Hey guys,
New abyssal weapons have been released! Please take your time and read through the update notes. Some things may be of great interest to you.
Abyssal weaponry - Bows and StavesNew abyssal weapons have been added - Abyssal bows and staves! They are the identical counter parts to abyssal whips and can also be bought in their EC shop variants: Bronze, Iron, Steel, etc. These new weapons can also be upgraded with elemental crystals and share identical stats as elemental bows and staves. Abyssal bows and staves are dropped by Abyssal demons.
Their donator variants also fit your character's look perfectly well:
Spirit ShieldsAnother change to spirit shields, because I'm still not really confident with the spot they are currently in. I know they've been changed back and forth many times, but I think that this new effect now leaves them in a spot where they are useful and not overpowered. Their old passive and active damage deflection mechanics have been removed and replaced by a complete damage negation effect. Activating a spirit shield enables an aura that negates all incoming damage for 2.5 seconds. This has a 60 second cooldown and doesn't block any spell or freezing effects! I would like to have a counter to large incoming blows of hits, which isn't only useful in PvM situations, but also in PvP scenarios.
Character ColorsI've added new colors to the character design screen. The secondary color of your legs is now the same color as your top. Before the update, it would just be green. If you're missing a specific color, just let me know in a post below and I'll add it! I'd prefer to have a reference of where I can find your color, so please suggest a model in the game that has your preferred color.
DiscordThis has become really popular and I've decided to add a plugin to the forum page. There's now a plugin just right of the shoutbox. Feel free to join our discord channel, play Emps-World, chat or play other games:
https://discordapp.com/invite/xUvVGkk Please bear in mind that the forum rules also apply in our Discord channel.
Graphics Library UpdatedI've updated the internal graphics library we're using from lwjgl-2.9.0 to lwjgl-3.1.1. With this change, I've had to recode all user input and the way the client is downloaded and linked on your computer. Some of you may have to re-download the game at
www.emps-world.net/play but there will be a popup, so don't worry! This will allow me to use more modern functionality in the future and should also have better stability especially on older PCs. Moreover, the client will no longer crash due to out of memory errors anymore but warn you, that you have to lower your graphic settings. The internal way of processing game logic was improved and smoothened out. You will find movements, animations and camera turnings smoother. I've also gained an fps boost with this update on my setup.
List of changes and fixes:
- Aggression range of monsters reduced by 2.
- When getting Jad assigned as slayer task, all Slayer related item effects now also do count during the fight caves. However, Slayer experience will only be gained when actually defeating Jad.
- You can now finish Slayer tasks without having to be member. Getting Slayer tasks however still requires member. That should solve some confusion when you try to complete an existing task as non-member.
- Mazchna and Vannaka can now be used by non-members to get Slayer tasks.
- You can now use the normal magick's autocasts when using the lunar spellbook.
- Improved fog quality. Some objects would fade out incorrectly inside foggy area.
- Fixes for texture smoothenings in upper floors and multi-level areas.
- Fixes for distant shadows on maximum rendering distances. There were shadowy area artifacts that were incorrect. Hard to spot, but it's fixed now.
- Slayer's staff now scales up to level 70.
- The crumble undead spell now hits undead monsters by 140% of your maximum hit.
- Abyssal demons now drop abyssal staves, whips and bows. They've also gained an ability to teleport and have a magical attack now.
- Kolodion now drops Abyssal bow.
- Smoke demon champion now drops abyssal staff.
- Edgeville teleport can now be found in the Grand Exchange and Price Checker.
- Dropped item timer is now refreshed when relogging into the game. Before the update, it would just disappear.
- Barow brothers can now be assigned as Slayer task by: Vannaka, Duradel and Shenven. They are classified as a boss task and give more Slayer experience than normal monsters.
- Karil and Verac description hover fixed. The set bonuses provided a 25% chance and not a 20% chance. This is only visual.
- A bug in the Verac armour set was found. It was only negating 25% of your opponent's defence instead of 75%. The set should - as always intended - be really powerful now!
- Staking limit has been risen to 10m. I'm fine with how the experiment turned out and think that 10m will be the optimal value as a staking limit.
- The way invisible damage is handled has been changed. This should fix a bug where your hitpoints bar would show an invalid value during PvP actions.
- Position of furies updated on male and female characters. These amulets were floating a little bit too much in the air.
- I was able to fix a bug that caused flickering of particles. Feel free to re-enable them.
What do you think of these updates? Do you like the new character colors and abyssal weapons? Would you like to see more such things in the future? Let me know!
All the best,
Thomy