Starting off
As of right now the Wildy Wyrm, or WW for short, is dead content. Bringing it back to life could be just what this server needs.
A new way that we could open this NPC up to individuals is by making it a Distraction & Diversion. I'd like to call it "Clan Wyrm". Clan Wyrm isn't like your average minigame, or Distraction & Diversion. This new spin on it holds many things such as healthy competition, fame, and money earned, making it a viable D&D for everyone.
The New Spin
As of right now, the WW spawns in multiple places at the same time. With this new spin, the Wildy Wyrm would spawn in one spot, this is where the competition comes in. Every hour or so, a new Wildy Wyrm would spawn, in one of the multiple locations, sending a server message of "A New Wildy Wyrm Has Spawned! Who will be the first to kill it?". Then, players of all levels can come fight to the death, for the kill. When a group of players kills it, the player with the most damage dealt will earn the Clan Wyrm points, or, if you are in a clan, these points will be spread evenly to every member of the clan who is nearby and dealing damage, which is why it is called "Clan Wyrm". These points will be spent at an NPC that gives many items, such as Dragon Claws, or Custom Capes. Doing this D&D in a clan would be more beneficial, because the damage dealt by your clan members will be shared. Meaning that if you and your best of friends are at the site killing the Wyrm, you will have a better chance of earning these Clan Wyrm points.
The WW could spawn in one of these locations, although I'm sure different ones will be picked should this be accepted:
Well, How Do I Know Where WW Will Spawn?
This question is answered very easily; a new NPC will be introduced. He will be by the entrance to the Wilderness by Edgeville. This NPC will tell you a hint of where the WW is located, and you and your clan members will have to go find it.
I hope you like this suggestion, I for one think it's a very great idea, and I hope for it to be implimented.
Thanks, Austin