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Suggestions & Ideas / List of suggestions
« on: March 10, 2019, 05:49:36 pm »List of suggestions
- Make zamorak, bandos godsword special attack damages equal to saradomin godsword's.
- Add new tier 65 hybrid power armour to unholy cursebearer. https://runescape.fandom.com/wiki/Commander_Loman The commander set seems like a fit for the parts, a nice set between dragon and barrows with good damage and defences for mid level players. And it would actually make it worthwhile to kill it.
- Add new 'roaming' npcs to the wilderness with best in slot ring as their drop or something similar to vyrewatch neck making. 5% life steal passive healing for the ring so you can have some lifesteal with every weapon. https://runescape.fandom.com/wiki/Wise_skinweaver This seems like a nice npc for it, roaming monsters in wilderness makes both pvmers and pvpers walk around and actively hunt for drops.
- Add a special attack to hand and abyssal cannons. Some options are - copy vesta spear spec, or granite maul spec with the spec dealing 50% damage of the max hit.
- Add +1 str bonus to each pvp armour helm so they're equal to nex parts.
- Change the defensive aura from 10% more defence to 10% reduced damage on you
- New best in slot capes from jad minigame, you can offer players to take fire cape after killing jad or the option to continue further into waves and add more waves which increase in difficulty just like previous waves. Could start off the next wave like jad plus the first wave npc and so on with the last wave being two jads to defeat
- Make veng other spell castable in single zones
- Make combination runecrafting give more runes and experience.
- Add manta fishing spots to deep wilderness that have 50% chance to fish a raw fury shark.
- Buff ring of vigour, add +2 to both all accuracy and strength bonuses, back when stone was the best ring they were made equal but this ring is dead content currently due to imbued rings, imbued rings will still be superior in their respective class after the buff.