The world is currently online!


Welcome to Emps-World!

Register now to gain access to all of our forum features. Once registered and logged in, you will be able to create topics, post replies, send private messages, manage your profile, chat with other players in the shoutbox and much more. Once you sign in, this message will disappear.



Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tumemust

Pages: 1 2 3
31
Screenshots / Re: Emps-World Meme Center
« on: April 01, 2017, 08:38:54 pm »
The following users liked this post: Tumemust

32
Goals & Achievements / 99 con
« on: April 01, 2017, 09:46:57 am »




Feelsgoodman

Time: 58 minutes and 8 seconds, breakfast included
The following users liked this post: Tumemust

33
Screenshots / Just when I thought I was done..
« on: March 31, 2017, 09:54:33 pm »


Thomy for gods sake.
The following users liked this post: Tumemust

34
Suggestions & Ideas / Re: Daily Tasks
« on: March 30, 2017, 06:44:08 am »
Coloring top hats for EP :kappa:
The following users liked this post: Tumemust

35
Suggestions & Ideas / Re: Daily Tasks
« on: March 29, 2017, 09:42:12 am »
The runecrafting tasks you get for your level also need a look. Astrals should be a runecrafting task. Combat tasks should get a better reward. A system for cancelling or blocking certain tasks would also be nice. More stuff in the EP shop would be nice as well since it directly improves the reward from daily tasks.
The following users liked this post: Tumemust

36
Suggestions & Ideas / Daily Tasks
« on: March 29, 2017, 07:29:03 am »
    In my opinion, there should be some changes to the Daily Task system, since changing it would make it better and more stable.

    • Farming - The tasks, ask you to farm the seeds in the first stage which aren't fair compared to combat tasks which you need to literally kill the monster and not just touch it, it should be counted as by picking amounts of herbs.
    • Hunter and Thieving tasks - should be added.
    • Mining - rune essence should be added.
    • Smithing - Smithing astral runes.

Would make the Daily Tasks slightly better.
The following users liked this post: Tumemust

37
Goals & Achievements / finnaly some rng
« on: March 28, 2017, 06:22:53 pm »
1st kill of wildywyrm, here goes my rng :o :o :o

The following users liked this post: Tumemust

38
Goals & Achievements / zamorakian spear achieved on an ironman!
« on: March 26, 2017, 11:18:23 am »
Hey there everyone, so when i started this account i had a mini goal of getting void range set to camp mithril dragons until i can get the amazing zamorakian spear.
The past 5 days all I've been doing is camping mithril dragons and that got me 539 mithril dragon kills.

so here's basically loot from 500 ish mithril dragons.

 I am very happy i decided to get this and actually forced myself killing so many dragons! I can finally work on other activities.
Good luck to all the ironmen trying to achieve this beautiful item
The following users liked this post: Tumemust

39
Update Notes / Updates April 1st 2017 - Construction
« on: March 25, 2017, 11:59:13 am »
Hello everybody!

It's finally there, Construction!! I hope you didn't come here expecting it would be an April's fool? It's not! ;) This update has taken quite a while and the finishing touches have taken a bit. I don't want to talk too much about how to train the skill, because our wiki page has already been prepared:
https://emps-world.net/wiki/Construction
Oh yeah, most important: Using a hammer on any furniture removes it!



Materials
There's several materials you'll need for building your home. All of the materials for Constructions can be found in or around Rimmington:
  • Planks: Can be obtained by going to the Sawmill operator in Rimmington (west part) or by using the Make Plank spell from the Lunar spell book.
  • Limestone bricks: You can mine limestones and cut them with a chisel in the northern part of Rimmington, around the dungeon entrance. The stonemason in Rimmington also sells small amounts of Limestone bricks.
  • Cloth and Gold leaf: Sawmill operator.
  • Marble and Magic stone: Stonemason.
  • Gardening supplies: Any plants you want to have in your home can be bought from the Gardener in Rimmington. She is directly west of the house portal. The items in her shop are ordered by the level required to place them in your house.
  • Paintings and Maps: You can buy all kinds of paintings and maps for decorating your home from King Percival, who can be found in the White knights castle in Falador. King Percival also sells Skillcapes.
  • Slayer trophies: There is a 1 in 1000 chance to obtain those while killing specific monsters.
  • Fishing trophies: There is a 1 in 1000 chance to obtain those while fishing specific fishes.

