What do you mean by "We need a multitude of easy bosses in the game"? All four bosses in god wars is a joke, people with dragon armour afk General Graardor like if he's a blue dragon l0l
Besides we already have bosses like that demon in 3rd floor of slayer tower and chaos elemental and those ghosts at the graveyard that drop pvp armour
Well, specifically for Corporeal beast, might aswell add the dark core npc and buff the attacks
I mean we'll need something to compare something 'hard' to, because if everything is hard, nothing is. A good amount of people also isn't all for challenging bosses, which is why we shouldn't go as far as to change everything. You are definitely overestimating how far someone can get in full dragon, even in bandos it's pretty hard to get 10+ solo kills a trip nowadays.
I'm questioning how relevant your knowledge on bosses in emps is, as there have been a lot of changes to both the bonuses of items and the bosses themselves.
Chaos elemental and spectrals both have an extra risk factor of them being in the wilderness, this should be counted for and doesn't exactly make them all that easy. Chronozon also isn't to be taken lightly as even while safespotting his melee attacks it's recommended to use onyx bolts or blood barrage to make sure you don't need a ton of food.
I hope that fills it all in, regardless, that last sentence was all I needed from you, thanks.
well after 121312424235 kills and no sigil i wouldn't like this either sorry
Luck has nothing to do with a boss being well designed or not. Corp being harder would open it up more to suggesting increased droprates, not that I'd support that. Please consider giving actual feedback.