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Suggestions & Ideas / A "better use" for World 3
« on: February 24, 2017, 06:32:14 pm »
I know this suggestion will get a lot of hate and backlash, I'd lose a lot of reputation here, but I just HAVE to put it here. I don't actually know the posibilities this server has, so I'm sorry if this suggestion sounds stupid.
I know that World 3 is a testing world where you can spawn items and etc. and I don't think it can be changed. Since I saw many topics about the current state of economy and money sinks, and in Emps-World clan chat how this server is too capitalistic.
So, I came up with an idea that the World 3 could be made into a whole new world where our stats are "seperate" from the main game. We all would have to start from scratch, no skills and no gold with a few improvements that the server could have:
1. The experience rates: The experience rates could be reduced from 22x to 15x, so getting a 99 would be a little bit more challenging and 99 in all melee skills wouldn't take 2 nights of afking at bloodworms.
2. The starting items: I think that the starting items should give you less supplies. The runes would still be the same, but the starting gold in my opinion could be maximum 10,000 gold, since 25k seems like much to me.
3. Untradeable items: I think that all of the items that you get from minigames should be made untradeable and you would always retrieve it when you die. To avoid abuse, I suggest that if you die with a void armour piece, dragon defender, fire cape, ava's accumulator, you'd have to repaid them for 500,000 gold each, so you can wear them again. Lower-tier items would cost less to repair. The killer would get 75% of the repair cost as a coins drop. Elemental whips should have 50% chance of dropping the crystal to the player who killed you, and 50% chance of giving nothing. When dying in PVM, however, you'd always keep those items, even if they're not protected without any fee (could be changed). Gold would have more value, minigames would be worth playing and PKing wouldn't be so terrible.
So, if this idea somehow gets implemented, if the new world would get a lot of attention and players playing there for like a month than in the main game, the main game could be moved to world 3 and the new world would be switched to 1 and 2.
And again, I don't know the possibilies the programmers could do. Plus, we wouldn't lose any players since the main servers are still going to be there.
So, what do you think?
I know that World 3 is a testing world where you can spawn items and etc. and I don't think it can be changed. Since I saw many topics about the current state of economy and money sinks, and in Emps-World clan chat how this server is too capitalistic.
So, I came up with an idea that the World 3 could be made into a whole new world where our stats are "seperate" from the main game. We all would have to start from scratch, no skills and no gold with a few improvements that the server could have:
1. The experience rates: The experience rates could be reduced from 22x to 15x, so getting a 99 would be a little bit more challenging and 99 in all melee skills wouldn't take 2 nights of afking at bloodworms.
2. The starting items: I think that the starting items should give you less supplies. The runes would still be the same, but the starting gold in my opinion could be maximum 10,000 gold, since 25k seems like much to me.
3. Untradeable items: I think that all of the items that you get from minigames should be made untradeable and you would always retrieve it when you die. To avoid abuse, I suggest that if you die with a void armour piece, dragon defender, fire cape, ava's accumulator, you'd have to repaid them for 500,000 gold each, so you can wear them again. Lower-tier items would cost less to repair. The killer would get 75% of the repair cost as a coins drop. Elemental whips should have 50% chance of dropping the crystal to the player who killed you, and 50% chance of giving nothing. When dying in PVM, however, you'd always keep those items, even if they're not protected without any fee (could be changed). Gold would have more value, minigames would be worth playing and PKing wouldn't be so terrible.
So, if this idea somehow gets implemented, if the new world would get a lot of attention and players playing there for like a month than in the main game, the main game could be moved to world 3 and the new world would be switched to 1 and 2.
And again, I don't know the possibilies the programmers could do. Plus, we wouldn't lose any players since the main servers are still going to be there.
So, what do you think?