Altars and Prayer Experience Rates
Altars give up to 250% prayer experience for offered bones. On top of that, every lit burner (no matter which one) gives additional 50% bonus experience. Resulting in a maximum of 350% prayer experience per bone that is offered at an altar. Now though, the base experience rates of burying bones need some adjustments:
  • Frost dragon bones: 1875 --> 1275
  • Dragon bones: 600 --> 490
  • Wyvern bones: 525 --> 480
  • Dagannoth bones: 500 --> 440
  • Baby dragon bones: 400 --> 300
  • Burnt bones: 350 --> 250
  • Big bones: 220 --> 190
Please bear in mind that the gilded altar can give up to 350% experience, so this isn't a tough nerf at all. In the end, you can still gain Prayer levels much faster than before! Other altars with 2 lit burners already give at least a 200% experience boosts. So using any altar is already better than the old experience rates.

House Activities
There's several things you can do inside your house. Not everything is fully configured, because certain things would require quite a lot of time to develop while giving no real content. A good example for this is the games room. You can build everything in it, but the games don't work. There's a lot of other useful stuff to discover in Construction, such as: Prayer altars, crafting teletabs, teleport rooms, throne rooms, etc. I'll just let you find it out. :)


Other changes and fixes:
  • Barrow chest now has a 10% chance to reward you with either a hard or elite clue scroll.
  • Game settings interface has completely been overhauled. Settings are now divided into categories and the interface supports a large mode, just like bank interface, price checker, etc.
  • We now have a more natural, blue sky. The fog color and distance calculations were also changed with this update.
  • Improvements in object picking code. Especially slower computers will feel this.
  • Thanking posts was turned into Liking posts. It makes much more sense to like a post instead of thanking it.
  • Pest Control now only requires 2 players to start the game. Before the update 5 players were required.
  • The way draws during duels is handled was updated. You should no longer find yourself winning or losing in an obvious draw.
  • Golden mining outfit can now be bought from the Star sprite (shooting star).
  • Various versions of Duellist's caps can be bought from the Brimhaven Agility arena ticket shop now.
  • Drop chances of elemental crystals increased for Tormented Demons.
  • Humidify spell updated. It now applies water to all items in your inventory. You can also make softclay with Humidify.
  • Make Plank spell added. It now transforms multiple logs into planks.
  • There is now a closer banker to Obsidian dragons.
  • Teletabs can now be created in houses and have thus been removed from the wizard's drop table.

I hope you have a lot of fun building your own house. This has really taken a while to develop and I would also like to thank following people for helping me in doing so:
  • Jonneh -  for the initial base of the skill. It really helped me get a good understanding of how it's supposed to work and your Room configuration system is a really good way of doing it. Thank you!
  • Charr - You've really helped me collect many room configurations. Thank you.
  • Jp - Also been a real help with configuring rooms. Thank you.
  • And everyone else who has tested Construction in world 3. I hope there won't be too many bugs in it.

All the best,
Thomy
The following users liked this post: Tumemust

40
Suggestions & Ideas / Re: Drag items out of inventory to drop
« on: March 19, 2017, 12:52:54 pm »
Would rather have shift + left click to drop, but this works.
The following users liked this post: Tumemust

41
Hey guys,

I've decided to change a few things with this update. Most important being untradeable equipment and Slayer! I'm also working on HD water, which will improve the game's quality even more. Have fun! :D

Untradeable Equipment
With the recent changes to the death mechanic, I no longer see a reason for certain items to be tradeable. I've created a list of items which can no longer be traded:
  • Defenders
  • Void knight equipment (also korasi's sword)
  • Fighter torso
Quick reminder from previous updates: If these items are lost in a fight in PvP zones, your enemy will get a cash drop instead.

Slayer
You haven't seen an update in Slayer for a while, so I've overhauled the internal code completely and added some new things. You can now get a larger variety of monsters as tasks. Moreover, I've created a formula that calculates the combat strength of a monster. With this formula I've redone the task set of slayer masters.
There's now also a new slayer master, Shenven in the Ancient Caves. She only assigns very tough monsters. That includes all bosses around Emps-World and even Jad! The dialogue system of all Slayer Masters has also completely been rewritten and new task monsters have been added.



