It's been a while since this update, but if you missed it; untradable items are now turned into cash that is dropped for whoever kills you in PvP. I think that kind of conflicts with the reason that void, defenders and torso were made tradable. I've seen plenty of people complain about both updates, so I thought I'd make a suggestion.
First up, defenders, torso, void and any other untradable items that were made tradable with the initial change are to be made untradable again. It's quite apparent that the warrior's guild has become dead content due to defenders being tradable, and pest control's activity does suffer from void being tradable.
Now for the actual suggestion; all untradable items lost on death in PvP are put in a shop of some sort where you could buy them back. For that we could use the grim reaper as an npc, put him in a small room and have a portal that teleports to that room somewhere in Edgeville. I've already found
a room that could be used, it just needs a few small modifications and we'd be a good to go. It's at 2840 4317. The soul wars portal could be used as a means of going there too. It could also be put in the basement under Kolodion's house, but I'm not too sure about that since the trapdoor seems to have been removed.
If you were to die and lose an untradable item that same item would be put in the shop. You could then buy it back for cash, the amount would vary per item but overall it would at least be the same amount of cash that the person that killed you got for the item. It should be an alternative to just getting the untradable item again, it shouldn't force people to pay cash. Void specifically should be at least a few mil to buy back, rest could be cheaper. Untradable items that are from shops wouldn't need to be in the shop, but it wouldn't do any harm.
That's all.