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Messages - Wrath

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1
Suggestions & Ideas / Grand Exchange history.
« on: March 28, 2017, 01:39:31 pm »
Pretty self explanatory - I think having an interface when you open up the GE that allows you to look at your history of what you've bought/sold would be very useful & quite easy to code.

2
I agree. This would be an easy fix & be much more clear to the player. Perhaps even limit the number of questions about it on the forums. >.>

3
Suggestions & Ideas / Re: SotD
« on: December 20, 2015, 06:35:14 pm »
I obviously didn't mean the Master Wand, prick. Can you ever comment without being a complete douche about everything..? & everyone knows what a Staff of the Dead does & what's unique about it. Didn't know I had to elaborate that. Terribly sorry.
I have no idea what a staff of the dead is, so i believe someone made a good point on that.


But a new rare one handed wand for high level sounds cool, considering it's dominated by 2-handed staves right now. The master wand would need a nerf to make place for this (it's already pretty low value considering it's strength.)
Has nobody played Runescape back in the old days..? It's a 1h staff that requires 75 magic & 75 attack.
Here's the specs on oldschool rs. Could be similar in the requirement aspects, but dropped by something else Emps related.
http://2007.runescape.wikia.com/wiki/Staff_of_the_dead

Release date   17 October 2013 (Update)

I'm done. You 10/10 deserved my prick attitude with your own ignorance.

Unless you suggest something that would have an unique value in Emps, nty. Every magic weapon requiring magic level of 25+ has a higher chance of saving runes in Emps. Magic damage bonus is hardly needed considering spells in emps can hit up to 50's already. You don't see hits like that in osrs, even with the 15% damage bonus from SotD AND the 15% from Occult necklace.
You're completely right. All you are. Just roast me for eternity. Charr & Someone are still assholes though. :)

4
Suggestions & Ideas / Re: SotD
« on: December 17, 2015, 10:05:22 pm »
I obviously didn't mean the Master Wand, prick. Can you ever comment without being a complete douche about everything..? & everyone knows what a Staff of the Dead does & what's unique about it. Didn't know I had to elaborate that. Terribly sorry.
I have no idea what a staff of the dead is, so i believe someone made a good point on that.


But a new rare one handed wand for high level sounds cool, considering it's dominated by 2-handed staves right now. The master wand would need a nerf to make place for this (it's already pretty low value considering it's strength.)
Has nobody played Runescape back in the old days..? It's a 1h staff that requires 75 magic & 75 attack.
Here's the specs on oldschool rs. Could be similar in the requirement aspects, but dropped by something else Emps related.
http://2007.runescape.wikia.com/wiki/Staff_of_the_dead

5
Suggestions & Ideas / Re: SotD
« on: December 17, 2015, 09:39:20 pm »
Master Wand is only the second best weapon that can autocast regular/ancient spells in the game, and has 36% chance of not using any runes (mage level req/2). Not a big deal at all. It outdamages dragon staff, ahrim staff and elemental staff without a crystal.

You want a useful new magic weapon, then why the hell didn't you explain what would be good/unique about it?
I obviously didn't mean the Master Wand, prick. Can you ever comment without being a complete douche about everything..? & everyone knows what a Staff of the Dead does & what's unique about it. Didn't know I had to elaborate that. Terribly sorry.

I understand your point if you're talking about the wands that wizards drop, these are supposed to be low level magic weapons and do their job just fine. They have absolutely no need to be discontinued though. However there is one wand that doesn't fit your suggestion at all. The master wand, it's the strongest wand and it's dropped by KBD. It has a magic requirement of 78 and surpasses elemental staff in magic attack bonus. Magic str bonus comes completely from gear and spells, not from staves or wands.

I don't feel we need a staff that is stronger than master wand, though choice would be nice to have. Instead of staff of the dead we could have staff of light at a lvl 75 requirement. It would be a little lower magic attack than master wand but would have a special attack that reduces damage dealt to you. It fits right in as a drop from saradomin gwd.

