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Emerald bolts (e): Difference between revisions

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http://emps-world.net/img/itemicons/individual/9241.png [[{{PAGENAME}}]] can be created by tipping [[Mithril bolts]] with [[Emerald bolt tips]] and then enchanting them with the [[Lvl-3 Enchant]] spell from your [[Normal spellbook]].
http://emps-world.net/img/itemicons/individual/9241.png [[{{PAGENAME}}]] can be created by tipping [[Mithril bolts]] with [[Emerald bolt tips]] and then enchanting them with the [[Lvl-3 Enchant]] spell from your [[Normal spellbook]]. These bolts have a 20% chance on hit to poison your target for 10 damage.


These bolts have a 20% chance on hit to poison your target with 10 damage for each turn.
{{Ammo|image=[[File:Emerald_bolts.png|60px]]|accuracy=+0|rangestr=+72|weapons=[[Rune crossbow]], [[Blurite crossbow]], [[Hunters' crossbow]], [[Chaotic crossbow]]}}
 
They give +63 ranged strength and can only be used with crossbows.


[[Category:Range]][[Category:Ammo]]
[[Category:Range]][[Category:Ammo]]

Revision as of 17:00, 4 November 2017

9241.png Emerald bolts (e) can be created by tipping Mithril bolts with Emerald bolt tips and then enchanting them with the Lvl-3 Enchant spell from your Normal spellbook. These bolts have a 20% chance on hit to poison your target for 10 damage.


Emerald bolts (e)
Offensive bonus Error creating thumbnail: File missing
Accuracy Strength
+0 +72
Can be used with the following range weapons
Rune crossbow, Blurite crossbow, Hunters' crossbow, Chaotic crossbow