In addition to this, unless you're so lazy to do runs as normal players would do, I suggest to it, that there could be a payment with allotments fruits/vegetables depending on herb seed or allotment seed you're farming at that moment, requires amount of x fruit/vegetable to pay to nearby farmers to watch over your patches from dying/disease signs, same way it is on OSRS or RS3. Same could be done as option to trees which grow at slower rate than allotments/herbs.
The way farming works right is excellent, only issue I have with it is Fellstalk seeds take one seed per spot, while others take two seeds from herb farming perspective.