc.
  • We now have a more natural, blue sky. The fog color and distance calculations were also changed with this update.
  • Improvements in object picking code. Especially slower computers will feel this.
  • Thanking posts was turned into Liking posts. It makes much more sense to like a post instead of thanking it.
  • Pest Control now only requires 2 players to start the game. Before the update 5 players were required.
  • The way draws during duels is handled was updated. You should no longer find yourself winning or losing in an obvious draw.
  • Golden mining outfit can now be bought from the Star sprite (shooting star).
  • Various versions of Duellist's caps can be bought from the Brimhaven Agility arena ticket shop now.
  • Drop chances of elemental crystals increased for Tormented Demons.
  • Humidify spell updated. It now applies water to all items in your inventory. You can also make softclay with Humidify.
  • Make Plank spell added. It now transforms multiple logs into planks.
  • There is now a closer banker to Obsidian dragons.
  • Teletabs can now be created in houses and have thus been removed from the wizard's drop table.

I hope you have a lot of fun building your own house. This has really taken a while to develop and I would also like to thank following people for helping me in doing so:
  • Jonneh -  for the initial base of the skill. It really helped me get a good understanding of how it's supposed to work and your Room configuration system is a really good way of doing it. Thank you!
  • Charr - You've really helped me collect many room configurations. Thank you.
  • Jp - Also been a real help with configuring rooms. Thank you.
  • And everyone else who has tested Construction in world 3. I hope there won't be too many bugs in it.

All the best,
Thomy
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84
Off-Topic / Re: Whos the oldest / youngest (AGE) player
« on: March 03, 2017, 06:46:31 pm »
What the hell is up with people getting mod at 10 and 11, when I was 10 I was still trying to figure out how to get a dragon scimitar.
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85
Great to see absorbtion being implemented, will have to see how it works out.
  • Spirit shields have slightly been nerfed. I reduced their defensive bonuses.
  • Slight buffs to defender accuracy and strength bonuses.
Ice shield now has even more of a edge over elysian spirit shield, since it has superior defence bonuses now. Arcane spirit shield took a huge hit, losing not only defence bonuses but dragon defender now has better offensive stats.

Why on earth were spirit shields nerfed? They were already in kind of a bad state and this has made them a lot worse.

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86
Suggestions & Ideas / Re: Kolo drops
« on: November 18, 2016, 03:23:20 pm »
YES
Can you not read yourself??

then what is the fucking point of event items if they will be dupping like shit?

I am sure the whole point of the event was to have fun doing it ( collecting skulls ) and enjoying killing kolodion aka one of the oldest boss we had in scape not only to sell the event items and make millions out of it

If Item X looks like item B, that doesn't mean both should have the same price
yet I have no idea why you guys believe that it should be rare and expensive just because you bought few of it to merch with later , even tho Thomy clearly said that the items will remain as a super rare drop after the event is over .
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87
Suggestions & Ideas / Kolo drops
« on: November 13, 2016, 02:47:24 pm »
Remove pumpkin lantern and wings from kolodion droptable
Make them rare as candy cane,salty hat and another oldies
People are selling pumpkin lanty for 100m and it looks like the lit bug lantern which is 8-10b...

Opinions?

EDIT: remove them after the event (halloween)
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88
Videos / Re: 100 crystal keys #2
« on: January 04, 2016, 01:06:08 pm »
Nice video, but next time make it longer.
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89
Goals & Achievements / Re: 1k black demon
« on: January 01, 2016, 01:38:18 pm »
Was interesting to watch. Nice video!
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90
Goals & Achievements / Re: 1k black demon
« on: January 01, 2016, 12:01:23 pm »
Congratulations on achieving ur goal and 200m str xp!
good luck on ur next 1 :)
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