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Topics - Danielshapz

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16
Resolved Bug Reports / A bug involving movement
« on: June 27, 2016, 06:04:25 am »
The video showcases the bug that many people have been experiencing, and lucky for me I was able to reproduce it.

17
Feedback / Dropping items in the wilderness.
« on: March 30, 2016, 11:19:34 pm »
Can someone list me the pros and cons of having items instantly appear after being dropped in the wilderness? I can only think of cons.

18
Feedback / Sara, Zammy and Guthix ranged armor
« on: March 03, 2016, 04:30:32 am »
None of them have any ranged strength bonus whatsoever, Is it suppose to be like this? Or is it a mistake. I'm confused...

19
Suggestions & Ideas / Tele-grab and Zammy wines
« on: February 23, 2016, 06:44:56 pm »
Telekinetic grab( ): A spell that requires level 33 magic, a law and air rune that gives you the ability to take/pick up an item that you cannot reach.

I'd like to suggest adding this spell in the game, and along with it's release, the chaos temple.
Here is what it looks like.

If you are unfamiliar with this area, its basically a place where you can take one zammy wine, which respawns every minute or so, but just taking them will anger nearby monks of zamorak, and have all of them attack you at once, but using the telekinetic grab spell keeps you safe from the monks, so you wont have to worry about them.

And yes, adding a shortcut to Burthope will increase the amount of Zammy wines you can get per hour, which is why it should be added, and of course giving it an agility level requirement(duh).

So here is how you get there, if you're wondering,



Gold spots are banks, blue are teleports and black is the route you'll be taking to get there.

Adding the chaos temple with the release of the Telekinetic grab spell would make a great way for low levels to make some decent cash, but of course this will change the price of Zamorok wines currently.

 The current price is about 30k each, it's a bit exaggerated according to the pricelist, but still nonetheless very expensive.

And with whats currently being added(daily tasks, runecrafting remake, etc.) I'd like this to be a consideration in the near future. Honest feedback pls.

20
Suggestions & Ideas / Bank deposit box
« on: February 23, 2016, 07:44:50 am »
So as of now Bank deposit boxes work like regular bank booths, which is weird. But i'd like to suggest making them into actual deposit boxes and putting them throughout emps-world. Not too many, but there's one spot in particular where i'd like to see one,

(Neitiznot Island)
Pros: More adamant ores then the Falador mines.
Cons: Very long walk to get there.



How do you get there you say?
Use a games necklace to teleport there first.



This place is one example, It has Adamant, Mithril, Coal, Iron and tin ore. The Falador mines have all of that but lacks adamant ores(only four ore deposits) and can get pretty chaotic if there are more then two players trying to mine some. And possibly add a shortcut to the other side of the island?(At a respective agility level) Possibly skipping that long walk.

If adding a deposit box into this cave does not go through, i'd still highly recommend that deposit boxes work like actual deposit boxes, not like bank booths.

21
Suggestions & Ideas / Dart tips
« on: February 15, 2016, 04:19:22 am »
I'd suggest adding dart tips ranging from Mithril to Rune in the monster/slayer monster drop table. This would give players a different way to train fletching other then the traditional bow stringing or arrow-making(takes a lot of time/effort) method, considering you can take just dart tips and feathers and go about bossing and/or slaying or whatever. This would also be a great way to introduce fletch-able darts into the economy(they're there, but no one bothers to smith the tips which is the only way to obtain them currently, they're pretty much dead content) and would make a great/cheap alternative to the dragon darts.

I'd like to get into more detail about what monsters should drop them(and how many) but i'd like to see your opinion about this, I want to know if people actually want this so I don't go about busting my ass for something that wont even be wanted in the first place.

22
Resolved Bug Reports / Coals
« on: February 12, 2016, 11:13:29 pm »
https://gyazo.com/e68a032f5226ea2801466830da8bda25

The hit box is too big, same with all the other rocks.

23
Screenshots / A Gladiator
« on: February 10, 2016, 04:33:18 am »
Something I accomplished that i have not yet done on my main account, lol.



And the gear setup I used incase anyone is interested:




And a big thanks to Loosenater and his guide that I used to defeat jad!

24
Feedback / Barrows minigame.
« on: February 09, 2016, 10:30:24 pm »
So what is the reason behind there not being a chance for double barrows pieces in the rewards? Or maybe I haven't been lucky enough? But wait:



There doesnt seem to be any evidence of any chance of double barrow pieces. So what is the reason? Lets discuss.

25
Resolved Bug Reports / Slayer gem.
« on: February 05, 2016, 08:03:16 am »
Activating the Enchanted gem doesn't allow you to talk to your current slayer master, instead it tells you how many kills you have remaining in your task.

26
Screenshots / It's spreading...
« on: January 29, 2016, 08:58:05 am »
Doing a spectral slayer task as usual until I see this:


They're multiplying :o

27
Screenshots / A day of bossing
« on: January 26, 2016, 06:24:16 am »


Yay! You probably would have expected more but that's all for today folk's

selling the stuff for pretty cheap too, so buy up bois #shamelessselfpromotion

28
Screenshots / Grand Exchange now hiring noobs.
« on: January 22, 2016, 12:10:24 am »
The days of begging are over I tell you.

29
Suggestions & Ideas / Full slayer helmet.
« on: January 21, 2016, 08:23:26 pm »
    How about adding a feature to the new "Full slayer helmet" where it has an ability to tell you how many kills you have remaining in your slayer task, and operating it tells you in the chat box how many kills you have left in your slayer task, and if you don't happen to have a task and you operate it, it should just say something like "nothing interesting happens". And i know something like this would make the original slayer helmet inferior to the full slayer helmet, But adding something like this would give the player another reason to get one other then the extra 5% slayer experience and accuracy. I'm just suggesting this feature and nothing else for the Full slayer helmet.

Opinions?

30
Screenshots / Higher alching.
« on: January 15, 2016, 05:43:34 pm »
Input:


Result:


Almost a year worth of alchables I've gathered from PvM, all the rune/addy stuff was dropped and not gotten from smithing(except for a few rune plates)

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