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Tank II: Difference between revisions

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increasing boost Defensive stats by 6%. The aura has 12,500 charges and degrades when being hit.  
increasing boost Defensive stats by 6%. The aura has 12,500 charges and degrades when being hit.  


You need 3 Barrow, 100 Blacksmith, 100 Woodwork, 100 Tailor and 100 Robe [[invention energies] and 69 Invention level] to create a {{PAGENAME}} aura.
You need 3 Barrow, 100 Blacksmith, 100 Woodwork, 100 Tailor and 100 Robe [[invention energies]] and 69 Invention level] to create a {{PAGENAME}} aura.


[[Category:Armour and equipment]]
[[Category:Armour and equipment]]

Revision as of 16:48, 30 August 2019

Tank II
 24102;Tank II;0.85
Tradeable unknown
Equipable unknown
Stackable unknown
Noteable unknown
Destroy unknown
General store unknown
Low alch unknown
High alch unknown
Weight unknown
Examine
You have a Tank II.

Tank II is an Aura that can be created from the Invention skill, wearing it has the effect of increasing boost Defensive stats by 6%. The aura has 12,500 charges and degrades when being hit.

You need 3 Barrow, 100 Blacksmith, 100 Woodwork, 100 Tailor and 100 Robe invention energies and 69 Invention level] to create a Tank II aura.