Tank II
From Emps-World Wiki
Tank II | |||||||||||
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Tradeable | unknown | ||||||||||
Equipable | unknown | ||||||||||
Stackable | unknown | ||||||||||
Noteable | unknown | ||||||||||
Destroy | unknown | ||||||||||
General store | unknown | ||||||||||
Low alch | unknown | ||||||||||
High alch | unknown | ||||||||||
Weight | unknown | ||||||||||
Examine | |||||||||||
You have a Tank II. |
Tank II is an Aura that can be created from the Invention skill, wearing it has the effect of increasing boost Defensive stats by 6%. The aura has 35,000 charges and degrades when being hit.
You need 3 Barrow, 100 Blacksmith, 100 Woodwork, 100 Tailor and 100 Robe invention energies and 69 Invention level] to create a Tank II aura.