Charms: Difference between revisions
Appearance
3hitufreak (talk | contribs) No edit summary |
3hitufreak (talk | contribs) No edit summary |
||
Line 32: | Line 32: | ||
|- | |- | ||
|} | |} | ||
[[Category: | [[Category:Summoning]] |
Latest revision as of 17:12, 12 August 2025
Charms are one of the basic ingredient in order to create summoning pouches. There are 4 different kind of basic charms starting of with gold, followed by green, crimson and Blue charm respectively. These can be obtained by slaying any monsters through out Emps-World with a base drop rate of 1 in 4 or 25%. These odds can be increased at up to 200%! In which case, you will receive 2 charms from a single monster guaranteed. The tier of charm you receive will depend on the combat level and hitpoints of the monster.
Image | Charm tier | Combat level | Hitpoints |
---|---|---|---|
Gold charm | 1 to 75 | 1 to 80 | |
Green charm | 75 to 125 | 80 to 150 | |
Crimson charm | 125 to 210 | 150 to 291 | |
Blue charm | 210+ | 291+ |
- Having a charm collector in your inventory or inside your toolbelt will increase the odds by 25%.
- Being on a slayer task will 2X the odds.
- Being inside Wilderness will 2X the odds.
Check if you have the charm collector: 0 |
Check if inside wilderness: 0 |
Check if on slayer task: 0 |
Chance: 25% |
---|