Hey guys,
This is quite a large update. Take your time and read through it, there's a lot!
Christmas Event 2016Only a few weeks until Christmas! This year's event is a little bit of fun and irony. I won't say too much though, talk to Santa at the Grand Exchange! Jack Frost has plans for Christmas this year. Hear him out and decide for yourself if you help him or Santa!
Below's a picture with the possible rewards from the event. You get the rewards out of Christmas crackers, which are obtained by completing present deliveries. The chances of getting one out of the three (reindeer hat, christmas cape and present imp pet) is 1 in 100 for each.
Runecrafting and the AbyssRunecrafting has always happened in the Abyss. The only thing you had to do was teleporting there and clicking on the appropriate rift. Quite boring, no? You're now able to access the entire Abyss. There's aggressive monster spawns in the outer circle. Getting into the inner circle requires passing an obstacle that requires level 50 in its corresponding skill. The obstacles rotate randomly and there's also one obstacle that has no skill requirement. Creatures of the Abyss drop essence pouches. An item that allows storage of rune essences, effectively allowing you to craft more runes per run! Pouches degrade just like any other degradeable items (barrow armours, elemental bows, etc.) and you can have multiple pouches. Though, only one pouch of a type (small, medium, large, giant) can be used at the same time. So you can't use 2 medium pouches at the same time. However, you can use 1 small, 1 medium, 1 large and 1 giant pouch in one run though. Filling and emptying pouches degrades them. Every rune essence you put or remove from a pouch degrades it by 1. The larger the pouch is, the more charges it has.
Combination RunesWith the update of the Abyss, combination runes are also finding their way into Emps-World. A combination rune is a combination of 2 of the elemental runes: water, earth, air and fire. They count as 2 runes when casting a spell. These runes cannot be bought in any shop and have to be created with Runecrafting. The creation is simple and best explained with an example. Let's say we want to create Smoke runes, a combination of air and fire runes. You can do this by either visiting the Air altar with a fire talisman and fire runes or the Fire altar with an air talisman and air runes. This example is equivalent for any other elemental rune creation. Following new runes now exist:
- Steam rune: Water and Fire
- Mist rune: Air and Water
- Dust rune: Air and Earth
- Smoke rune: Air and Fire
- Mud rune: Earth and Water
- Lava rune: Earth and Fire
Talismans can be obtained by killing Abyssal creatures at the Abyss. We plan on adding talismans to other monster's droptables, but for now, Abyssal creatures drop all talisman types.
HD GroundI've added a ground shader that combines neighboring textures and mixes their colors accordingly. It removes the overall tile look and feel of the floor and imo looks way much better. You can see an example here:
This setting is enabled by default, because it gives the best quality without the loss of performance. Tested on both my desktop PC (with a heavy GPU) and my laptop (intel chip) with no costs at fps. You can change it if you dislike it though. The graphic settings have been adjusted accordingly. You're no longer able to select different ground textures, but quality modes of the ground that feature all combinations previously possible. Oh, and the default ground textures have also been changed. There's 2 different ones now, one for being inside a dungeon and one for being on surface.
Following things have been changed:- The scan range for the wilderness scan clue (level 25-55) was increased from 22 to 25. Moreover you can no longer get this scan area in easy and medium clue scrolls.
- Puzzles will no longer occur in easy or medium clue scrolls.
- Clicking areas for rifts in the abyss (Runecrafting) improved.
- Elite clue scroll drop table modified. Dragon items removed and chances for other items adjusted.
- Dragon darts accuracy nerfed from 87 to 65.
- God bows accuracy increased from 107 to 121 and added 5 additional ranged strength bonus.
- Clicking areas improved for bridges and the duel arena viewing area. Your character will now walk to the exact ground spot that you clicked on. This bug also fixes a problem where lighting fires would appear beneath bridges or items dropped on bridges were floating in the air.
- The items on ground system on the client's end has been reworked. It was improved to gain performance (maybe +1 fps) and a bug was fixed where items on the floor wouldn't show anymore.
- Snowballs are now worth 0gp.
- Abyss teleport animation updated.
- A bug with the elite clue scroll droptables was fixed.
Merry Christmas!
~ Thomy