New Slayer Point shop items (20k SP per weapon):
  • Chaotic longsword, rapier and maul: Level 72 Attack and Slayer: Boosts accuracy and strength during slayer tasks by 10%.
  • Chaotic staff: Level 72 Magic and Slayer: Boosts mage accuracy and strength during slayer tasks by 10%.
  • Chaotic crossbow: Level 72 Ranged and Slayer: Boosts range accuracy and strength during slayer tasks by 10%.
Chaotic equipment degrades after 15,000 charges and can be repaired with coins. The price for a full repair is 1,000,000 coins. Some people may not like the release of 'especially' these weapons, but I think that they are in a really good spot as Slayer rewards. They definitely won't outperform other high-level weapons outside of Slayer tasks and will make bosses during tasks easier to solo.


HD Water
Water has massively been reworked and is now in public beta. I've created dynamic water planes that are animated. We'll be testing the code in several areas to verify if everything is working out properly. Don't worry if you dislike it though, you can toggle the water quality via the game settings. Please bear in mind that this change doesn't have any large impact on performance! The water animation now is in low quality and I am currently working on reflections and better water surfaces.


Following things have been changed:
  • Floor in houses of Port Sarim has been updated. It's now looking better and less cluttery.
  • Fps rate setting has been changed. You can now select the following steps: 30, 60, 80, 144 and inf.
  • Charges of fremennik ring upgrades has been increased from 3000 to 15000. I want these rings to be useful and not break in the middle of a fight.
  • Korasi's sword accuracy and strength bonuses have slightly been buffed.
  • Accuracy bonuses of fremennik helms has been buffed.
  • Bar smelting level requirements and experience rates updated.

All the best,
Thomy




Updates of 21st:
  • Chaotic longsword slightly buffed.
  • Stat buffs for longswords (bronze - dragon).
  • Chaotic maul and gladiator maul animations updated. These new animations fit better and don't differ too much. You're still holding the weapon the same way.
  • Proper attack interface for all swords added.
  • Degradeable equipment can now be checked again.
  • Fighter torso now scales with your level up to 70. This also increases its accuracy and strength bonus accordingly.

The following users liked this post: Tumemust

42
Screenshots / Re: Emps-World Meme Center
« on: March 13, 2017, 06:28:14 pm »
The following users liked this post: Tumemust

43
Goals & Achievements / Towards max cape!
« on: March 11, 2017, 05:36:02 pm »
Last 3 days I have done Prayer, Crafting, Smithing 99 and the grind continues towards maxed cape. Here is my current status:
The following users liked this post: Tumemust

44
Update Notes / Updates March 16th 2017 - Graphical Improvements
« on: March 03, 2017, 01:21:41 pm »
Hey guys,

Not a lot of new things with this update. This is mainly another construction preparation and test update. I've optimized how large houses are loaded and added some usability to them. I'll now be able to show you the progress of Construction in the live game. I'll probably do that during the weekend. So make sure to be around. ;)

Fog and Map Loader
You may have already noticed this, because the update went live a few days ago. The map loader now fades in new objects, giving you a smooth loading transition instead of them just popping up. The fog plane was also made circular to give it a more natural feeling. It won't affect performance, but make the game look smoother.

Following things have been changed:
  • Stronger, richer colors for elemental bow particles.
  • Npc and item floor adjustments have slightly been reworked. You should no longer find items being inside the ground. Items should now always be aligned properly to the ground plane.
  • Skulling system tweak: As long as you fight your opponent, your skull will keep refreshing its timer. So you shouldn't lose your skull during fights anymore.
  • You can now get multiple clue scrolls of a kind. The rewarding system has also slightly been adjusted. You now get a casket, which can be opened at a later time or even be traded with other players. This should make it easier to collect clue scrolls and their rewards.
  • Grand Exchange prices of item sets are now calculated from their individual parts. They no longer have a separate price.
  • Music system has completely been rewritten with a new library. Mind testing that for me? It worked on both of my computers, but you never know.
  • Teleport system has completely been reworked. If you find some locations being wrong, please report them to me! I tested a lot of them, but couldn't go through all of them. There's 100+ locations.
  • Price checker now shows rounded comma values of item values. It'll no longer show 20M, but 20.12M for example. The total price is rounded to 4 comma values.

I'm looking really forward to the release of Construction, because it's coming closer! :)

All the best,
Thomy
The following users liked this post: Tumemust

45
Off-Topic / Re: What annoys or pisses you off?
« on: September 15, 2015, 11:14:57 am »
when u were just a player it took you 30 mins to sell something at the g/e compared to being a mod u could sell a watermelon in 3 second for 1m just cuz a crown

when it's been 5 years and gabe is still using the same exact format and words for replying in the achievements section
The following users liked this post: Tumemust

Pages: 1 2 3