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Messages - 1egend

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46
Showcase / Re: River(n) of Blood (1egend's Gallery)
« on: February 26, 2015, 05:56:39 am »
Vampire Riven, confirmed.
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47
Showcase / Re: River(n) of Blood (1egend's Gallery)
« on: February 26, 2015, 03:29:11 am »
River(n) of Blood is awesome; I love the creativity and bold style.

Very well done, Dallas.
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48
Goals & Achievements / Welcome back
« on: February 23, 2015, 12:15:04 pm »
I am glad to announce that our former staff member Fate, will be returning as the staff manager of Emps-World.

I am sure that you all have a lot of catching up to do, so i'll leave you to it.
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49
Screenshots / Re: Beauty :333
« on: February 20, 2015, 10:49:19 pm »

relevant.
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50
Update Notes / Updates 15/02/2015
« on: February 15, 2015, 06:17:07 pm »
A batch of bugfixes in the update of today:

  • You can no longer hit players in a safe area with multi target spells.
  • Bank booths should work properly again.
  • Amount of active hunter traps are now properly limited to your hunter level.
  • Random events will no longer spawn in objects when your back faces an object.
  • Butterflies now catch flawless when your hunter level is >20 than the required hunter level.
  • Salamander and lizard alch values have been reduced by half.
  • You can now properly track polar kebbits in rellekka and neitiznot at 49 hunter, receiving polar kebbit fur.
  • Wyvern bones can now be noted
  • Ava & max cape are now properly preserving arrows and thrown weapons
  • Heroes and other guards will now attack you if you have been caught snitching jewellery or similar!
  • You can now find the Thomy NPC on his old spot near the Crafting guild. He doesn't drop anything though, and is not agressive. Be careful if you decide to train on him!

If you find any more bugs, feel free to report them here!

Cheers and enjoy playing Emps-World,

Mod Mary
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51
Update Notes / Updates 14/02/2015
« on: February 13, 2015, 09:00:58 am »
Hey guys,

I'm glad to announce that the hunter rework is coming with this update. We've also reset all levels above 70 to 70 because of massive xp gain bugs. In general hunting was visually improved. New experience rates have been added and some level requirements were changed. Please take a look at the hunter wiki entry: http://emps-world.net/wiki/Hunter.
Generally the levels <40 are a bit slower, but the curve of level requirement and experience is much smoother on higher levels >40, so getting 99 is not that frustrating!

Visual changes include birds and rabbits shown in their traps, amongst several other new hunter animations:


Other hunter changes:
  • You can no longer click on traps of other players. You see the traps but can't interact with them. There's still the limit of 1 trap per ground tile though.
  • Traps have a maximum life time of 10 minutes now. After a trap was inactive for 5 minutes it destroys itself. When the trap is destroyed it can be dismantled by any player. After 6 minutes of inactivity traps leave Emps-World for good.
  • Catching can now fail depending on your Hunter level. The higher your Hunter level is, the less chance you have on failing the catch. After a certain Hunter level (~20 levels difference) you won't fail anymore.
  • Butterfly catching is much smoother now, your character will automatically try to catch the butterfly again and follow it if you fail.
  • You will now get 1 chinchompa for every caught chinchompa.
  • Ferret, rabbit, and penguin pets are no longer tradable and have a fairly low chance on looting one of these pets while hunting the respective creatures.
  • You can find Hunter brawling gloves in the Castle wars shop now.



Another important change is to mention, that we've lowered the Defence bonus of every monster in the game (5-10% less). That means you should find yourself hitting a bit more often now. We've issued this change because of complaints that boss monsters were too strong. Please give us feedback on the new Defence levels of (mainly) bosses! Global monster respawn timers have been changed. Every monster respawns after being dead for 20 seconds. Also boss monsters! All hunter monsters are respawning every 8 seconds.



Most important bugfixes:
  • Dark wizards, Black knights and Zombies have proper drops now.
  • Dragon 2H is now properly notable again.
  • NPC range/magic attacks will be ignored if the player is out of range (e.g. when running away).
  • Ava's and Max cape will no longer 'dupe' arrows by throwing them on the ground and keeping them in your quiver at the same time.
  • Items that are obtained during an event will be dropped at the place you reappear if you cannot accept them due to a full inventory (Jad, Barrows, Mime event, etc).
  • Dragon staff is now one-handed.
  • Stacked items that are flagged as kept on death will now properly be dropped on the floor when you die (you keep 1 of it).
  • You can now also mine several rock outcrops in wilderness and the crafting guild.
  • Star sprites now properly despawn in 5 minutes after a shooting star has been mined.
  • You can no longer make objects disappear by creating a fire on them.



PS: I'd also like to share some GE progress with you. Please bear in mind that this isn't finished yet and that I had to stop development on it because of Hunter!
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52
Update Notes / Updates 06/02/2015 - Hunter!
« on: February 06, 2015, 11:02:27 pm »
Hunter!
The hunter skill can be started just west of the grand exchange area, north of the moss giants. The hunter expert there sells most of the equipment you will need, anything else is obtained through monster drops or similar. You can find the official guide here.

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53
Screenshots / Re: First dragon hasta ingame?
« on: February 02, 2015, 07:18:31 am »
1egend its have same  bonus like normal whip.
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54
Off-Topic / Re: good niTe
« on: January 24, 2015, 05:14:21 am »
arabs own emps eco
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55
Off-Topic / Re: Lets count to 10,000
« on: January 14, 2015, 06:50:51 am »

56
Guides / Emps-Kit - Version 0.6
« on: September 28, 2014, 03:13:30 am »
Emps-Kit
Bringing the experience to you...



What is Emps-Kit?

Emps-Kit is a calculator which holds information about all of the skill experience rates in Emps-World. This means that you no longer have to find the experience and calculate yourself. The calculator is very simple but is very useful at the same time. The calculator has been designed by Il Pk I using information from the Emps-World Wiki.

When does Emps-Kit get updated?

Emps-Kit is an on-going project, it will never be finished as the experience rates change all the time. When the experience rates change I will be updating them, however this might not happen instantly. When you download Emps-Kit you will be able to see the current version near the bottom, this will tell you if the calculator is up to date, or out of date. Emps-Kit will NOT automatically update, you will have to do this yourself, the current version will simply alert you.

Where can I download Emps-Kit?

The main download link for the Emps-Kit will be located here. However this link will not always stay the same as when I update the calculator I will have to re-upload it. Therefore if you were thinking of bookmarking the link I would recommend bookmarking this topic instead so you can find the link with much more ease. Please note that Emps-Kit is a .exe file, this means that websites do not often allow these to be uploaded, I have bypassed this by storing it inside a .rar file (you can extract it using WinRAR).

Download links can be found at:

Mirror                  Website                  Link                  
#1 UppITclick here
#2 Dropboxclick here
#3 MediaFireclick here

Enhancements

Many items provide you with experience boosts of some kind therefore I have added the option to Emps-Kit, however please note this feature may not work as intended. If you do notice any problems with this feature please report them within this topic and I will try to fix them as soon as possible.

Preview



Something missing?

As I said previously this is an on-going project which means I will be listening to your feedback to add/update anything which you feel is incorrect or could be an improvement to the calculator. If you do have any feedback please post it within the topic using the layout below:

Code: [Select]
[b][u]Feedback[/u][/b]
Skill(?):
Suggestion/Improvement:
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