You want a useful new magic weapon, then why the hell didn't you explain what would be good/unique about it?
^
Thanks for being polite. & yes, I meant the beginner wands dropped from wizards. I trained 1-70 mage in two hours with nothing but an air staff & some runes. & by that time, You can wield much stronger items. & by discontinued, I mean no longer dropped. They could still be in game from what's already dropped. Could even possibly make them rare again one day as they used to be.

6
Suggestions & Ideas / SotD
« on: December 17, 2015, 07:17:06 pm »
First off, I feel like the wands in game are worthless ; the only purpose they serve is for low level magic, & considering you can level magic fast as hell, they hardly serve a purpose at all. I think all wands should be discontinued, & replaced with another wand/staff that's actually powerful. For example, Staff of the Dead. Could be obtained as a very rare drop from a boss, a very high reward for pk points, a very high reward for slayer points, etc. Idk, jus something I was thinking about. What's yer guys thoughts?

Thanks,
Jake

7
Suggestions & Ideas / Re: Mini map.
« on: December 06, 2015, 02:25:03 pm »
What do you mean? Have text instead of having icons?
Exactly that. It can give a lot more information than an icon.
True, but that'd be like an overload of words on the map, I'd think.

8
Suggestions & Ideas / Re: Mini map.
« on: December 06, 2015, 02:19:51 pm »
Got removed due to the new map loader, I quite honestly don't miss them.
They would be helpful, but I'd rather have text.
What do you mean? Have text instead of having icons?

we're working on getting these back
Good to know.

9
Suggestions & Ideas / Mini map.
« on: December 06, 2015, 01:15:53 pm »
I think the mini map, when opened, should display icons on buildings for what they are like it used to be. I don't see why that would be removed.

10
Suggestions & Ideas / Remaining hitpoints
« on: December 04, 2015, 09:11:17 am »
I think a hitpoint bar while in combat to show the targets remaining health would be a good idea. Both for PvM & PvP.

11
General Discussion / Re: Mystery Boxes.
« on: December 03, 2015, 11:50:44 pm »
https://emps-world.net/wiki/Main_Page
https://emps-world.net/wiki/Mystery_box would have been more useful, but thanks.
Literally all other items from the donor store are in m box. You can get something worth more donor points from them.
So not something aside from the Donator Shop? Like an Armadyl Godsword, for example?
no, you can get any item from the donator shop excluding the mystery box itself. You can get 2-3 GA tickets from a mysterybox.
Thanks for the info.

I know but wiki button on the forums would've been even more useful than making this topic
Why do you care what topics I make?

12
General Discussion / Re: Mystery Boxes.
« on: December 03, 2015, 11:33:00 pm »
https://emps-world.net/wiki/Main_Page
https://emps-world.net/wiki/Mystery_box would have been more useful, but thanks.
Literally all other items from the donor store are in m box. You can get something worth more donor points from them.
So not something aside from the Donator Shop? Like an Armadyl Godsword, for example?
no, you can get any item from the donator shop excluding the mystery box itself. You can get 2-3 GA tickets from a mysterybox.
Thanks for the info.

13
General Discussion / Re: Mystery Boxes.
« on: December 03, 2015, 11:02:59 pm »
Literally all other items from the donor store are in m box. You can get something worth more donor points from them.
So not something aside from the Donator Shop? Like an Armadyl Godsword, for example?

14
General Discussion / Mystery Boxes.
« on: December 03, 2015, 10:41:33 pm »
What can be included in them? I can't seem to find that anywhere. Is there a chance for it to be something really good?? Or is it just something random from the Donator shop?

15
Resolved Bug Reports / Texture & rendering.
« on: November 23, 2015, 04:48:00 pm »
When I turn my texture and/or render it to a larger distance, I notice that my character doesn't go where I click, nor am I able to open doors or anything of the such. Seems to be a few pixels off for some reason.

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