I do not know where to begin. This items are so unhealthy for the economy and the game that getting items such as bandos or armadyl became pointless. Spectrals have literally no requirements to get killed and I have even seen a level 50 killing them. Their drop rate is so common and if you get any corrupt item (which are all trash), you get your 3k ancient energy to repair your important items. There is so much ancient energy in the game that you can repair a full set for under 10m. People use these items everywhere they can without even worrying of losing them. Let's compare the ancient items with some other "popular" items in the game.
Zuriel's Staff: Damage wise on par with Rod of Ivandis but way easier to get and to maintain. Utility wise Zuriel's Staff is stronger because of being AoE.
Statius' Warhammer: For me the probably most balanced item of all. It has a nice special ability that helps you with your PvM (bossing) activity. However this item is considered bad and cheap because there are not many people left who kill bosses (GWD) as their money income. I do not consider the Bosses outside of GWD and Smoke Dungeon as bosses, because even level 70s can kill them. The corrupt version is only good for ancient energy.
Vesta's Longsword: This sword was supposed to be a very dangerous weapon. Unfortunately this is not possible in Emps-World because it is a one-handed item, making it less accurate and way weaker than his two-handed brothers. The corrupt version is only good for ancient energy.
Vesta's Spear: From zero to hero and now back to zero again. The corrupt version is used by some pure PKers because of the high base damage.
Morrigan's Javlelins: There is no ranged weapon that can compete with this item except the Morrigan's Throwing Axe (what a surprise). Even hunters' crossbow bow is weaker because of the fairly common used dragonfire shields. The only good part of this weapon is that is only used in the wilderness (like all of the items were supposed to) because of the high cost.
Morrigan's Throwing Axe: The (slightly) weaker version of Morrigan's Javelins, but still very strong.
Zuriel's Robe Set: The best magic armour that costs around 20m to get. The only reason it is so cheap is because Magic is not a popular combat style in general due to the high splash/fail rate even when wearing the best gear possible. Battle-Mage robes seem to be on par with Zuriel's, but not used that often because it is almost twice as expensive as Zuriel's while being weaker. The corrupt version is used in the wilderness because magic seems to work totally fine vs pures.
Statius' Armour Set: The strongest set in the game that costs you around 80m. I have seen sets going for less and going for more depending on the situtation. A full bandos set is only a little bit cheaper while having more parts (boots and gloves including), but not because it is good. No, it is because the set is harder to get and considered rare. The corrupt version is only good for ancient energy.
Vesta's Armour Set: A full set is counted as the two Vesta's parts and the Statius' Full Helm. The same stats as the Statius' Armour Set but (way) more expensive because it "looks" better. The corrupt version is only good for ancient energy.
Morrigan's Leather Set: The most strongest ranged armour that has dropped in price lately (from 100m to 50-60m). I do not know the reason for the radical drop, but it is still twice as expensive as the full armadyl set. The corrupt version is sometimes used in the wilderness, but more for ancient energy.
Changes need to be done as soon as possible. At first I would decrease the charges of armour to 1.5k (instead of 3k) and increase the repair cost by twice as much resulting in ~3k ancient energy being needed to repair a piece that is about to fully degrade. Weapons will have only 1k charges since they are meant to be "finishers".
The next thing that needs to be done is addinng some
requirements to spectrals and lowering the rate of the drops. All pieces, no mather if normal or corrupt should have the same drop rate: One in 500. Regarding the ability to kill them, I think making them members only with a slayer level of 78 (because of T78 armour) is reasonable even though I would add a slayer requirement of level 95 because of how broken these items are.
I would also try to
bring all the corrupt armours back into action. I do not know if it is possible to give them a defence requirement of lvl -10 resulting in them giving negative defensive stats while making them wearable at lvl 1. To counter the damage output at a lower level, the magic spell
Vengeance would need to get a defence requirement level of 45. Now that I mention vengeance, is it possible that there is
no delay when casting the spell? Making the spell activate when you click on it and not the end of the animation will make the fights in wilderness more bloody.
Regarding corrupt and normal melee weapons, I would add a
high base damage to them because of them being T78 weapons.
The
Corrupt Vesta's spear could be similar to the Zamorakian Spear (hitting abit more while being way less accurate).
The
Vesta's Spear will hit as much as the corrupt version and will be more accurate than the Zamorakian Spear as well. A new special attack will be needed because the current one is so messed up. My idea for the new special attack is that the spear will perform more accurate attack than the normal attack (no damage increasement), while absorbing the next hit taken. The hit you would haven taken (but will not take) will be shown as yellow. The effects of Vengeance and Ring of Recoil will be activated if you get hit while having the one-hit-immunity buff on you e.g. if you have 1 hp on your character and you use the Vesta's Spear special attack while having vengeance activated and the ring of recoil equipped and your oppenent hits you with a 60 afterwards (the yellow hit works like a 1k hp shield where you still can take alot damage even though your actual hp is low), you will take no damage because of your special attack and your enemy gets the full counter of 51 instead (45 from vengeance + 6 from ring of recoil). The special attack will cost 33%.
The
Corrupt Vesta's Longsword will be hitting less than the Corrupt Vesta's Spear, but you will be able to still hit very accurate and high because of most people having a dragon defender equipped.
The
Vesta's Longsword needs a unique special ability to be effective. Maybe you could add the original effect of the dragon spear where the enemy gets "stunned" for three seconds (the same duration as the attack speed of this weapon). During this duration, your oppenent cannot do anything. He cannot move, eat, pray, teleport or hit you. The Special attack will not increase in damage, but only in accuracy. This will be a very popular set-up item for any combo weapon like the armadyl godsword special effect because your enemy will be able to eat 1 food (instead of 2) at the same time you use your special attack. Vesta's Longsword will be also very popular in Duel Arena when special attacks are being enabled since you deal damage without receiving any. The special attack will cost 50%
The
Corrupt Statius' Warhammer will be the same as the Corrupt Vesta's Longsword.
The
Statius' Warhammer should receive a buff with its special effect by lowering the defence level by 20 instead of 10 due to the global monster buffs (including defence i think) that were added to the game making it a very viable PvM weapon. The same goes for the
Bandos Godsword where the defence lowering ability should be reverted to how it was before.
I think these changes need to be done to slowly recover from the damage that has been already done to the game and the economy. People will reconsider going to spectrals with all of the requirements added and might start playing the game in a more healthy game than going to spectrals, waiting for a good drop, selling the item, go to duel arena to stake, lose, repeat until you get bored, quit.
I know it was a wall of text but all the points mentioned in the feedback were necessary. I would also like to hear the feedback of the community regarding this feedback.
Thanks for reading.