In response to feedback:
http://2007.runedragonwikia.com/wiki/Lava_dragon"Fire" this is a mere change or pixels as Emps Scape had with the elemental bow, no particles I just wanted to make it harder to obtain since the elemental bow was relatively op then...
"Orb" this again is just another rework for the purpose of an item that this server has but is likely never to be used..
http://2007.runescape.wikia.com/wiki/Orb_of_light"Your extended way of reasoning won't lead to much useful discussions on this forum I'm afraid." -Mary
That's ironic..
"ps: the wieldable tools are something thomy really liked and will probably be implemented some time later after the client is finished."
-Mary
Cool, just checking. ( Editing on a tablet deal with it.)
"I'm a maxed a player -> I am not playing the game -> Say I come back, complete this in 1 day (or even...4 days let's say) -> I'm gone again." -Rock Gyo.
With that motivation. No your not.. If you are a maxed player, what was left to do? There are far more other ways to skill magic and this server already gives you twice as much exp than osrs per hit, regardless... Now the one shot kill, lets say it is limited to that arena only and will be destroyed after ten uses on those specific dragons.
Teleporting to bosses... Indeed part of the price for items but it is rare that maxed players would even bother with the teleporting. So what could be provided as a reward? Aside loot because no one likes loot(coins).... You're maxed! Hurray... Retire.
"You come with stuff like that and expect "normal feedback" from the community.. when I read this idiotic idea I wanted to reply" - Rock Gyo
Normal feedback is what you posted on top of this... Really? You would support anyone else who is mod just because of their "rank". Don't abuse the fact that you had a rank.. Even though it makes sense having to leave for a while and there was a need for a supplement this trash information begs the question how stupid are you in comparison to my stupid idea?
Have you guys ever played Demon souls? Dark souls? Bloodborne? Any of those rpgs? Final fantasy? Shit even resident evil!?
Of course they are predominantly more sold about in the US as jrpg's but any real gamer would understand that once every single rpg is done and completed you become OP. Nothing can go against you, nothing except someone with the same strength and power to counter your one shot kill and flame chaos weapon *throws a bucket of water* of course there's holes in all of this... This could amount to basic knowledge of apprenticeship.. Defeat the master and you're Ralph Macchio with your own dojo... Terrible movie awaits.
Anyway... Let's say they do not give items that may be used outside such as the coins or the runes or the teleporting... They will give items that will help you in the next task, obviously it would still remain hard. But it'd be like flares in that they provide some relief.
"No. Just no. PvM are each enough and hard enough to sell already, exactly the reason why I became so inactive in-game. This suggestion, if implemented, would probably make me and other PvMers as well become even more inactive" -Some numbers
Causation is not correlation.
"If that is the suggestion you're trying to make here, i'd definitely agree to this, mainly because i remember this reward.."-Reem
I didn't even know that this was a thing but essentially yes, but instead of having to copy/paste yet another monster (Wyrm) into the game (if programmed entirely by Thomy... Kudos, because it was perfect... But then there's moparscape... So idk looks good) Anyways..! Like I mentioned before... An equal badass to counter the last, is that not what everyone strives to be in this game? To show off as many items as they can possibly hoard? So what could we include that is uniquely similar.
"You just can't tell me you spent "hours developing this idea" because it is just plain BAD" -Rock Gyo
Oh great muse please forgive them for what treason they commit, for they do not know how BAD it is to please all the poor lone lost souls that bicker and shriek at any chance of redemption... Please Oh great kind one, grant him this knowledge, of what may be an acceptable idea that would would so soundly be perfect.
This was an idea an idea seeking feedback.. And I got it thanks to the "benefits that are so badly thought"...
What then should the almost omnipotent players being maxed gained out of being maxed? A shredded hood and cape? That is also the strongest, f cape is nothing compared to it.
So how please tell me there's more than just fixing of bugs and the addition of small details such as " Saving X in banks" which is needed, or more custom weapons (Elemental Bow). So how is my idea needed? If anyone here has a better idea on how to solve the disinterest in this game with the current state(of "low levels"), not attempting to gain more players on call back gifts... But give people something to look after other than the simple obtaining of items and hoarding them. That's another issue that no one here wants to admit to, because having 60 tassets is not enough. Idk if anyone has that many exactly but clearly the problem is present.
Presently too I have found myself playing other games than this, why? Because the items that were once rare to obtain are easy. Why not increase the difficulty? That's basic human mental structure. There has to be more! We want more! What else can we do to increase sales? Basic entrepreneurship.
Cmon. You brought the flames now what?
Also thanks for not being this basic:
"Unnecessary suggestion, I don't agree."
At least be somewhat of a useful person even if it is condescending.