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Messages - Brock Lesnar

Pages: 1 2
1
Off-Topic / Re: Lets count to 10,000
« on: April 18, 2018, 03:31:09 pm »
3103

2
Feedback / Re: Boss tasks xp nerf
« on: April 16, 2018, 06:13:53 am »
tell that to iron diamond who has 50+ hunter xbow from SPS. :D

3
Feedback / Re: map loading
« on: April 10, 2018, 05:08:05 am »
Shouldn't this be in bug section? ???

4
General Discussion / Re: Quest-stories!
« on: March 15, 2018, 08:04:42 am »
Any updates on quest? Can you show some of your progress?

5
Ancient Staff in terms of stats is too OP in my opinion.. on par with elemental staff. difference in getting one is quite astonishing.

6
Feedback / Re: Yk'Lagor
« on: February 20, 2018, 11:04:46 pm »
Smoke runes could be replaced with dust runes perhaps? If we go by the logic I mentioned on the sentence above. They're used in overloads.
Mud runes, Jp.

7
Debates / Re: Depression
« on: February 16, 2018, 03:54:29 pm »
everyone here has had it, i can smell it
*snif-snif*
did charr kill himself  ???:o

He's very much alive playing RS3.
off topic lol

8
Introductions & Farewells / Re: Can i recover an account from 2012?
« on: February 15, 2018, 08:45:38 pm »
wb

9
Screenshots / Re: its all pked
« on: February 15, 2018, 08:43:56 pm »
nice. too bad no nex armor pked or new boss drops

10
Screenshots / Re: ~800 Abyssal Demons
« on: February 14, 2018, 01:34:27 pm »

11
Suggestions & Ideas / Re: Wieldable tools
« on: February 13, 2018, 09:19:02 am »
Sounds interesting. Id change being able to add the blast fusion hammer to regular hammer. I think if u want more smithing xp it should be worth to sacrifice that 1 inv slot for it. On top of that, could also add a tinder box, rake and a saw.

Tbh i think it would be a huge thing to implement tho, probably alot alot of coding, so definitely not a top priority for Thomy

Actually it wouldn't take more half an hour to write from scratch, atleast I think I would be able to.
Beershake is right.
For example, there was plenty of bonecrusher suggestions before and implementing it wont take large scale of coding edit but nah... *other text is kept hidden to reduce flaming due to violating rules of forums*.
In short, poor excuse why it shouldn't be implemented. And I agree with suggestion.

12
Screenshots / Re: Stakers took...
« on: February 11, 2018, 05:28:21 pm »
"he is not bank"

13
Screenshots / Re: Emps-World Meme Center
« on: December 04, 2017, 05:32:04 am »

14
Introductions & Farewells / Re: Yo!
« on: December 02, 2017, 09:58:45 pm »
Hello,i started playing Emps-World about month ago. I did play Emps-Scape back in the days when it was still runnin.
Anyway, i just discovered these forums and thought i'll introduce myself, so here it goes :D (also i do this so i can use the shoutbox, or atleast i think so lmao)
My ingame name is SlowKnow
Im from finland
My age will be a questionmark but lets just say that its +18
Im not good at english but i quess you guys can understand :D i also speak a bit of eesti,spain,sweden and russia.
My hobbies are dank memes and sleeping.
Cant think of anything else to say rn  :P
And pls have mercy i really dont know how this all works.
finland eesti... Youll pass with flying colors Welcome

15
Suggestions & Ideas / Re: Dropping
« on: December 02, 2017, 08:41:55 pm »
The magical 'ability how to code' (yes, this is sarcastic) doesn't give you any insight on how the dropping part is structured internally. The point of not being able to drop items in the wilderness is due to the system working differently there. Every item you drop is instantly shown to other players, which interfers with the ironman code of picking up items.
ok.

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