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Goals & Achievements / Re: 99 Construction!
« on: October 23, 2018, 11:24:55 pm »
Congratulations Sam! What will be your next goal?
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They were supposed to be hard to get in the first place. This way there's no rng involved while skilling, and making it a premium item for the hardened player.An idea just popped into my head.I'd say too much rng involved, first you'd need rng to get the task and then the piece .
What if these skilling outfits would be linked to the daily tasks? Like when you have completed, lets say 50, woodcutting tasks, you get one piece. This could either be random, or designated.
Thoughts?
Glacors could be given a weakness against fire and blood spells? Small accuracy/strength boost when hitting them with fire/blood spells.This is a great idea. Will this boost also include elemental fire damage? I personally think it should since it's mostly killed by rangers.
Drop table really is trash, its waste of time and supplies to kill them for money-making.The droptable could be updated with some more useful skilling supplies (maybe instead of the herbs).
Also killing minions instead leaving them alive is still faster since they have lower defence than glacor itself.
6-doses instead of 4.Ah, that should be a nice addition to the game! Should make life easier while bossing or pvping. Not sure how it should make the game more advanced though.