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Offline Big Boy

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Ge bugged spots-> fm
« on: June 06, 2015, 11:48:25 pm »
Make it that we automatic move out of the spot after we light the log.
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Offline Thomy

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Re: Ge bugged spots-> fm
« Reply #1 on: June 07, 2015, 07:48:17 am »
The first spot you mentioned is clippable, the 2nd one is buggy and will be fixed.

Offline Big Boy

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Re: Ge bugged spots-> fm
« Reply #2 on: June 07, 2015, 08:28:29 am »
The first spot you mentioned is clippable, the 2nd one is buggy and will be fixed.
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Offline Thomy

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Re: Ge bugged spots-> fm
« Reply #3 on: June 07, 2015, 08:37:04 am »
Weird, that bug doesn't exist in my local server. Maybe it has already been fixed. It will probably work in the live game after the next update too, thanks.
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