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Weakness system

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Revision as of 16:10, 9 August 2022 by Ion (talk | contribs)

The Weakness system introduces weaknesses to certain monsters. When hitting an npc with its weak damage type your damage is increased by 25%. Accuracy however remains the same. This additional bonus doesn't affect experience gains but let's you kill opponents quicker. Currently, only the following monsters are considered in the Weakness system:

Monster Weakness
Vyrewatch fire, silver*
all monsters in the Vampire catacombs fire, silver*
Wildywyrm water
Ice strykewyrm fire
Glacor fire
  • silver damage is dealt by blisterwood weapons, which cause a standard 20% damage and accuracy boost when hitting monsters with silver weakness