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Offline Zachera

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Ess pouches
« on: January 23, 2016, 06:54:14 am »
Not sure who would drop them but Ess pouches would be cool, make trips shorter for Runecrafting ;D
Emps-Scape died a long time ago. Nowadays I play Old School RuneScape.

Offline Esam121

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Re: Ess pouches
« Reply #1 on: January 23, 2016, 09:16:48 am »
Then runecrafting becomes super easy, no thanks. I disagree.

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Offline Lolys2

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Re: Ess pouches
« Reply #2 on: January 23, 2016, 09:23:00 am »
Then runecrafting becomes super easy, no thanks. I disagree.

I do not agree either. Runecrafting is easy enough now.

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Online Thomy

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Re: Ess pouches
« Reply #3 on: January 23, 2016, 10:13:43 am »
Will definitely consider essence pouches when the Runecrafting skill is getting a rework, thanks. I can promise a rework but in no way I can promise a date of the rework and how it will look like. I only know that the Runecrafting code is ancient and needs to be rewritten one day to get it implemented into the current skill system.
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Offline Charr

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Re: Ess pouches
« Reply #4 on: January 23, 2016, 10:40:07 pm »
The abyss could be expanded to the outer layer, where the abyssal creatures could drop them. (not abyssal demons)

Would like this idea.
;
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Offline Callmedragon

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Re: Ess pouches
« Reply #5 on: January 23, 2016, 11:36:02 pm »
I agree, would be a good implement. I think I suggested this myself few months back.

Offline Zachera

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Re: Ess pouches
« Reply #6 on: January 24, 2016, 04:41:56 pm »
Will definitely consider essence pouches when the Runecrafting skill is getting a rework, thanks. I can promise a rework but in no way I can promise a date of the rework and how it will look like. I only know that the Runecrafting code is ancient and needs to be rewritten one day to get it implemented into the current skill system.

During the rework you should consider dropping the experience rates, too. They're way too fucking high. I got over 10K exp on a single trip of 26 Nature runes without double exp. That's absurd. Personally, I'm more interested in the runes I produce, not the experience.
Emps-Scape died a long time ago. Nowadays I play Old School RuneScape.
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Offline Mod Mary

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Re: Ess pouches
« Reply #7 on: January 24, 2016, 05:48:59 pm »
Will definitely consider essence pouches when the Runecrafting skill is getting a rework, thanks. I can promise a rework but in no way I can promise a date of the rework and how it will look like. I only know that the Runecrafting code is ancient and needs to be rewritten one day to get it implemented into the current skill system.

During the rework you should consider dropping the experience rates, too. They're way too fucking high. I got over 10K exp on a single trip of 26 Nature runes without double exp. That's absurd. Personally, I'm more interested in the runes I produce, not the experience.
You can make the route harder without having to drop the xp rates. It would feel more 'positive' and probably would be welcomed more than right out nerfing xp rates :)
Also by making the route harder it'll build up the rune market a little more by making it harder to bring runes into the game, because there is so little demand right now.

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Offline Charr

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Re: Ess pouches
« Reply #8 on: January 24, 2016, 09:11:40 pm »
During the rework you should consider dropping the experience rates, too. They're way too fucking high. I got over 10K exp on a single trip of 26 Nature runes without double exp. That's absurd. Personally, I'm more interested in the runes I produce, not the experience.
I personally wouldn't like that idea very much. Runecrafting is already a very monotone skill, it shouldn't be made slower, that would bore the crap out of people and make the skill less appealing.
;

Offline R I P

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Re: Ess pouches
« Reply #9 on: January 24, 2016, 09:22:58 pm »
The abyss could be expanded to the outer layer, where the abyssal creatures could drop them. (not abyssal demons)

Would like this idea.

I can't decide if I like the pouches idea because it is relatively easy to get 99 but if it was added I agree with charr about where to get them.
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