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Messages - Martin

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46
Screenshots / Re: Emps-World Meme Center
« on: August 22, 2017, 03:39:17 pm »


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47
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 12, 2017, 06:23:46 pm »
Thanks for the feedback so far! I've read through all of your replies and found quite some contrary opinions.

I do realize that a global account / economy reset could work out, but I'm pretty sure that this is just going to make the game even less popular. We're not just going to reset the game, because something isn't working out. Some people have put years of work into their accounts. I won't just wipe out the account database (we have backups :kappa:).

I've also identified many suggestions that would make the game more appealing, simplify things or just make certain processes easier. However, I don't feel like changing tiny bits of the game will change the fact that we're still lacking players.

Alright then... I've thought quite a while about this and also hesitated posting a screenshot like this, but I'll give it a go anyway: Oldschool Emps-World. This would replace world 2 and be a new realm with new stats, items and spawns. The only thing that you'd share would be the friends list and account name. I've tried to load osrs data into the emps client to see what it would look like and it didn't turn out too bad:


If I continue this project, it'd mean that I have to COMPLETELY rework the game. Meaning all items, animations, interactions, etc. have to be completely rewritten. It'd be by far the largest project I've ever worked on. If I give this project a go, it would happen in small and incremental patches.

Sooo.... thoughts on this? It'd double the work for me, because I have to maintain 2 realms.

if it would be a deadman mode world... Would be insane !

Yeah and the name would be fitting since literally nobody would play it. We simply do not have the players for that.
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48
General Discussion / Re: Future of Emps-World - Popularity Discussion
« on: August 11, 2017, 01:48:54 pm »
Reset the server, we can sacrifice Charr  :D
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49
Help me! / bloodjim
« on: July 19, 2017, 06:21:28 pm »
im die bandos boss and lost item. pliz help or im delete game . if help im buy more credit.
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50
Screenshots / Re: Emps-World Meme Center
« on: May 22, 2017, 08:33:37 pm »
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51
Introductions & Farewells / Re: Returned
« on: May 19, 2017, 10:27:26 am »
Welcome back and goodluck on your journey towards the max cape! :)
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52
General Discussion / Regarding The Stake Limit
« on: May 18, 2017, 04:23:04 pm »
As I am sure you are all aware, the recent changes to the duel arena made it impossible to stake amounts over 10m.
The staff team used this update as a trial, to see how such major changes to the Duel Arena would affect the community. Now we want to hear your input.
The Staff Team has began discussion about possibly removing the staking limit and maybe even bringing back item stakes. However we want to hear your guys thoughts/opinions, since this update will affect a large number of players.

Please keep the discussion civilised, everyone's input is valuable! :)
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53
Events / Re: Find the swarm
« on: May 06, 2017, 06:39:32 pm »

Did you even check what you suppose to find? :D
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54
Showcase / lonk
« on: April 22, 2017, 09:25:54 pm »
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55
Feedback / The new slayer weapons
« on: April 20, 2017, 07:15:19 pm »
I'm not bothered too much by the fact that they're chaotics, I just really don't like having 3 melee weapons and only 1 weapon for range and mage. Balacing the three styles within the same tier is already way too much trouble and adding varying amounts of weapons for each style only makes it more difficult. The difficulty in balacing these weapons to all be useful is something I thought would result in one or two of the melee weapons being complete garbage and boy was I might have been right.

The weapons:
  • Rapier - +92 attack +82 str 2.5s attack speed
  • Longsword - +108 attack +92 str 3.0s attack speed
  • Maul - +139 attack +123 str 3.0s attack speed
  • Longsword & ddef - 128 attack +103 str 3.0 attack speed

From stats alone we can already see longsword has it rough in terms of competing with the other two melee weapons. 0.5s attack speed is a huge difference, rapier will most likely outdamage it. It's on the same speed as cmaul but even with a dragon defender the maul flat out wins in terms of stats.

Let's compare cmaul to anger battle axe since they're both 2h weapons around the same tier.
  • Maul - +139 attack +123 str 3.0s attack speed
  • Axe - +140 attack +95 str 3.0s attack speed
There may be a considerable strength bonus between the two, however we're not counting the axe's special effect. This gives it a +11 maxhit versus giant monsters, which is 7 higher than cmaul's maxhit. That difference is very comparable to the cmaul's effect that'll only work on slayer monsters, but the key difference between the two is that anger weapons don't require cash to repair. Cmaul is not entirely useless, but it's not entirely worth the repair cost if you're after giant monsters. So, maul doesn't seem all that useful either.

Chaotic crossbow and staff have the same stats as hcb and sol. It offers ironmen an alternative to those two items which is kind of nice actually.

Kinda get the feeling this was rushed out, but the rest of the update is alright.
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56
Showcase / Re: IRL pictures thread
« on: April 18, 2017, 04:22:21 pm »
Why ya holding that bulge w your right hand?

Gotta pretend there's something there :kappa:
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57
Showcase / Re: IRL pictures thread
« on: April 18, 2017, 04:05:01 pm »
Freedom's what i dance for


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58
Showcase / Re: IRL pictures thread
« on: April 03, 2017, 12:39:08 am »
Got a new girlfriend.




Also been doing some shows and stuff...


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59
Update Notes / Re: Updates April 1st 2017 - Construction
« on: April 02, 2017, 04:24:19 am »
Thanks for the great update Thomy, I'd like to see construction on the daily tasks.
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60
Off-Topic / Re: What song are you listening to now?
« on: March 26, 2017, 10:16:21 am »

such a good song
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