Difference between revisions of "Fire cape"

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(Combat bonus)
(Combat bonus)
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===Combat bonus===
 
===Combat bonus===
{{Weapons |image=[[File:]] |atk=+5 |ratk=+0 |matk=+0 |highalch=0 |drop or destroy?=Drop|def=+8 |rdef=+8 |mdef=+8 |pdef=+2 |tradable?=Yes |degradable?=No |strbonus=+5 |rangebonus=+0 |magicbonus=+0 |weight=1.79 kg}}
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{{Weapons |image=[[File:Fire_cape.png]] |atk=+5 |ratk=+0 |matk=+0 |highalch=0 |drop or destroy?=Drop|def=+8 |rdef=+8 |mdef=+8 |pdef=+2 |tradable?=Yes |degradable?=No |strbonus=+5 |rangebonus=+0 |magicbonus=+0 |weight=1.79 kg}}
  
  
 
[[Category:Armour and equipment]]
 
[[Category:Armour and equipment]]

Revision as of 04:45, 13 December 2014

The prestigious Fire cape can be obtained from the Jad minigame, after a player has killed Tz-Tok-Jad in the final wave. Talk to the TzHaar just outside the cave entrance to receive the cape. It is the best cape for offensive bonuses second to the Max cape and can be worn at any level.

In order to be able to wear the Fire cape a player will need to pay 75k Tokkul in the Tokkul exchange. This will give a player the right to wear it.

The fire cape is tradable but can only be worn when players have paid this 75k Tokkul. This way you don't need to actually kill Jad yourself.

Combat bonus

Fire cape
Attackicon.png Attack Bonus Fire cape.png
Str.png Melee Range.gif Range Magic.png Magic
+5 +0 +0
Defenceicon.png Defence Bonus
Str.png Melee Range.gif Range Magic.png Magic Prayer1.png Prayer Item slot
+8 +8 +8 0 Unknown slot
Strength bonus Maintenance
Str.png Melee Range.gif Range Magic.png Magic Degradable Repair
0 0 0 No No
Requirements Attack speed
None Unknown