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{{PAGENAME}} are one of the basic ingredient in order to create [[summoning pouches]]. There are 4 different kind of basic charms starting of with [[Gold charm|gold]], followed by [[Green charm|green]], [[Crimson charm|crimson]] and [[Blue charm]] respectively. These can be obtained by slaying any [[monsters]] through out Emps-World with a base drop rate of 1 in 4 or 25%. These odds can be increased at up to 200%! In which case, you will receive 2 charms from a single monster guaranteed. The tier of charm you receive will depend on the combat level and hitpoints of the monster. | |||
{| class="wikitable" | |||
! scope="col" | Image | |||
! scope="col" | Charm tier | |||
! scope="col" | Combat level | |||
! scope="col" | Hitpoints | |||
|- | |||
| {{ItemImage|id=18017|caption=Gold charm}} ||[[Gold charm]] || 1 to 75 || 1 to 80 | |||
|- | |||
| {{ItemImage|id=18018|caption=Green charm}} ||[[Green charm]]|| 75 to 125 || 80 to 150 | |||
|- | |||
| {{ItemImage|id=18019|caption=Crimson charm}} ||[[Crimson charm]] || 125 to 210 || 150 to 291 | |||
|- | |||
| {{ItemImage|id=18020|caption=Blue charm}} ||[[Blue charm]] || 210+ || 291+ | |||
|- | |||
|} | |||
* Having a [[charm collector]] in your inventory or inside your [[toolbelt]] will increase the odds by 25%. | |||
* Being on a slayer task will 2X the odds. | |||
* Being inside [[Wilderness]] will 2X the odds. | |||
{| class="wikitable" | |||
|+ Charms drop calculator | |||
|- | |||
| style="padding:10px;" | {{calculator label|label=Check if you have the [[charm collector]]: |for=collector}} {{calculator|type=checkbox|default=0|id=collector}} | |||
|- | |||
| style="padding:10px;" | {{calculator label|label=Check if inside wilderness: |for=wilderness}} {{calculator|type=checkbox|default=0|id=wilderness}} | |||
|- | |||
| style="padding:10px;" | {{calculator label|label=Check if on slayer task: |for=task}} {{calculator|type=checkbox|default=0|id=task}} | |||
|- | |||
! '''Chance: {{calculator|id=answer|default=25|type=plain|size=9| formula= | |||
((25 + ifzero(collector,0,25)) * ifzero(wilderness,1,2)) * ifzero(task,1,2) | |||
| style=min-width;display:inline-block}}% ''' | |||
|- | |||
|} | |||
[[Category:Summoning]] |
Latest revision as of 17:12, 12 August 2025
Charms are one of the basic ingredient in order to create summoning pouches. There are 4 different kind of basic charms starting of with gold, followed by green, crimson and Blue charm respectively. These can be obtained by slaying any monsters through out Emps-World with a base drop rate of 1 in 4 or 25%. These odds can be increased at up to 200%! In which case, you will receive 2 charms from a single monster guaranteed. The tier of charm you receive will depend on the combat level and hitpoints of the monster.
Image | Charm tier | Combat level | Hitpoints |
---|---|---|---|
Gold charm | 1 to 75 | 1 to 80 | |
Green charm | 75 to 125 | 80 to 150 | |
Crimson charm | 125 to 210 | 150 to 291 | |
Blue charm | 210+ | 291+ |
- Having a charm collector in your inventory or inside your toolbelt will increase the odds by 25%.
- Being on a slayer task will 2X the odds.
- Being inside Wilderness will 2X the odds.
Check if you have the charm collector: 0 |
Check if inside wilderness: 0 |
Check if on slayer task: 0 |
Chance: 25% |
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